int cl_available = false;
-qboolean vid_supportrefreshrate = false;
+qbool vid_supportrefreshrate = false;
void VID_Shutdown(void)
{
}
-void signal_handler(int sig)
+static void signal_handler(int sig)
{
Con_Printf("Received signal %d, exiting...\n", sig);
Sys_Quit(1);
}
-void InitSig(void)
+static void InitSig(void)
{
#ifndef WIN32
signal(SIGHUP, signal_handler);
#endif
}
-void VID_SetMouse (qboolean fullscreengrab, qboolean relative, qboolean hidecursor)
+void VID_SetMouse (qbool fullscreengrab, qbool relative, qbool hidecursor)
{
}
{
}
-int VID_SetGamma(unsigned short *ramps, int rampsize)
-{
- return FALSE;
-}
-
-int VID_GetGamma(unsigned short *ramps, int rampsize)
-{
- return FALSE;
-}
-
void VID_Init(void)
{
InitSig(); // trap evil signals
}
-int VID_InitMode(int fullscreen, int *width, int *height, int bpp, int refreshrate, int stereobuffer, int samples)
+qbool VID_InitMode(viddef_mode_t *mode)
{
return false;
}
{
}
+void VID_BuildJoyState(vid_joystate_t *joystate)
+{
+}
+
void IN_Move(void)
{
}
+
+vid_mode_t *VID_GetDesktopMode(void)
+{
+ return NULL;
+}
+
+size_t VID_ListModes(vid_mode_t *modes, size_t maxcount)
+{
+ return 0;
+}
+
+qbool GL_ExtensionSupported(const char *name)
+{
+ return false;
+}