This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
// gl_vidnt.c -- NT GL vid component
#include "quakedef.h"
-#include "winquake.h"
+#include <windows.h>
+#include <dsound.h>
#include "resource.h"
#include <commctrl.h>
-#define MAX_MODE_LIST 30
-#define VID_ROW_SIZE 3
-#define WARP_WIDTH 320
-#define WARP_HEIGHT 200
-#define MAXWIDTH 10000
-#define MAXHEIGHT 10000
-#define BASEWIDTH 320
-#define BASEHEIGHT 200
-
-#define MODE_WINDOWED 0
-#define NO_MODE (MODE_WINDOWED - 1)
-#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 1)
-
-typedef struct {
- modestate_t type;
- int width;
- int height;
- int modenum;
- int dib;
- int fullscreen;
- int bpp;
- int halfscreen;
- char modedesc[17];
-} vmode_t;
-
-typedef struct {
- int width;
- int height;
-} lmode_t;
-
-lmode_t lowresmodes[] = {
- {320, 200},
- {320, 240},
- {400, 300},
- {512, 384},
-};
-
-const char *gl_vendor;
-const char *gl_renderer;
-const char *gl_version;
-const char *gl_extensions;
-
-qboolean DDActive;
-qboolean scr_skipupdate;
-
-static vmode_t modelist[MAX_MODE_LIST];
-static int nummodes;
-static vmode_t *pcurrentmode;
-static vmode_t badmode;
-
-static DEVMODE gdevmode;
-static qboolean vid_initialized = false;
-static qboolean windowed, leavecurrentmode;
-static qboolean vid_canalttab = false;
-static qboolean vid_wassuspended = false;
-static int windowed_mouse;
-extern qboolean mouseactive; // from in_win.c
-static HICON hIcon;
-
-int DIBWidth, DIBHeight;
-RECT WindowRect;
-DWORD WindowStyle, ExWindowStyle;
-
-HWND mainwindow, dibwindow;
-
-int vid_modenum = NO_MODE;
-int vid_realmode;
-int vid_default = MODE_WINDOWED;
-static int windowed_default;
-unsigned char vid_curpal[256*3];
-
-HGLRC baseRC;
-HDC maindc;
-
-glvert_t glv;
-
-HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
-
-viddef_t vid; // global video state
-
-float gldepthmin, gldepthmax;
-
-modestate_t modestate = MS_UNINIT;
-
-void VID_MenuDraw (void);
-void VID_MenuKey (int key);
+extern void S_BlockSound (void);
+extern void S_UnblockSound (void);
+extern HINSTANCE global_hInstance;
-LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
-void AppActivate(BOOL fActive, BOOL minimize);
-char *VID_GetModeDescription (int mode);
-void ClearAllStates (void);
-void VID_UpdateWindowStatus (void);
-void GL_Init (void);
-// LordHavoc: ARB multitexture support
-int gl_mtex_enum = 0;
-
-qboolean is8bit = false;
-qboolean isPermedia = false;
-qboolean isATI = false; // LordHavoc: special differences for ATI's broken drivers
-qboolean isG200 = false; // LordHavoc: the Matrox G200 can't do per pixel alpha, and it uses a D3D driver for GL... ugh...
-qboolean isRagePro = false; // LordHavoc: the ATI Rage Pro has limitations with per pixel alpha (the color scaler does not apply to per pixel alpha images...), although not as bad as a G200.
-qboolean gl_mtexable = false;
-qboolean gl_arrays = false;
-
-//====================================
+#ifndef WM_MOUSEWHEEL
+#define WM_MOUSEWHEEL 0x020A
+#endif
-cvar_t vid_mode = {"vid_mode","0", false};
-// Note that 0 is MODE_WINDOWED
-cvar_t _vid_default_mode = {"_vid_default_mode","0", true};
-// Note that 3 is MODE_FULLSCREEN_DEFAULT
-cvar_t _vid_default_mode_win = {"_vid_default_mode_win","3", true};
-cvar_t vid_wait = {"vid_wait","0"};
-cvar_t vid_nopageflip = {"vid_nopageflip","0", true};
-cvar_t _vid_wait_override = {"_vid_wait_override", "0", true};
-cvar_t vid_config_x = {"vid_config_x","800", true};
-cvar_t vid_config_y = {"vid_config_y","600", true};
-cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true};
-cvar_t _windowed_mouse = {"_windowed_mouse","1", true};
-
-int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
-RECT window_rect;
-
-// direct draw software compatability stuff
-
-void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify)
+// Tell startup code that we have a client
+int cl_available = true;
+
+int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
+int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
+//int (WINAPI *qwglGetPixelFormat)(HDC);
+BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
+BOOL (WINAPI *qwglSwapBuffers)(HDC);
+HGLRC (WINAPI *qwglCreateContext)(HDC);
+BOOL (WINAPI *qwglDeleteContext)(HGLRC);
+HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
+HDC (WINAPI *qwglGetCurrentDC)(VOID);
+PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
+BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
+BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
+const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
+
+static dllfunction_t wglfuncs[] =
{
- int CenterX, CenterY;
-
- CenterX = (GetSystemMetrics(SM_CXSCREEN) - width) / 2;
- CenterY = (GetSystemMetrics(SM_CYSCREEN) - height) / 2;
- if (CenterX > CenterY*2)
- CenterX >>= 1; // dual screens
- CenterX = (CenterX < 0) ? 0: CenterX;
- CenterY = (CenterY < 0) ? 0: CenterY;
- SetWindowPos (hWndCenter, NULL, CenterX, CenterY, 0, 0,
- SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
-}
+ {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
+ {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
+// {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
+ {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
+ {"wglSwapBuffers", (void **) &qwglSwapBuffers},
+ {"wglCreateContext", (void **) &qwglCreateContext},
+ {"wglDeleteContext", (void **) &qwglDeleteContext},
+ {"wglGetProcAddress", (void **) &qwglGetProcAddress},
+ {"wglMakeCurrent", (void **) &qwglMakeCurrent},
+ {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
+ {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
+ {NULL, NULL}
+};
-qboolean VID_SetWindowedMode (int modenum)
+static dllfunction_t wglswapintervalfuncs[] =
{
- int lastmodestate, width, height;
- RECT rect;
-
- lastmodestate = modestate;
-
- WindowRect.top = WindowRect.left = 0;
-
- WindowRect.right = modelist[modenum].width;
- WindowRect.bottom = modelist[modenum].height;
-
- DIBWidth = modelist[modenum].width;
- DIBHeight = modelist[modenum].height;
-
- WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU |
- WS_MINIMIZEBOX;
- ExWindowStyle = 0;
-
- rect = WindowRect;
- AdjustWindowRectEx(&rect, WindowStyle, FALSE, 0);
-
- width = rect.right - rect.left;
- height = rect.bottom - rect.top;
-
- // Create the DIB window
- dibwindow = CreateWindowEx (
- ExWindowStyle,
-#ifdef NEHAHRA
- "DPNehahraQuake",
- "DPNehahraGLQuake",
-#else
- "DarkPlacesQuake",
- "DarkPlacesGLQuake",
-#endif
- WindowStyle,
- rect.left, rect.top,
- width,
- height,
- NULL,
- NULL,
- global_hInstance,
- NULL);
-
- if (!dibwindow)
- Sys_Error ("Couldn't create DIB window");
-
- // Center and show the DIB window
- CenterWindow(dibwindow, WindowRect.right - WindowRect.left,
- WindowRect.bottom - WindowRect.top, false);
-
- ShowWindow (dibwindow, SW_SHOWDEFAULT);
- UpdateWindow (dibwindow);
-
- modestate = MS_WINDOWED;
-
- // LordHavoc: using GDI functions on an OpenGL window? bad idea
- /*
-// because we have set the background brush for the window to NULL
-// (to avoid flickering when re-sizing the window on the desktop),
-// we clear the window to black when created, otherwise it will be
-// empty while Quake starts up.
