-set g_vehicle_racer_respawntime 25
+set g_vehicle_racer_respawntime 35
-set g_vehicle_racer_health 190
+set g_vehicle_racer_health 200
set g_vehicle_racer_health_regen 0
set g_vehicle_racer_health_regen_pause 0
-set g_vehicle_racer_shield 75
-set g_vehicle_racer_shield_regen 25
+set g_vehicle_racer_shield 100
+set g_vehicle_racer_shield_regen 30
set g_vehicle_racer_shield_regen_pause 1
-set g_vehicle_racer_energy 125
-set g_vehicle_racer_energy_regen 40
+set g_vehicle_racer_energy 100
+set g_vehicle_racer_energy_regen 50
set g_vehicle_racer_energy_regen_pause 1
-set g_vehicle_racer_speed_stop 2000
-set g_vehicle_racer_speed_forward 800
-set g_vehicle_racer_speed_strafe 500
-set g_vehicle_racer_speed_afterburn 2000
-set g_vehicle_racer_friction 0.4
-set g_vehicle_racer_afterburn_cost 60 // energy consumed per second
+set g_vehicle_racer_speed_stop 2500
+set g_vehicle_racer_speed_forward 650
+set g_vehicle_racer_speed_strafe 650
+set g_vehicle_racer_speed_afterburn 3000
+set g_vehicle_racer_friction 0.45
+set g_vehicle_racer_afterburn_cost 100 // energy consumed per second
set g_vehicle_racer_hovertype 0 // 0 = hover, != 0 = maglev
-set g_vehicle_racer_hoverpower 5000 // NOTE!! x 4 (4 engines)
+set g_vehicle_racer_hoverpower 8000 // NOTE!! x 4 (4 engines)
set g_vehicle_racer_upforcedamper 10
set g_vehicle_racer_downforce 0.01
-set g_vehicle_racer_springlength 65
+set g_vehicle_racer_springlength 70
set g_vehicle_racer_collision_multiplier 0.05
set g_vehicle_racer_anglestabilizer 1.75
-set g_vehicle_racer_turnspeed 200
-set g_vehicle_racer_pitchspeed 100
+set g_vehicle_racer_turnspeed 220
+set g_vehicle_racer_pitchspeed 125
set g_vehicle_racer_maxpitch 25
-set g_vehicle_racer_turnroll 32
+set g_vehicle_racer_turnroll 30
-set g_vehicle_racer_cannon_speed 9000
-set g_vehicle_racer_cannon_damage 20
+set g_vehicle_racer_cannon_speed 15000
+set g_vehicle_racer_cannon_damage 15
set g_vehicle_racer_cannon_radius 100
-set g_vehicle_racer_cannon_refire 0.1
-set g_vehicle_racer_cannon_cost 4
+set g_vehicle_racer_cannon_refire 0.05
+set g_vehicle_racer_cannon_cost 2
set g_vehicle_racer_cannon_spread 0.0125
set g_vehicle_racer_cannon_force 50
-set g_vehicle_racer_rocket_speed 1000
-set g_vehicle_racer_rocket_accel 1400
-set g_vehicle_racer_rocket_turnrate 0.17
-set g_vehicle_racer_rocket_damage 160
+set g_vehicle_racer_rocket_speed 900
+set g_vehicle_racer_rocket_accel 1600
+set g_vehicle_racer_rocket_turnrate 0.2
+set g_vehicle_racer_rocket_damage 100
set g_vehicle_racer_rocket_force 350
set g_vehicle_racer_rocket_radius 125
-set g_vehicle_racer_rocket_refire 6
+set g_vehicle_racer_rocket_refire 3
set g_vehicle_racer_rocket_cost 0
+set g_vehicle_racer_rocket_climbspeed 1600
set g_vehicle_racer_rocket_locktarget 1
-set g_vehicle_racer_rocket_locking_time 0.4
-set g_vehicle_racer_rocket_locking_releasetime 1.6
-set g_vehicle_racer_rocket_locked_time 5
-set g_vehicle_racer_rocket_locked_maxangle 1.46
+set g_vehicle_racer_rocket_locking_time 0.9
+set g_vehicle_racer_rocket_locking_releasetime 0.5
+set g_vehicle_racer_rocket_locked_time 4
+set g_vehicle_racer_rocket_locked_maxangle 1.8
set g_vehicle_racer_blowup_radius 250
set g_vehicle_racer_blowup_coredamage 250
set g_vehicle_racer_bouncefactor 0.25 // Factor of old velocity to keep after colission
set g_vehicle_racer_bouncestop 0 // if != 0, New veloctiy after bounce = 0 if new velocity < this
-set g_vehicle_racer_bouncepain "35 2 250" // "minspeed_for_pain speedchange_to_pain_factor max_damage"
+set g_vehicle_racer_bouncepain "60 0.75 300" // "minspeed_for_pain speedchange_to_pain_factor max_damage"
set g_vehicle_racer_mass 900