#include <GL/fxmesa.h>
#include <glide/sst1vid.h>
-#define WARP_WIDTH 320
-#define WARP_HEIGHT 200
-
-
-//unsigned short d_8to16table[256];
-unsigned d_8to24table[256];
-unsigned char d_15to8table[65536];
-
-cvar_t vid_mode = {"vid_mode","0",false};
viddef_t vid; // global video state
/*-----------------------------------------------------------------------*/
-//int texture_mode = GL_NEAREST;
-//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
-//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
-int texture_mode = GL_LINEAR;
-//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
-//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
-
-int texture_extension_number = 1;
-
-float gldepthmin, gldepthmax;
-
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
-void (*qglColorTableEXT) (int, int, int, int, int, const void*);
-void (*qgl3DfxSetPaletteEXT) (GLuint *);
-void (*qglMTexCoord2f) (GLenum, GLfloat, GLfloat);
-void (*qglSelectTexture) (GLenum);
-
-int gl_mtex_enum = 0;
-
-// LordHavoc: in GLX these are never set, simply provided to make the rest of the code work
-qboolean is8bit = false;
-qboolean isPermedia = false;
-qboolean isATI = false;
-qboolean isG200 = false;
-qboolean isRagePro = false;
-qboolean gl_mtexable = false;
-qboolean gl_arrays = false;
-
/*-----------------------------------------------------------------------*/
-void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
+void D_BeginDirectRect (int x, int y, qbyte *pbitmap, int width, int height)
{
}
printf("Received signal %d, exiting...\n", sig);
Host_Shutdown();
abort();
- //Sys_Quit();
exit(0);
}
signal(SIGQUIT, signal_handler);
signal(SIGILL, signal_handler);
signal(SIGTRAP, signal_handler);
-// signal(SIGIOT, signal_handler);
signal(SIGBUS, signal_handler);
-// signal(SIGFPE, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGTERM, signal_handler);
}
-/*
- CheckMultiTextureExtensions
-
- Check for ARB, SGIS, or EXT multitexture support
-*/
-void
-CheckMultiTextureExtensions ( void )
-{
- Con_Printf ("Checking for multitexture... ");
- if (COM_CheckParm ("-nomtex"))
- {
- Con_Printf ("disabled\n");
- return;
- }
- dlhand = dlopen (NULL, RTLD_LAZY);
- if (dlhand == NULL)
- {
- Con_Printf ("unable to check\n");
- return;
- }
- if (strstr(gl_extensions, "GL_ARB_multitexture "))
- {
- Con_Printf ("GL_ARB_multitexture\n");
- qglMTexCoord2f = (void *)dlsym(dlhand, "glMultiTexCoord2fARB");
- qglSelectTexture = (void *)dlsym(dlhand, "glActiveTextureARB");
- gl_mtex_enum = GL_TEXTURE0_ARB;
- gl_mtexable = true;
- } else if (strstr(gl_extensions, "GL_SGIS_multitexture "))
- {
- Con_Printf ("GL_SGIS_multitexture\n");
- qglMTexCoord2f = (void *)dlsym(dlhand, "glMTexCoord2fSGIS");
- qglSelectTexture = (void *)dlsym(dlhand, "glSelectTextureSGIS");
- gl_mtex_enum = TEXTURE0_SGIS;
- gl_mtexable = true;
- } else {
- Con_Printf ("none found\n");
- }
- dlclose(dlhand);
- dlhand = NULL;
-}
-
-
typedef void (GLAPIENTRY *gl3DfxSetDitherModeEXT_FUNC) (GrDitherMode_t mode);
-/*
-===============
-GL_Init
-===============
-*/
-void GL_Init (void)
+void VID_SetupDithering(void)
{
- gl_vendor = glGetString (GL_VENDOR);
- Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
- gl_renderer = glGetString (GL_RENDERER);
- Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
-
- gl_version = glGetString (GL_VERSION);
- Con_Printf ("GL_VERSION: %s\n", gl_version);
- gl_extensions = glGetString (GL_EXTENSIONS);
- Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
-
- CheckMultiTextureExtensions ();
-
- glClearColor (1,0,0,0);
- glCullFace(GL_FRONT);
- glEnable(GL_TEXTURE_2D);
-
- glEnable(GL_ALPHA_TEST);
- glAlphaFunc(GL_GREATER, 0.666);
-
- glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
- glShadeModel (GL_FLAT);
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
-
- glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-
Con_Printf ("Dithering: ");
dlhand = dlopen (NULL, RTLD_LAZY);
dither_select(GR_DITHER_4x4);
Con_Printf ("4x4.\n");
} else {
- glDisable(GL_DITHER);
+ qglDisable(GL_DITHER);
Con_Printf ("disabled.\n");
}
}
/*
=================
-GL_BeginRendering
-
+VID_GetWindowSize
=================
*/
-void GL_BeginRendering (int *x, int *y, int *width, int *height)
+void VID_GetWindowSize (int *x, int *y, int *width, int *height)
{
*x = *y = 0;
*width = scr_width;
*height = scr_height;
-
-// if (!wglMakeCurrent( maindc, baseRC ))
-// Sys_Error ("wglMakeCurrent failed");
-
-// glViewport (*x, *y, *width, *height);
}
-
-void GL_EndRendering (void)
+void VID_Finish (void)
{
- glFlush();
- fxMesaSwapBuffers();
+ if (r_render.integer)
+ {
+ qglFinish();
+ fxMesaSwapBuffers();
+ }
}
static int resolutions[][3]={
return GR_RESOLUTION_640x480;
}
-qboolean VID_Is8bit(void)
-{
- return is8bit;
-}
-
-typedef void (GLAPIENTRY *glColorTableEXT_FUNC) (GLenum, GLenum, GLsizei,
- GLenum, GLenum, const GLvoid *);
-typedef void (GLAPIENTRY *gl3DfxSetPaletteEXT_FUNC) (GLuint *pal);
-
-void VID_Init8bitPalette()
+int VID_SetGamma(float prescale, float gamma, float scale, float base)
{
- // Check for 8bit Extensions and initialize them.