- hdc = GetDC(dibwindow);
- PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
- ReleaseDC(dibwindow, hdc);
- */
+ {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
+ {NULL, NULL}
+};
- if (vid.conheight > modelist[modenum].height)
- vid.conheight = modelist[modenum].height;
- if (vid.conwidth > modelist[modenum].width)
- vid.conwidth = modelist[modenum].width;
- vid.width = vid.conwidth;
- vid.height = vid.conheight;
+qboolean scr_skipupdate;
- mainwindow = dibwindow;
+static DEVMODE gdevmode;
+static qboolean vid_initialized = false;
+static qboolean vid_wassuspended = false;
+static int vid_usingmouse;
+extern qboolean mouseactive; // from in_win.c
+static HICON hIcon;
- SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
- SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
+HWND mainwindow;
- return true;
-}
+//HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
+static int vid_isfullscreen;
-qboolean VID_SetFullDIBMode (int modenum)
-{
- int lastmodestate, width, height;
- RECT rect;
+//void VID_MenuDraw (void);
+//void VID_MenuKey (int key);
- if (!leavecurrentmode)
- {
- gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
- gdevmode.dmBitsPerPel = modelist[modenum].bpp;
- gdevmode.dmPelsWidth = modelist[modenum].width <<
- modelist[modenum].halfscreen;
- gdevmode.dmPelsHeight = modelist[modenum].height;
- gdevmode.dmSize = sizeof (gdevmode);
+//LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
+//void AppActivate(BOOL fActive, BOOL minimize);
+//void ClearAllStates (void);
+//void VID_UpdateWindowStatus (void);
- if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
- Sys_Error ("Couldn't set fullscreen DIB mode");
- }
+//====================================
- lastmodestate = modestate;
- modestate = MS_FULLDIB;
+int window_x, window_y, window_width, window_height;
+int window_center_x, window_center_y;
- WindowRect.top = WindowRect.left = 0;
+void IN_ShowMouse (void);
+void IN_DeactivateMouse (void);
+void IN_HideMouse (void);
+void IN_ActivateMouse (void);
+void IN_MouseEvent (int mstate);
+void IN_UpdateClipCursor (void);
- WindowRect.right = modelist[modenum].width;
- WindowRect.bottom = modelist[modenum].height;
+qboolean mouseinitialized;
+static qboolean dinput;
- DIBWidth = modelist[modenum].width;
- DIBHeight = modelist[modenum].height;
+// input code
- WindowStyle = WS_POPUP;
- ExWindowStyle = 0;
+#include <dinput.h>
- rect = WindowRect;
- AdjustWindowRectEx(&rect, WindowStyle, FALSE, 0);
+#define DINPUT_BUFFERSIZE 16
+#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
- width = rect.right - rect.left;
- height = rect.bottom - rect.top;
+HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
+ LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
- // Create the DIB window
- dibwindow = CreateWindowEx (
- ExWindowStyle,
-#ifdef NEHAHRA
- "DPNehahraQuake",
- "DPNehahraGLQuake",
-#else
- "DarkPlacesQuake",
- "DarkPlacesGLQuake",
+// LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
+/* backslash :: imouse explorer buttons */
+/* These are #ifdefed out for non-Win2K in the February 2001 version of
+ MS's platform SDK, but we need them for compilation. . . */
+#ifndef WM_XBUTTONDOWN
+ #define WM_XBUTTONDOWN 0x020B
+ #define WM_XBUTTONUP 0x020C
#endif
- WindowStyle,
- rect.left, rect.top,
- width,
- height,
- NULL,
- NULL,
- global_hInstance,
- NULL);
-
- if (!dibwindow)
- Sys_Error ("Couldn't create DIB window");
-
- ShowWindow (dibwindow, SW_SHOWDEFAULT);
- UpdateWindow (dibwindow);
-
- // LordHavoc: using GDI functions on an OpenGL window? bad idea
- /*
- // Because we have set the background brush for the window to NULL
- // (to avoid flickering when re-sizing the window on the desktop), we
- // clear the window to black when created, otherwise it will be
- // empty while Quake starts up.
- hdc = GetDC(dibwindow);
- PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
- ReleaseDC(dibwindow, hdc);
- */
-
- if (vid.conheight > modelist[modenum].height)
- vid.conheight = modelist[modenum].height;
- if (vid.conwidth > modelist[modenum].width)
- vid.conwidth = modelist[modenum].width;
- vid.width = vid.conwidth;
- vid.height = vid.conheight;
-
-// needed because we're not getting WM_MOVE messages fullscreen on NT
- window_x = 0;
- window_y = 0;
-
- mainwindow = dibwindow;
-
- SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
- SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
-
- return true;
-}
-
-
-int VID_SetMode (int modenum, unsigned char *palette)
+#ifndef MK_XBUTTON1
+ #define MK_XBUTTON1 0x0020
+ #define MK_XBUTTON2 0x0040
+// LordHavoc: lets hope this allows more buttons in the future...
+ #define MK_XBUTTON3 0x0080
+ #define MK_XBUTTON4 0x0100
+ #define MK_XBUTTON5 0x0200
+ #define MK_XBUTTON6 0x0400
+ #define MK_XBUTTON7 0x0800
+#endif
+/* :: backslash */
+
+// mouse variables
+int mouse_buttons;
+int mouse_oldbuttonstate;
+POINT current_pos;
+int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum;
+
+static qboolean restore_spi;
+static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1};
+
+unsigned int uiWheelMessage;
+qboolean mouseactive;
+//qboolean mouseinitialized;
+static qboolean mouseparmsvalid, mouseactivatetoggle;
+static qboolean mouseshowtoggle = 1;
+static qboolean dinput_acquired;
+
+static unsigned int mstate_di;
+
+// joystick defines and variables
+// where should defines be moved?
+#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
+#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
+#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
+#define JOY_AXIS_X 0
+#define JOY_AXIS_Y 1
+#define JOY_AXIS_Z 2
+#define JOY_AXIS_R 3
+#define JOY_AXIS_U 4
+#define JOY_AXIS_V 5
+
+enum _ControlList
{
- int original_mode, temp;
- qboolean stat;
- MSG msg;
-
- if ((windowed && (modenum != 0)) ||
- (!windowed && (modenum < 1)) ||
- (!windowed && (modenum >= nummodes)))
- {
- Sys_Error ("Bad video mode\n");
- }
-
-// so Con_Printfs don't mess us up by forcing vid and snd updates
- temp = scr_disabled_for_loading;
- scr_disabled_for_loading = true;
-
- CDAudio_Pause ();
-
- if (vid_modenum == NO_MODE)
- original_mode = windowed_default;
- else
- original_mode = vid_modenum;
-
- // Set either the fullscreen or windowed mode
- if (modelist[modenum].type == MS_WINDOWED)
- {
- if (_windowed_mouse.value && key_dest == key_game)
- {
- stat = VID_SetWindowedMode(modenum);
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- else
- {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- stat = VID_SetWindowedMode(modenum);
- }
- }
- else if (modelist[modenum].type == MS_FULLDIB)
- {
- stat = VID_SetFullDIBMode(modenum);
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- else
- {
- Sys_Error ("VID_SetMode: Bad mode type in modelist");
- }
-
- window_width = DIBWidth;
- window_height = DIBHeight;
- VID_UpdateWindowStatus ();
-
- CDAudio_Resume ();
- scr_disabled_for_loading = temp;
-
- if (!stat)
- {
- Sys_Error ("Couldn't set video mode");
- }
-
-// now we try to make sure we get the focus on the mode switch, because
-// sometimes in some systems we don't. We grab the foreground, then
-// finish setting up, pump all our messages, and sleep for a little while
-// to let messages finish bouncing around the system, then we put
-// ourselves at the top of the z order, then grab the foreground again,
-// Who knows if it helps, but it probably doesn't hurt
- SetForegroundWindow (mainwindow);
- VID_SetPalette (palette);
- vid_modenum = modenum;
- Cvar_SetValue ("vid_mode", (float)vid_modenum);
-
- while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
- {
- TranslateMessage (&msg);
- DispatchMessage (&msg);
- }
-
- Sleep (100);
-
- SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
- SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
- SWP_NOCOPYBITS);
-
- SetForegroundWindow (mainwindow);
-
-// fix the leftover Alt from any Alt-Tab or the like that switched us away
- ClearAllStates ();
+ AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
+};
- if (!msg_suppress_1)
- Con_SafePrintf ("Video mode %s initialized.\n", VID_GetModeDescription (vid_modenum));
+DWORD dwAxisFlags[JOY_MAX_AXES] =
+{
+ JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
+};
- VID_SetPalette (palette);
+DWORD dwAxisMap[JOY_MAX_AXES];
+DWORD dwControlMap[JOY_MAX_AXES];
+PDWORD pdwRawValue[JOY_MAX_AXES];
+
+// none of these cvars are saved over a session
+// this means that advanced controller configuration needs to be executed
+// each time. this avoids any problems with getting back to a default usage
+// or when changing from one controller to another. this way at least something
+// works.
+cvar_t in_joystick = {CVAR_SAVE, "joystick","0"};
+cvar_t joy_name = {0, "joyname", "joystick"};
+cvar_t joy_advanced = {0, "joyadvanced", "0"};
+cvar_t joy_advaxisx = {0, "joyadvaxisx", "0"};
+cvar_t joy_advaxisy = {0, "joyadvaxisy", "0"};
+cvar_t joy_advaxisz = {0, "joyadvaxisz", "0"};
+cvar_t joy_advaxisr = {0, "joyadvaxisr", "0"};
+cvar_t joy_advaxisu = {0, "joyadvaxisu", "0"};
+cvar_t joy_advaxisv = {0, "joyadvaxisv", "0"};
+cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"};
+cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15"};
+cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15"};
+cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15"};
+cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"};
+cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"};
+cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"};
+cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"};
+cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0"};
+cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0"};
+
+qboolean joy_avail, joy_advancedinit, joy_haspov;
+DWORD joy_oldbuttonstate, joy_oldpovstate;
+
+int joy_id;
+DWORD joy_flags;
+DWORD joy_numbuttons;
+
+static LPDIRECTINPUT g_pdi;
+static LPDIRECTINPUTDEVICE g_pMouse;
+
+static JOYINFOEX ji;
+
+static HINSTANCE hInstDI;
+
+//static qboolean dinput;
+
+typedef struct MYDATA {
+ LONG lX; // X axis goes here
+ LONG lY; // Y axis goes here
+ LONG lZ; // Z axis goes here
+ BYTE bButtonA; // One button goes here
+ BYTE bButtonB; // Another button goes here
+ BYTE bButtonC; // Another button goes here
+ BYTE bButtonD; // Another button goes here
+} MYDATA;
+
+static DIOBJECTDATAFORMAT rgodf[] = {
+ { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
+ { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
+ { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
+ { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+ { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+ { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+ { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+};
- vid.recalc_refdef = 1;
+#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
- return true;
-}
+static DIDATAFORMAT df = {
+ sizeof(DIDATAFORMAT), // this structure
+ sizeof(DIOBJECTDATAFORMAT), // size of object data format
+ DIDF_RELAXIS, // absolute axis coordinates
+ sizeof(MYDATA), // device data size
+ NUM_OBJECTS, // number of objects
+ rgodf, // and here they are
+};
+// forward-referenced functions
+void IN_StartupJoystick (void);
+void Joy_AdvancedUpdate_f (void);
+void IN_JoyMove (usercmd_t *cmd);
+void IN_StartupMouse (void);
/*
================
*/
void VID_UpdateWindowStatus (void)
{
+ window_center_x = window_x + window_width / 2;
+ window_center_y = window_y + window_height / 2;
- window_rect.left = window_x;
- window_rect.top = window_y;
- window_rect.right = window_x + window_width;
- window_rect.bottom = window_y + window_height;
- window_center_x = (window_rect.left + window_rect.right) / 2;
- window_center_y = (window_rect.top + window_rect.bottom) / 2;
-
- IN_UpdateClipCursor ();
-}
-
-
-//====================================
-
-void (APIENTRY *qglVertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-void (APIENTRY *qglColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-void (APIENTRY *qglTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-void (APIENTRY *qglArrayElement)(GLint i);
-void (APIENTRY *qglDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-void (APIENTRY *qglMTexCoord2f)(GLenum, GLfloat, GLfloat);
-void (APIENTRY *qglSelectTexture)(GLenum);
-void (APIENTRY *glColorTableEXT)(int, int, int, int, int, const void*);
-
-void CheckVertexArrays (void)
-{
- if (COM_CheckParm("-novertex"))
- {
- Con_Printf("...vertex array support disabled\n");
- return;
- }
- if ((qglArrayElement = (void *) wglGetProcAddress("glArrayElement"))
- && (qglColorPointer = (void *) wglGetProcAddress("glColorPointer"))
-// && (qglDrawArrays = (void *) wglGetProcAddress("glDrawArrays"))
- && (qglDrawElements = (void *) wglGetProcAddress("glDrawElements"))
-// && (qglInterleavedArrays = (void *) wglGetProcAddress("glInterleavedArrays"))
- && (qglTexCoordPointer = (void *) wglGetProcAddress("glTexCoordPointer"))
- && (qglVertexPointer = (void *) wglGetProcAddress("glVertexPointer"))
- )
- {
- Con_Printf("...vertex array support detected\n");
- gl_arrays = true;
- return;
- }
-
- Con_Printf("...vertex array support disabled (not detected - get a better driver)\n");
-}
-
-int texture_extension_number = 1;
-
-void CheckMultiTexture(void)
-{
- qglMTexCoord2f = NULL;
- qglSelectTexture = NULL;
- // Check to see if multitexture is disabled
- if (COM_CheckParm("-nomtex"))
- {
- Con_Printf("...multitexture disabled\n");
- return;
- }
- // Test for ARB_multitexture
- if (!COM_CheckParm("-SGISmtex") && strstr(gl_extensions, "GL_ARB_multitexture "))
- {
- Con_Printf("...using GL_ARB_multitexture\n");
- qglMTexCoord2f = (void *) wglGetProcAddress("glMultiTexCoord2fARB");
- qglSelectTexture = (void *) wglGetProcAddress("glActiveTextureARB");
- gl_mtexable = true;
- gl_mtex_enum = GL_TEXTURE0_ARB;
- }
- else if (strstr(gl_extensions, "GL_SGIS_multitexture ")) // Test for SGIS_multitexture (if ARB_multitexture not found)
+ if (mouseinitialized && mouseactive && !dinput)
{
- Con_Printf("...using GL_SGIS_multitexture\n");
- qglMTexCoord2f = (void *) wglGetProcAddress("glMTexCoord2fSGIS");
- qglSelectTexture = (void *) wglGetProcAddress("glSelectTextureSGIS");
- gl_mtexable = true;
- gl_mtex_enum = TEXTURE0_SGIS;
+ RECT window_rect;
+ window_rect.left = window_x;
+ window_rect.top = window_y;
+ window_rect.right = window_x + window_width;
+ window_rect.bottom = window_y + window_height;
+ ClipCursor (&window_rect);
}
- if (!gl_mtexable)
- Con_Printf("...multitexture disabled (not detected)\n");
}
-/*
-===============
-GL_Init
-===============
-*/
-extern char *QSG_EXTENSIONS;
-void GL_Init (void)
-{
- gl_vendor = glGetString (GL_VENDOR);
- Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
- gl_renderer = glGetString (GL_RENDERER);
- Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
-
- gl_version = glGetString (GL_VERSION);
- Con_Printf ("GL_VERSION: %s\n", gl_version);
- gl_extensions = glGetString (GL_EXTENSIONS);
- Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
-
-// Con_Printf ("%s %s\n", gl_renderer, gl_version);
-
- if (strncasecmp(gl_renderer,"Permedia",8)==0)
- isPermedia = true;
-
- // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
- if (strncasecmp(gl_vendor,"ATI",3)==0)
- {
- isATI = true;
- if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
- isRagePro = true;
- }
- if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
- isG200 = true;
-
- CheckMultiTexture ();
- CheckVertexArrays ();
- // LordHavoc: report supported extensions
- Con_Printf ("\nQSG extensions: %s\n", QSG_EXTENSIONS);
- // LordHavoc: set up state
- glAlphaFunc(GL_GREATER, 0.5);
- glCullFace(GL_FRONT);
-}
+//====================================
/*
=================
-GL_BeginRendering
-
+VID_GetWindowSize
=================
*/
-void GL_BeginRendering (int *x, int *y, int *width, int *height)
+void VID_GetWindowSize (int *x, int *y, int *width, int *height)
{
-// extern cvar_t gl_clear;
-
- *x = *y = 0;
- *width = WindowRect.right - WindowRect.left;
- *height = WindowRect.bottom - WindowRect.top;
-
-// if (!wglMakeCurrent( maindc, baseRC ))
-// Sys_Error ("wglMakeCurrent failed");
-
-// glViewport (*x, *y, *width, *height);
+ *x = 0;
+ *y = 0;
+ *width = window_width;
+ *height = window_height;
}
-void GL_EndRendering (void)
+void VID_Finish (void)
{
- if (!scr_skipupdate)
- SwapBuffers(maindc);
+ HDC hdc;
+ int vid_usemouse;
+ if (r_render.integer && !scr_skipupdate)
+ {
+ qglFinish();
+ hdc = GetDC(mainwindow);
+ SwapBuffers(hdc);
+ ReleaseDC(mainwindow, hdc);
+ }
// handle the mouse state when windowed if that's changed
- if (modestate == MS_WINDOWED)
+ vid_usemouse = false;
+ if (vid_mouse.integer && !key_consoleactive)
+ vid_usemouse = true;
+ if (vid_isfullscreen)
+ vid_usemouse = true;
+ if (!vid_activewindow)
+ vid_usemouse = false;
+ if (vid_usemouse)
{
- if (!_windowed_mouse.value)
- {
- if (windowed_mouse)
- {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- windowed_mouse = false;
- }
- }
- else
+ if (!vid_usingmouse)
{
- windowed_mouse = true;
- if (key_dest == key_game && !mouseactive && ActiveApp)
- {
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- else if (mouseactive && key_dest != key_game)
- {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- }
+ vid_usingmouse = true;
+ IN_ActivateMouse ();
+ IN_HideMouse();
}
}
-}
-
-void VID_SetDefaultMode (void)
-{
- IN_DeactivateMouse ();
-}
-
-
-void VID_Shutdown (void)
-{
- HGLRC hRC;
- HDC hDC;
- int i;
- GLuint temp[8192];
-
- if (vid_initialized)