- int i;
-
- dlhand = dlopen (NULL, RTLD_LAZY);
-
- Con_SafePrintf ("8-bit GL extensions: ");
-
- if (dlhand == NULL) {
- Con_SafePrintf ("unable to check.\n");
- return;
- }
-
- if (COM_CheckParm("-no8bit")) {
- Con_SafePrintf("disabled.\n");
- return;
- }
-
- if (strstr(gl_extensions, "3DFX_set_global_palette") && (qgl3DfxSetPaletteEXT = dlsym(dlhand, "gl3DfxSetPaletteEXT")) != NULL)
- {
- GLubyte table[256][4];
- char *oldpal;
-
- Con_SafePrintf("3DFX_set_global_palette.\n");
- glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
- oldpal = (char *) d_8to24table; //d_8to24table3dfx;
- for (i=0;i<256;i++)
- {
- table[i][2] = *oldpal++;
- table[i][1] = *oldpal++;
- table[i][0] = *oldpal++;
- table[i][3] = 255;
- oldpal++;
- }
- qgl3DfxSetPaletteEXT((GLuint *)table);
- is8bit = true;
- } else if (strstr(gl_extensions, "GL_EXT_shared_texture_palette")) {
- char thePalette[256*3];
- char *oldPalette, *newPalette;
- glColorTableEXT_FUNC load_texture = NULL;
-
- Con_SafePrintf("GL_EXT_shared.\n");
- load_texture = (void *) dlsym(dlhand, "glColorTableEXT");
-
- glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
- oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
- newPalette = thePalette;
- for (i=0;i<256;i++) {
- *newPalette++ = *oldPalette++;
- *newPalette++ = *oldPalette++;
- *newPalette++ = *oldPalette++;
- oldPalette++;
- }
- load_texture(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
- is8bit = true;
- } else {
- Con_SafePrintf ("not found.\n");
- }
-
- dlclose(dlhand);
- dlhand = NULL;
+ return FALSE;
}
-extern void Check_Gamma (unsigned char *pal);
-void VID_Setup15to8Palette ();
-
-void VID_Init(unsigned char *palette)
+void VID_Init(void)
{
int i;
GLint attribs[32];
- char gldir[MAX_OSPATH];
int width = 640, height = 480;
// set vid parameters
vid.conheight = height;
if (vid.conwidth > width)
vid.conwidth = width;
- vid.width = vid.conwidth;
- vid.height = vid.conheight;
-
- vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
InitSig(); // trap evil signals
GL_Init();
- snprintf(gldir, sizeof(gldir), "%s/glquake", com_gamedir);
- Sys_mkdir (gldir);
-
- VID_SetPalette(palette);
-
- Check_Gamma(palette);
-
- // Check for 3DFX Extensions and initialize them.
- VID_Init8bitPalette();
-
- if (is8bit) // LordHavoc: avoid calculating 15to8 table if it won't be used
- VID_Setup15to8Palette ();
+ VID_SetupDithering(); // 3DFX specific
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
-
- vid.recalc_refdef = 1; // force a surface cache flush
}
void VID_ExtraOptionDraw(unsigned int options_draw_cursor)
{
-/* Port specific Options menu entrys */
}
void VID_ExtraOptionCmd(int option_cursor)
{
-/*
- switch(option_cursor)
- {
- case 12: // Always start with 12
- break;
- }
-*/
-}
-void VID_InitCvars ()
-{
}
void VID_SetCaption (char *text)
void VID_HandlePause (qboolean pause)
{
}
+