+ else
{
- vid_canalttab = false;
- hRC = wglGetCurrentContext();
- hDC = wglGetCurrentDC();
-
- wglMakeCurrent(NULL, NULL);
-
- // LordHavoc: free textures before closing (may help NVIDIA)
- for (i = 0;i < 8192;i++) temp[i] = i;
- glDeleteTextures(8192, temp);
-
- if (hRC)
- wglDeleteContext(hRC);
-
- if (hDC && dibwindow)
- ReleaseDC(dibwindow, hDC);
-
- if (modestate == MS_FULLDIB)
- ChangeDisplaySettings (NULL, 0);
-
- if (maindc && dibwindow)
- ReleaseDC (dibwindow, maindc);
-
- AppActivate(false, false);
+ if (vid_usingmouse)
+ {
+ vid_usingmouse = false;
+ IN_DeactivateMouse ();
+ IN_ShowMouse();
+ }
}
}
-
//==========================================================================
-BOOL bSetupPixelFormat(HDC hDC)
-{
- static PIXELFORMATDESCRIPTOR pfd = {
- sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
- 1, // version number
- PFD_DRAW_TO_WINDOW // support window
- | PFD_SUPPORT_OPENGL // support OpenGL
- | PFD_DOUBLEBUFFER , // double buffered
- PFD_TYPE_RGBA, // RGBA type
- 24, // 24-bit color depth
- 0, 0, 0, 0, 0, 0, // color bits ignored
- 0, // no alpha buffer
- 0, // shift bit ignored
- 0, // no accumulation buffer
- 0, 0, 0, 0, // accum bits ignored
- 32, // 32-bit z-buffer
- 0, // no stencil buffer
- 0, // no auxiliary buffer
- PFD_MAIN_PLANE, // main layer
- 0, // reserved
- 0, 0, 0 // layer masks ignored
- };
- int pixelformat;
-
- if ( (pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0 )
- {
- MessageBox(NULL, "ChoosePixelFormat failed", "Error", MB_OK);
- return FALSE;
- }
-
- if (SetPixelFormat(hDC, pixelformat, &pfd) == FALSE)
- {
- MessageBox(NULL, "SetPixelFormat failed", "Error", MB_OK);
- return FALSE;
- }
-
- return TRUE;
-}
-
-byte scantokey[128] =
- {
-// 0 1 2 3 4 5 6 7
-// 8 9 A B C D E F
- 0 , 27, '1', '2', '3', '4', '5', '6',
- '7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
- 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
- 'o', 'p', '[', ']', 13 , K_CTRL,'a', 's', // 1
- 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
- '\'' , '`', K_SHIFT,'\\', 'z', 'x', 'c', 'v', // 2
- 'b', 'n', 'm', ',', '.', '/', K_SHIFT,'*',
- K_ALT,' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
- K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE , 0 , K_HOME,
- K_UPARROW,K_PGUP,'-',K_LEFTARROW,'5',K_RIGHTARROW,'+',K_END, //4
- K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
- K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
- };
-
-byte shiftscantokey[128] =
- {
-// 0 1 2 3 4 5 6 7
-// 8 9 A B C D E F
- 0 , 27, '!', '@', '#', '$', '%', '^',
- '&', '*', '(', ')', '_', '+', K_BACKSPACE, 9, // 0
- 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
- 'O', 'P', '{', '}', 13 , K_CTRL,'A', 'S', // 1
- 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
- '"' , '~', K_SHIFT,'|', 'Z', 'X', 'C', 'V', // 2
- 'B', 'N', 'M', '<', '>', '?', K_SHIFT,'*',
- K_ALT,' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
- K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE , 0 , K_HOME,
- K_UPARROW,K_PGUP,'_',K_LEFTARROW,'%',K_RIGHTARROW,'+',K_END, //4
- K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
- K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
- };
+qbyte scantokey[128] =
+{
+// 0 1 2 3 4 5 6 7 8 9 A B C D E F
+ 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
+ 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
+ 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
+ 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
+ K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
+ K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
+ 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
+ 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
+};
/*
Map from windows to quake keynums
=======
*/
-int MapKey (int key)
+int MapKey (int key, int virtualkey)
{
- key = (key>>16)&255;
- if (key > 127)
- return 0;
- if (scantokey[key] == 0)
- Con_DPrintf("key 0x%02x has no translation\n", key);
- return scantokey[key];
+ int result;
+ int modified = (key >> 16) & 255;
+ qboolean is_extended = false;
+
+ if (modified < 128 && scantokey[modified])
+ result = scantokey[modified];
+ else
+ {
+ result = 0;
+ Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
+ }
+
+ if (key & (1 << 24))
+ is_extended = true;
+
+ if ( !is_extended )
+ {
+ switch ( result )
+ {
+ case K_HOME:
+ return K_KP_HOME;
+ case K_UPARROW:
+ return K_KP_UPARROW;
+ case K_PGUP:
+ return K_KP_PGUP;
+ case K_LEFTARROW:
+ return K_KP_LEFTARROW;
+ case K_RIGHTARROW:
+ return K_KP_RIGHTARROW;
+ case K_END:
+ return K_KP_END;
+ case K_DOWNARROW:
+ return K_KP_DOWNARROW;
+ case K_PGDN:
+ return K_KP_PGDN;
+ case K_INS:
+ return K_KP_INS;
+ case K_DEL:
+ return K_KP_DEL;
+ default:
+ return result;
+ }
+ }
+ else
+ {
+ switch ( result )
+ {
+ case 0x0D:
+ return K_KP_ENTER;
+ case 0x2F:
+ return K_KP_SLASH;
+ case 0xAF:
+ return K_KP_PLUS;
+ }
+ return result;
+ }
}
/*
*/
void ClearAllStates (void)
{
- int i;
-
-// send an up event for each key, to make sure the server clears them all
- for (i=0 ; i<256 ; i++)
- {
- Key_Event (i, false);
- }
-
Key_ClearStates ();
IN_ClearStates ();
}
+extern qboolean host_loopactive;
+
void AppActivate(BOOL fActive, BOOL minimize)
/****************************************************************************
*
{
static BOOL sound_active;
- ActiveApp = fActive;
- Minimized = minimize;
+ vid_activewindow = fActive;
+ vid_hidden = minimize;
// enable/disable sound on focus gain/loss
- if (!ActiveApp && sound_active)
+ if (!vid_activewindow && sound_active)
{
S_BlockSound ();
sound_active = false;
}
- else if (ActiveApp && !sound_active)
+ else if (vid_activewindow && !sound_active)
{
S_UnblockSound ();
sound_active = true;
if (fActive)
{
- if (modestate == MS_FULLDIB)
+ if (vid_isfullscreen)
{
- IN_ActivateMouse ();
- IN_HideMouse ();
- if (vid_canalttab && vid_wassuspended) {
+ if (vid_wassuspended)
+ {
vid_wassuspended = false;
ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
ShowWindow(mainwindow, SW_SHOWNORMAL);
}
- }
- else if ((modestate == MS_WINDOWED) && _windowed_mouse.value && key_dest == key_game)
- {
- IN_ActivateMouse ();
- IN_HideMouse ();
+
+ // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
+ MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
}
}
if (!fActive)
{
- if (modestate == MS_FULLDIB)
- {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- if (vid_canalttab) {
- ChangeDisplaySettings (NULL, 0);
- vid_wassuspended = true;
- }
- }
- else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
+ vid_usingmouse = false;
+ IN_DeactivateMouse ();
+ IN_ShowMouse ();
+ if (vid_isfullscreen)
{
- IN_DeactivateMouse ();
- IN_ShowMouse ();
+ ChangeDisplaySettings (NULL, 0);
+ vid_wassuspended = true;
}
+ VID_RestoreSystemGamma();
}
}
LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
/* main window procedure */
-LONG WINAPI MainWndProc (
- HWND hWnd,
- UINT uMsg,
- WPARAM wParam,
- LPARAM lParam)
+LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
- LONG lRet = 1;
+ LONG lRet = 1;
int fActive, fMinimized, temp;
+ char state[256];
+ char asciichar[4];
+ int vkey;
+ qboolean down = false;
+
extern unsigned int uiWheelMessage;
if ( uMsg == uiWheelMessage )
uMsg = WM_MOUSEWHEEL;
- switch (uMsg)
- {
+ switch (uMsg)
+ {
case WM_KILLFOCUS:
- if (modestate == MS_FULLDIB)
+ if (vid_isfullscreen)
ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
break;
window_y = (int) HIWORD(lParam);
VID_UpdateWindowStatus ();
break;
-
+
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
- Key_Event (MapKey(lParam), true);
- break;
-
+ down = true;
case WM_KEYUP:
case WM_SYSKEYUP:
- Key_Event (MapKey(lParam), false);
+ vkey = MapKey(lParam, wParam);
+ GetKeyboardState (state);
+ // alt/ctrl/shift tend to produce funky ToAscii values,
+ // and if it's not a single character we don't know care about it
+ if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0) != 1)
+ asciichar[0] = 0;
+ Key_Event (vkey, asciichar[0], down);
break;
case WM_SYSCHAR:
case WM_RBUTTONUP:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
+ case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
+ case WM_XBUTTONUP: // backslash :: imouse explorer buttons
case WM_MOUSEMOVE:
temp = 0;
if (wParam & MK_MBUTTON)
temp |= 4;
+ /* backslash :: imouse explorer buttons */
+ if (wParam & MK_XBUTTON1)
+ temp |= 8;
+
+ if (wParam & MK_XBUTTON2)
+ temp |= 16;
+ /* :: backslash */
+
+ // LordHavoc: lets hope this allows more buttons in the future...
+ if (wParam & MK_XBUTTON3)
+ temp |= 32;
+ if (wParam & MK_XBUTTON4)
+ temp |= 64;
+ if (wParam & MK_XBUTTON5)
+ temp |= 128;
+ if (wParam & MK_XBUTTON6)
+ temp |= 256;
+ if (wParam & MK_XBUTTON7)
+ temp |= 512;
+
IN_MouseEvent (temp);
break;
// JACK: This is the mouse wheel with the Intellimouse
// Its delta is either positive or neg, and we generate the proper
// Event.
- case WM_MOUSEWHEEL:
+ case WM_MOUSEWHEEL:
if ((short) HIWORD(wParam) > 0) {
- Key_Event(K_MWHEELUP, true);
- Key_Event(K_MWHEELUP, false);
+ Key_Event(K_MWHEELUP, 0, true);
+ Key_Event(K_MWHEELUP, 0, false);
} else {
- Key_Event(K_MWHEELDOWN, true);
- Key_Event(K_MWHEELDOWN, false);
+ Key_Event(K_MWHEELDOWN, 0, true);
+ Key_Event(K_MWHEELDOWN, 0, false);
}
break;
- case WM_SIZE:
- break;
+ case WM_SIZE:
+ break;
- case WM_CLOSE:
- if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit",
- MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
- {
+ case WM_CLOSE:
+ if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
Sys_Quit ();
- }
- break;
+ break;
case WM_ACTIVATE:
fActive = LOWORD(wParam);
break;
- case WM_DESTROY:
- {
- if (dibwindow)
- DestroyWindow (dibwindow);
-
- PostQuitMessage (0);
- }
- break;
+ //case WM_DESTROY:
+ // PostQuitMessage (0);
+ // break;
case MM_MCINOTIFY:
- lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
+ lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
break;
- default:
- /* pass all unhandled messages to DefWindowProc */
- lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
- break;
- }
+ default:
+ /* pass all unhandled messages to DefWindowProc */
+ lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
+ break;
+ }
- /* return 1 if handled message, 0 if not */
- return lRet;
+ /* return 1 if handled message, 0 if not */
+ return lRet;
}
-
-/*
-=================
-VID_NumModes
-=================
-*/
-int VID_NumModes (void)
+int VID_SetGamma(unsigned short *ramps)
{
- return nummodes;
+ HDC hdc = GetDC (NULL);
+ int i = SetDeviceGammaRamp(hdc, ramps);
+ ReleaseDC (NULL, hdc);
+ return i; // return success or failure
}
-
-/*
-=================
-VID_GetModePtr
-=================
-*/
-vmode_t *VID_GetModePtr (int modenum)
+int VID_GetGamma(unsigned short *ramps)
{
-
- if ((modenum >= 0) && (modenum < nummodes))
- return &modelist[modenum];
- else
- return &badmode;
+ HDC hdc = GetDC (NULL);
+ int i = GetDeviceGammaRamp(hdc, ramps);
+ ReleaseDC (NULL, hdc);
+ return i; // return success or failure
}
+static HINSTANCE gldll;
-/*
-=================
-VID_GetModeDescription
-=================
-*/
-char *VID_GetModeDescription (int mode)
+int GL_OpenLibrary(const char *name)
+{
+ Con_Printf("Loading OpenGL driver %s\n", name);
+ GL_CloseLibrary();
+ if (!(gldll = LoadLibrary(name)))
+ {
+ Con_Printf("Unable to LoadLibrary %s\n", name);
+ return false;
+ }
+ strcpy(gl_driver, name);
+ return true;
+}
+
+void GL_CloseLibrary(void)
+{
+ FreeLibrary(gldll);
+ gldll = 0;
+ gl_driver[0] = 0;
+ qwglGetProcAddress = NULL;
+ gl_extensions = "";
+ gl_platform = "";
+ gl_platformextensions = "";
+}
+
+void *GL_GetProcAddress(const char *name)
+{
+ void *p = NULL;
+ if (qwglGetProcAddress != NULL)
+ p = (void *) qwglGetProcAddress(name);
+ if (p == NULL)
+ p = (void *) GetProcAddress(gldll, name);
+ return p;
+}
+
+static void IN_Init(void);
+void VID_Init(void)
+{
+ WNDCLASS wc;
+
+ InitCommonControls();
+ hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
+
+ // Register the frame class
+ wc.style = 0;
+ wc.lpfnWndProc = (WNDPROC)MainWndProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = global_hInstance;
+ wc.hIcon = hIcon;
+ wc.hCursor = LoadCursor (NULL,IDC_ARROW);
+ wc.hbrBackground = NULL;
+ wc.lpszMenuName = 0;
+ wc.lpszClassName = "DarkPlacesWindowClass";
+
+ if (!RegisterClass (&wc))
+ Sys_Error("Couldn't register window class\n");
+
+ IN_Init();
+}
+
+int VID_InitMode (int fullscreen, int width, int height, int bpp)
{
- char *pinfo;
- vmode_t *pv;
- static char temp[100];
+ int i;
+ HDC hdc;
+ RECT rect;
+ MSG msg;
+ PIXELFORMATDESCRIPTOR pfd =
+ {
+ sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
+ 1, // version number
+ PFD_DRAW_TO_WINDOW // support window
+ | PFD_SUPPORT_OPENGL // support OpenGL
+ | PFD_DOUBLEBUFFER , // double buffered
+ PFD_TYPE_RGBA, // RGBA type
+ 24, // 24-bit color depth
+ 0, 0, 0, 0, 0, 0, // color bits ignored
+ 0, // no alpha buffer
+ 0, // shift bit ignored
+ 0, // no accumulation buffer
+ 0, 0, 0, 0, // accum bits ignored
+ 32, // 32-bit z-buffer
+ 0, // no stencil buffer
+ 0, // no auxiliary buffer
+ PFD_MAIN_PLANE, // main layer
+ 0, // reserved
+ 0, 0, 0 // layer masks ignored
+ };
+ int pixelformat;
+ DWORD WindowStyle, ExWindowStyle;
+ HGLRC baseRC;
+ int CenterX, CenterY;
+ const char *gldrivername;
+ int depth;
- if ((mode < 0) || (mode >= nummodes))
- return NULL;
+ if (vid_initialized)
+ Sys_Error("VID_InitMode called when video is already initialised\n");
- if (!leavecurrentmode)
+ // if stencil is enabled, ask for alpha too
+ if (bpp >= 32)
{
- pv = VID_GetModePtr (mode);
- pinfo = pv->modedesc;
+ pfd.cStencilBits = 8;
+ pfd.cAlphaBits = 8;
}
else
{
- sprintf (temp, "Desktop resolution (%dx%d)",
- modelist[MODE_FULLSCREEN_DEFAULT].width,
- modelist[MODE_FULLSCREEN_DEFAULT].height);
- pinfo = temp;
+ pfd.cStencilBits = 0;
+ pfd.cAlphaBits = 0;
}
- return pinfo;
-}
-
-
-// KJB: Added this to return the mode driver name in description for console
+ gldrivername = "opengl32.dll";
+ i = COM_CheckParm("-gl_driver");
+ if (i && i < com_argc - 1)
+ gldrivername = com_argv[i + 1];
+ if (!GL_OpenLibrary(gldrivername))
+ {
+ Con_Printf("Unable to load GL driver %s\n", gldrivername);
+ return false;
+ }
-char *VID_GetExtModeDescription (int mode)
-{
- static char pinfo[40];
- vmode_t *pv;
+ memset(&gdevmode, 0, sizeof(gdevmode));
- if ((mode < 0) || (mode >= nummodes))
- return NULL;
+ vid_isfullscreen = false;
+ if (fullscreen)
+ {
+ gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
+ gdevmode.dmBitsPerPel = bpp;
+ gdevmode.dmPelsWidth = width;
+ gdevmode.dmPelsHeight = height;
+ gdevmode.dmSize = sizeof (gdevmode);
+ if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
+ {
+ VID_Shutdown();
+ Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
+ return false;
+ }
- pv = VID_GetModePtr (mode);
- if (modelist[mode].type == MS_FULLDIB)
+ vid_isfullscreen = true;
+ WindowStyle = WS_POPUP;
+ ExWindowStyle = WS_EX_TOPMOST;
+ }
+ else
{
- if (!leavecurrentmode)
+ hdc = GetDC (NULL);
+ i = GetDeviceCaps(hdc, RASTERCAPS);
+ depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
+ ReleaseDC (NULL, hdc);
+ if (i & RC_PALETTE)
{
- sprintf(pinfo,"%s fullscreen", pv->modedesc);
+ VID_Shutdown();
+ Con_Print("Can't run in non-RGB mode\n");
+ return false;
}
- else
+ if (bpp > depth)
{
- sprintf (pinfo, "Desktop resolution (%dx%d)",
- modelist[MODE_FULLSCREEN_DEFAULT].width,
- modelist[MODE_FULLSCREEN_DEFAULT].height);
+ VID_Shutdown();
+ Con_Print("A higher desktop depth is required to run this video mode\n");
+ return false;
}
+
+ WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
+ ExWindowStyle = 0;
+ }
+
+ rect.top = 0;
+ rect.left = 0;
+ rect.right = width;
+ rect.bottom = height;
+ AdjustWindowRectEx(&rect, WindowStyle, false, 0);
+
+ if (fullscreen)
+ {
+ CenterX = 0;
+ CenterY = 0;
}
else
{
- if (modestate == MS_WINDOWED)
- sprintf(pinfo, "%s windowed", pv->modedesc);
- else
- sprintf(pinfo, "windowed");
+ CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
+ CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
}
+ CenterX = max(0, CenterX);
+ CenterY = max(0, CenterY);
+
+ // x and y may be changed by WM_MOVE messages
+ window_x = CenterX;
+ window_y = CenterY;
+ window_width = width;
+ window_height = height;
+ rect.left += CenterX;
+ rect.right += CenterX;
+ rect.top += CenterY;
+ rect.bottom += CenterY;
+
+ mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
+ if (!mainwindow)
+ {
+ Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
+ VID_Shutdown();
+ return false;
+ }
+
+ /*
+ if (!fullscreen)
+ SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
+ */
+
+ ShowWindow (mainwindow, SW_SHOWDEFAULT);
+ UpdateWindow (mainwindow);
+
+ VID_UpdateWindowStatus ();
+
+ // now we try to make sure we get the focus on the mode switch, because
+ // sometimes in some systems we don't. We grab the foreground, then
+ // finish setting up, pump all our messages, and sleep for a little while
+ // to let messages finish bouncing around the system, then we put
+ // ourselves at the top of the z order, then grab the foreground again,
+ // Who knows if it helps, but it probably doesn't hurt
+ SetForegroundWindow (mainwindow);
+
+ while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
+ {
+ TranslateMessage (&msg);
+ DispatchMessage (&msg);
+ }
+
+ Sleep (100);
- return pinfo;
+ SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
+
+ SetForegroundWindow (mainwindow);
+
+ // fix the leftover Alt from any Alt-Tab or the like that switched us away
+ ClearAllStates ();
+
+ hdc = GetDC(mainwindow);
+
+ if ((pixelformat = ChoosePixelFormat(hdc, &pfd)) == 0)
+ {
+ VID_Shutdown();
+ Con_Printf("ChoosePixelFormat(%d, %p) failed\n", hdc, &pfd);
+ return false;
+ }
+
+ if (SetPixelFormat(hdc, pixelformat, &pfd) == false)
+ {
+ VID_Shutdown();
+ Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", hdc, pixelformat, &pfd);
+ return false;
+ }
+
+ if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
+ {
+ VID_Shutdown();
+ Con_Print("wgl functions not found\n");
+ return false;
+ }
+
+ baseRC = qwglCreateContext(hdc);
+ if (!baseRC)
+ {
+ VID_Shutdown();
+ Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
+ return false;
+ }
+ if (!qwglMakeCurrent(hdc, baseRC))
+ {
+ VID_Shutdown();
+ Con_Printf("wglMakeCurrent(%d, %d) failed\n", hdc, baseRC);
+ return false;
+ }
+
+ qglGetString = GL_GetProcAddress("glGetString");
+ qwglGetExtensionsStringARB = GL_GetProcAddress("wglGetExtensionsStringARB");
+ if (qglGetString == NULL)
+ {
+ VID_Shutdown();
+ Con_Print("glGetString not found\n");
+ return false;
+ }
+ gl_renderer = qglGetString(GL_RENDERER);
+ gl_vendor = qglGetString(GL_VENDOR);
+ gl_version = qglGetString(GL_VERSION);
+ gl_extensions = qglGetString(GL_EXTENSIONS);
+ gl_platform = "WGL";
+ gl_platformextensions = "";
+
+ if (qwglGetExtensionsStringARB)
+ gl_platformextensions = qwglGetExtensionsStringARB(hdc);
+
+ gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, NULL, false);
+ ReleaseDC(mainwindow, hdc);
+
+ GL_Init ();
+
+ // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
+ if (strncasecmp(gl_vendor,"ATI",3)==0)
+ {
+ if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
+ isRagePro = true;
+ }
+ if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
+ isG200 = true;
+
+ //vid_menudrawfn = VID_MenuDraw;
+ //vid_menukeyfn = VID_MenuKey;
+ vid_hidden = false;
+ vid_initialized = true;
+
+ IN_StartupMouse ();
+ IN_StartupJoystick ();
+
+ return true;
+}
+
+static void IN_Shutdown(void);
+void VID_Shutdown (void)
+{
+ HGLRC hRC = 0;
+ HDC hDC = 0;
+
+ if(vid_initialized == false)
+ return;
+
+ VID_RestoreSystemGamma();
+
+ vid_initialized = false;
+ IN_Shutdown();
+ if (qwglGetCurrentContext)
+ hRC = qwglGetCurrentContext();
+ if (qwglGetCurrentDC)
+ hDC = qwglGetCurrentDC();
+ if (qwglMakeCurrent)
+ qwglMakeCurrent(NULL, NULL);
+ if (hRC && qwglDeleteContext)
+ qwglDeleteContext(hRC);
+ // close the library before we get rid of the window
+ GL_CloseLibrary();
+ if (hDC && mainwindow)
+ ReleaseDC(mainwindow, hDC);
+ AppActivate(false, false);
+ if (mainwindow)
+ DestroyWindow(mainwindow);
+ mainwindow = 0;
+ if (vid_isfullscreen)
+ ChangeDisplaySettings (NULL, 0);
+ vid_isfullscreen = false;
}
/*
-=================
-VID_DescribeCurrentMode_f
-=================
+===========
+IN_ShowMouse
+===========
*/
-void VID_DescribeCurrentMode_f (void)
+void IN_ShowMouse (void)
{
- Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
+ if (!mouseshowtoggle)
+ {
+ ShowCursor (true);
+ mouseshowtoggle = 1;
+ }
}
/*
-=================
-VID_NumModes_f
-=================
+===========
+IN_HideMouse
+===========
*/
-void VID_NumModes_f (void)
+void IN_HideMouse (void)
{
-
- if (nummodes == 1)
- Con_Printf ("%d video mode is available\n", nummodes);
- else
- Con_Printf ("%d video modes are available\n", nummodes);
+ if (mouseshowtoggle)
+ {
+ ShowCursor (false);
+ mouseshowtoggle = 0;
+ }
}
/*
-=================
-VID_DescribeMode_f
-=================
+===========
+IN_ActivateMouse
+===========
*/
-void VID_DescribeMode_f (void)
+void IN_ActivateMouse (void)
{
- int t, modenum;
-
- modenum = atoi (Cmd_Argv(1));
- t = leavecurrentmode;
- leavecurrentmode = 0;
+ mouseactivatetoggle = true;
- Con_Printf ("%s\n", VID_GetExtModeDescription (modenum));
+ if (mouseinitialized)
+ {
+ if (dinput)
+ {
+ if (g_pMouse)
+ {
+ if (!dinput_acquired)
+ {
+ IDirectInputDevice_Acquire(g_pMouse);
+ dinput_acquired = true;
+ }
+ }
+ else
+ {
+ return;
+ }
+ }
+ else
+ {
+ RECT window_rect;
+ window_rect.left = window_x;
+ window_rect.top = window_y;
+ window_rect.right = window_x + window_width;
+ window_rect.bottom = window_y + window_height;
+
+ if (mouseparmsvalid)
+ restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
+
+ SetCursorPos (window_center_x, window_center_y);
+ SetCapture (mainwindow);
+ ClipCursor (&window_rect);
+ }
- leavecurrentmode = t;
+ mouseactive = true;
+ }
}
/*
-=================
-VID_DescribeModes_f
-=================
+===========
+IN_DeactivateMouse
+===========
*/
-void VID_DescribeModes_f (void)
+void IN_DeactivateMouse (void)
{
- int i, lnummodes, t;
- char *pinfo;
- vmode_t *pv;
- lnummodes = VID_NumModes ();
+ mouseactivatetoggle = false;
- t = leavecurrentmode;
- leavecurrentmode = 0;
-
- for (i=1 ; i<lnummodes ; i++)
+ if (mouseinitialized)
{
- pv = VID_GetModePtr (i);
- pinfo = VID_GetExtModeDescription (i);
- Con_Printf ("%2d: %s\n", i, pinfo);
- }
+ if (dinput)
+ {
+ if (g_pMouse)
+ {
+ if (dinput_acquired)
+ {
+ IDirectInputDevice_Unacquire(g_pMouse);
+ dinput_acquired = false;
+ }
+ }
+ }
+ else
+ {
+ if (restore_spi)
+ SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
- leavecurrentmode = t;
+ ClipCursor (NULL);
+ ReleaseCapture ();
+ }
+
+ mouseactive = false;
+ }
}
-void VID_InitDIB (HINSTANCE hInstance)
+/*
+===========
+IN_InitDInput
+===========
+*/
+qboolean IN_InitDInput (void)
{
- WNDCLASS wc;
-
- /* Register the frame class */
- wc.style = 0;
- wc.lpfnWndProc = (WNDPROC)MainWndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = hInstance;
- wc.hIcon = 0;
- wc.hCursor = LoadCursor (NULL,IDC_ARROW);
- wc.hbrBackground = NULL;
- wc.lpszMenuName = 0;
-#ifdef NEHAHRA
- wc.lpszClassName = "DPNehahraQuake";
-#else
- wc.lpszClassName = "DarkPlacesQuake";
-#endif
+ HRESULT hr;
+ DIPROPDWORD dipdw = {
+ {
+ sizeof(DIPROPDWORD), // diph.dwSize
+ sizeof(DIPROPHEADER), // diph.dwHeaderSize
+ 0, // diph.dwObj
+ DIPH_DEVICE, // diph.dwHow
+ },
+ DINPUT_BUFFERSIZE, // dwData
+ };
+
+ if (!hInstDI)
+ {
+ hInstDI = LoadLibrary("dinput.dll");
- if (!RegisterClass (&wc) )
- Sys_Error ("Couldn't register window class");
+ if (hInstDI == NULL)
+ {
+ Con_SafePrint("Couldn't load dinput.dll\n");
+ return false;
+ }
+ }
- modelist[0].type = MS_WINDOWED;
+ if (!pDirectInputCreate)
+ {
+ pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
- if (COM_CheckParm("-width"))
- modelist[0].width = atoi(com_argv[COM_CheckParm("-width")+1]);
- else
- modelist[0].width = 640;
+ if (!pDirectInputCreate)
+ {
+ Con_SafePrint("Couldn't get DI proc addr\n");
+ return false;
+ }
+ }
- if (modelist[0].width < 320)
- modelist[0].width = 320;
+// register with DirectInput and get an IDirectInput to play with.
+ hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
- if (COM_CheckParm("-height"))
- modelist[0].height= atoi(com_argv[COM_CheckParm("-height")+1]);
- else
- modelist[0].height = modelist[0].width * 240/320;
+ if (FAILED(hr))
+ {
+ return false;
+ }
- if (modelist[0].height < 240)
- modelist[0].height = 240;
+// obtain an interface to the system mouse device.
+ hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
- sprintf (modelist[0].modedesc, "%dx%d",
- modelist[0].width, modelist[0].height);
+ if (FAILED(hr))
+ {
+ Con_SafePrint("Couldn't open DI mouse device\n");
+ return false;
+ }
- modelist[0].modenum = MODE_WINDOWED;
- modelist[0].dib = 1;
- modelist[0].fullscreen = 0;
- modelist[0].halfscreen = 0;
- modelist[0].bpp = 0;
+// set the data format to "mouse format".
+ hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
- nummodes = 1;
+ if (FAILED(hr))
+ {
+ Con_SafePrint("Couldn't set DI mouse format\n");
+ return false;
+ }
+
+// set the cooperativity level.
+ hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
+ DISCL_EXCLUSIVE | DISCL_FOREGROUND);
+
+ if (FAILED(hr))
+ {
+ Con_SafePrint("Couldn't set DI coop level\n");
+ return false;
+ }
+
+
+// set the buffer size to DINPUT_BUFFERSIZE elements.
+// the buffer size is a DWORD property associated with the device
+ hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
+
+ if (FAILED(hr))
+ {
+ Con_SafePrint("Couldn't set DI buffersize\n");
+ return false;
+ }
+
+ return true;
}
/*
-=================
-VID_InitFullDIB
-=================
+===========
+IN_StartupMouse
+===========
*/
-void VID_InitFullDIB (HINSTANCE hInstance)
+void IN_StartupMouse (void)
{
- DEVMODE devmode;
- int i, modenum, originalnummodes, existingmode, numlowresmodes;
- int j, bpp, done;
- BOOL stat;
+ if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe"))
+ return;
-// enumerate >8 bpp modes
- originalnummodes = nummodes;
- modenum = 0;
+ mouseinitialized = true;
- do
+ if (COM_CheckParm ("-dinput"))
{
- stat = EnumDisplaySettings (NULL, modenum, &devmode);
+ dinput = IN_InitDInput ();
- if ((devmode.dmBitsPerPel >= 15) &&
- (devmode.dmPelsWidth <= MAXWIDTH) &&
- (devmode.dmPelsHeight <= MAXHEIGHT) &&
- (nummodes < MAX_MODE_LIST))
+ if (dinput)
{
- devmode.dmFields = DM_BITSPERPEL |
- DM_PELSWIDTH |
- DM_PELSHEIGHT;
-
- if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
- DISP_CHANGE_SUCCESSFUL)
- {
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = devmode.dmPelsWidth;
- modelist[nummodes].height = devmode.dmPelsHeight;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = devmode.dmBitsPerPel;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
- devmode.dmPelsWidth, devmode.dmPelsHeight,
- devmode.dmBitsPerPel);
-
- // if the width is more than twice the height, reduce it by half because this
- // is probably a dual-screen monitor
- if (!COM_CheckParm("-noadjustaspect"))
- {
- if (modelist[nummodes].width > (modelist[nummodes].height << 1))
- {
- modelist[nummodes].width >>= 1;
- modelist[nummodes].halfscreen = 1;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
- modelist[nummodes].width,
- modelist[nummodes].height,
- modelist[nummodes].bpp);
- }
- }
-
- for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) &&
- (modelist[nummodes].height == modelist[i].height) &&
- (modelist[nummodes].bpp == modelist[i].bpp))
- {
- existingmode = 1;
- break;
- }
- }
-
- if (!existingmode)
- {
- nummodes++;
- }
- }
+ Con_SafePrint("DirectInput initialized\n");
}
+ else
+ {
+ Con_SafePrint("DirectInput not initialized\n");
+ }
+ }
- modenum++;
- } while (stat);
-
-// see if there are any low-res modes that aren't being reported
- numlowresmodes = sizeof(lowresmodes) / sizeof(lowresmodes[0]);
- bpp = 16;
- done = 0;
-
- do
+ if (!dinput)
{
- for (j=0 ; (j<numlowresmodes) && (nummodes < MAX_MODE_LIST) ; j++)
+ mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
+
+ if (mouseparmsvalid)
{
- devmode.dmBitsPerPel = bpp;
- devmode.dmPelsWidth = lowresmodes[j].width;
- devmode.dmPelsHeight = lowresmodes[j].height;
- devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
+ if ( COM_CheckParm ("-noforcemspd") )
+ newmouseparms[2] = originalmouseparms[2];
- if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
- DISP_CHANGE_SUCCESSFUL)
+ if ( COM_CheckParm ("-noforcemaccel") )
{
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = devmode.dmPelsWidth;
- modelist[nummodes].height = devmode.dmPelsHeight;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = devmode.dmBitsPerPel;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
- devmode.dmPelsWidth, devmode.dmPelsHeight,
- devmode.dmBitsPerPel);
-
- for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) &&
- (modelist[nummodes].height == modelist[i].height) &&
- (modelist[nummodes].bpp == modelist[i].bpp))
- {
- existingmode = 1;
- break;
- }
- }
-
- if (!existingmode)
- {
- nummodes++;
- }
+ newmouseparms[0] = originalmouseparms[0];
+ newmouseparms[1] = originalmouseparms[1];
}
- }
- switch (bpp)
- {
- case 16:
- bpp = 32;
- break;
-
- case 32:
- bpp = 24;
- break;
- case 24:
- done = 1;
- break;
+ if ( COM_CheckParm ("-noforcemparms") )
+ {
+ newmouseparms[0] = originalmouseparms[0];
+ newmouseparms[1] = originalmouseparms[1];
+ newmouseparms[2] = originalmouseparms[2];
+ }
}
- } while (!done);
+ }
- if (nummodes == originalnummodes)
- Con_SafePrintf ("No fullscreen DIB modes found\n");
-}
+ mouse_buttons = 10;
-qboolean VID_Is8bit()
-{
- return is8bit;
+// if a fullscreen video mode was set before the mouse was initialized,
+// set the mouse state appropriately
+ if (mouseactivatetoggle)
+ IN_ActivateMouse ();
}
-#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
-void VID_Init8bitPalette()
+/*
+===========
+IN_MouseEvent
+===========
+*/
+void IN_MouseEvent (int mstate)
{
- // Check for 8bit Extensions and initialize them.
- int i;
- char thePalette[256*3];
- char *oldPalette, *newPalette;
- // LordHavoc: 8bit texture support broke many things... it now must be specifically stated on the commandline (-no8bit became -8bit)
- if (!COM_CheckParm("-8bit"))
- return;
- if (strstr(gl_extensions, "GL_EXT_shared_texture_palette"))
- return;
- if (!(glColorTableEXT = (void *)wglGetProcAddress("glColorTableEXT")))
- return;
+ int i;
- Con_SafePrintf("8-bit GL extensions enabled.\n");
- glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
- oldPalette = (char *) d_8to24table;
- newPalette = thePalette;
- for (i=0;i<256;i++)
+ if (mouseactive && !dinput)
{
- *newPalette++ = *oldPalette++;
- *newPalette++ = *oldPalette++;
- *newPalette++ = *oldPalette++;
- oldPalette++;
+ // perform button actions
+ for (i=0 ; i<mouse_buttons ; i++)
+ {
+ if ( (mstate & (1<<i)) &&
+ !(mouse_oldbuttonstate & (1<<i)) )
+ {
+ Key_Event (K_MOUSE1 + i, 0, true);
+ }
+
+ if ( !(mstate & (1<<i)) &&
+ (mouse_oldbuttonstate & (1<<i)) )
+ {
+ Key_Event (K_MOUSE1 + i, 0, false);
+ }
+ }
+
+ mouse_oldbuttonstate = mstate;
}
- glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
- is8bit = TRUE;
}
-extern void Check_Gamma (unsigned char *pal);
-void VID_Setup15to8Palette ();
/*
-===================
-VID_Init
-===================
+===========
+IN_MouseMove
+===========
*/
-void VID_Init (unsigned char *palette)
+void IN_MouseMove (usercmd_t *cmd)
{
- int i, existingmode;
- int basenummodes, width, height, bpp, findbpp, done;
-// char gldir[MAX_OSPATH];
- HDC hdc;
- DEVMODE devmode;
-
- memset(&devmode, 0, sizeof(devmode));
-
- Cvar_RegisterVariable (&vid_mode);
- Cvar_RegisterVariable (&vid_wait);
- Cvar_RegisterVariable (&vid_nopageflip);
- Cvar_RegisterVariable (&_vid_wait_override);
- Cvar_RegisterVariable (&_vid_default_mode);
- Cvar_RegisterVariable (&_vid_default_mode_win);
- Cvar_RegisterVariable (&vid_config_x);
- Cvar_RegisterVariable (&vid_config_y);
- Cvar_RegisterVariable (&vid_stretch_by_2);
- Cvar_RegisterVariable (&_windowed_mouse);
-
- Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
- Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
- Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
- Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
-
- hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON2));
-
- InitCommonControls();
+ int i, mx, my;
+ DIDEVICEOBJECTDATA od;
+ DWORD dwElements;
+ HRESULT hr;
- VID_InitDIB (global_hInstance);
- basenummodes = nummodes = 1;
-
- VID_InitFullDIB (global_hInstance);
+ if (!mouseactive)
+ {
+ GetCursorPos (¤t_pos);
+ //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
+ in_mouse_x = in_mouse_y = 0;
+ return;
+ }
- if (COM_CheckParm("-window"))
+ if (dinput)
{
- hdc = GetDC (NULL);
+ mx = 0;
+ my = 0;
- if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
+ for (;;)
{
- Sys_Error ("Can't run in non-RGB mode");
- }
+ dwElements = 1;
- ReleaseDC (NULL, hdc);
+ hr = IDirectInputDevice_GetDeviceData(g_pMouse,
+ sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
- windowed = true;
+ if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
+ {
+ dinput_acquired = true;
+ IDirectInputDevice_Acquire(g_pMouse);
+ break;
+ }
- vid_default = MODE_WINDOWED;
- }
- else
- {
- if (nummodes == 1)
- Sys_Error ("No RGB fullscreen modes available");
+ /* Unable to read data or no data available */
+ if (FAILED(hr) || dwElements == 0)
+ break;
- windowed = false;
+ /* Look at the element to see what happened */
- if (COM_CheckParm("-mode"))
- {
- vid_default = atoi(com_argv[COM_CheckParm("-mode")+1]);
+ switch (od.dwOfs)
+ {
+ case DIMOFS_X:
+ mx += od.dwData;
+ break;
+
+ case DIMOFS_Y:
+ my += od.dwData;
+ break;
+
+ case DIMOFS_BUTTON0:
+ if (od.dwData & 0x80)
+ mstate_di |= 1;
+ else
+ mstate_di &= ~1;
+ break;
+
+ case DIMOFS_BUTTON1:
+ if (od.dwData & 0x80)
+ mstate_di |= (1<<1);
+ else
+ mstate_di &= ~(1<<1);
+ break;
+
+ case DIMOFS_BUTTON2:
+ if (od.dwData & 0x80)
+ mstate_di |= (1<<2);
+ else
+ mstate_di &= ~(1<<2);
+ break;
+ }
}
- else
+
+ // perform button actions
+ for (i=0 ; i<mouse_buttons ; i++)
{
- if (COM_CheckParm("-current"))
+ if ( (mstate_di & (1<<i)) &&
+ !(mouse_oldbuttonstate & (1<<i)) )
{
- modelist[MODE_FULLSCREEN_DEFAULT].width =
- GetSystemMetrics (SM_CXSCREEN);
- modelist[MODE_FULLSCREEN_DEFAULT].height =
- GetSystemMetrics (SM_CYSCREEN);
- vid_default = MODE_FULLSCREEN_DEFAULT;
- leavecurrentmode = 1;
+ Key_Event (K_MOUSE1 + i, 0, true);
}
- else
+
+ if ( !(mstate_di & (1<<i)) &&
+ (mouse_oldbuttonstate & (1<<i)) )
{
- if (COM_CheckParm("-width"))
- {
- width = atoi(com_argv[COM_CheckParm("-width")+1]);
- }
- else
- {
- width = 640;
- }
+ Key_Event (K_MOUSE1 + i, 0, false);
+ }
+ }
- if (COM_CheckParm("-bpp"))
- {
- bpp = atoi(com_argv[COM_CheckParm("-bpp")+1]);
- findbpp = 0;
- }
- else
- {
- bpp = 15;
- findbpp = 1;
- }
+ mouse_oldbuttonstate = mstate_di;
+ }
+ else
+ {
+ GetCursorPos (¤t_pos);
+ mx = current_pos.x - window_center_x + mx_accum;
+ my = current_pos.y - window_center_y + my_accum;
+ mx_accum = 0;
+ my_accum = 0;
+ }
- if (COM_CheckParm("-height"))
- height = atoi(com_argv[COM_CheckParm("-height")+1]);
+ IN_Mouse(cmd, mx, my);
- // if they want to force it, add the specified mode to the list
- if (COM_CheckParm("-force") && (nummodes < MAX_MODE_LIST))
- {
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = width;
- modelist[nummodes].height = height;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = bpp;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
- devmode.dmPelsWidth, devmode.dmPelsHeight,
- devmode.dmBitsPerPel);
-
- for (i=nummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) &&
- (modelist[nummodes].height == modelist[i].height) &&
- (modelist[nummodes].bpp == modelist[i].bpp))
- {
- existingmode = 1;
- break;
- }
- }
+ // if the mouse has moved, force it to the center, so there's room to move
+ if (!dinput && (mx || my))
+ SetCursorPos (window_center_x, window_center_y);
+}
- if (!existingmode)
- {
- nummodes++;
- }
- }
- done = 0;
+/*
+===========
+IN_Move
+===========
+*/
+void IN_Move (usercmd_t *cmd)
+{
+ if (vid_activewindow && !vid_hidden)
+ {
+ IN_MouseMove (cmd);
+ IN_JoyMove (cmd);
+ }
+}
- do
- {
- if (COM_CheckParm("-height"))
- {
- height = atoi(com_argv[COM_CheckParm("-height")+1]);
-
- for (i=1, vid_default=0 ; i<nummodes ; i++)
- {
- if ((modelist[i].width == width) &&
- (modelist[i].height == height) &&
- (modelist[i].bpp == bpp))
- {
- vid_default = i;
- done = 1;
- break;
- }
- }
- }
- else
- {
- for (i=1, vid_default=0 ; i<nummodes ; i++)
- {
- if ((modelist[i].width == width) && (modelist[i].bpp == bpp))
- {
- vid_default = i;
- done = 1;
- break;
- }
- }
- }
- if (!done)
- {
- if (findbpp)
- {
- switch (bpp)
- {
- case 15:
- bpp = 16;
- break;
- case 16:
- bpp = 32;
- break;
- case 32:
- bpp = 24;
- break;
- case 24:
- done = 1;
- break;
- }
- }
- else
- {
- done = 1;
- }
- }
- }
- while (!done);
+/*
+===========
+IN_Accumulate
+===========
+*/
+void IN_Accumulate (void)
+{
+ if (mouseactive)
+ {
+ if (!dinput)
+ {
+ GetCursorPos (¤t_pos);
- if (!vid_default)
- {
- Sys_Error ("Specified video mode not available");
- }
- }
+ mx_accum += current_pos.x - window_center_x;
+ my_accum += current_pos.y - window_center_y;
+
+ // force the mouse to the center, so there's room to move
+ SetCursorPos (window_center_x, window_center_y);
}
}
+}
- vid_initialized = true;
-
- if ((i = COM_CheckParm("-conwidth")) != 0)
- vid.conwidth = atoi(com_argv[i+1]);
- else
- vid.conwidth = 640;
- vid.conwidth &= 0xfff8; // make it a multiple of eight
+/*
+===================
+IN_ClearStates
+===================
+*/
+void IN_ClearStates (void)
+{
+ if (mouseactive)
+ {
+ mx_accum = 0;
+ my_accum = 0;
+ mouse_oldbuttonstate = 0;
+ }
+}
- if (vid.conwidth < 320)
- vid.conwidth = 320;
- // pick a conheight that matches with correct aspect
- vid.conheight = vid.conwidth*3 / 4;
+/*
+===============
+IN_StartupJoystick
+===============
+*/
+void IN_StartupJoystick (void)
+{
+ int numdevs;
+ JOYCAPS jc;
+ MMRESULT mmr;
+ mmr = 0;
- if ((i = COM_CheckParm("-conheight")) != 0)
- vid.conheight = atoi(com_argv[i+1]);
- if (vid.conheight < 200)
- vid.conheight = 200;
+ // assume no joystick
+ joy_avail = false;
- DestroyWindow (hwnd_dialog);
+ // abort startup if user requests no joystick
+ if (COM_CheckParm ("-nojoy") || COM_CheckParm("-safe"))
+ return;
- VID_SetPalette (palette);
+ // verify joystick driver is present
+ if ((numdevs = joyGetNumDevs ()) == 0)
+ {
+ Con_Print("\njoystick not found -- driver not present\n\n");
+ return;
+ }
- Check_Gamma(palette);
+ // cycle through the joystick ids for the first valid one
+ for (joy_id=0 ; joy_id<numdevs ; joy_id++)
+ {
+ memset (&ji, 0, sizeof(ji));
+ ji.dwSize = sizeof(ji);
+ ji.dwFlags = JOY_RETURNCENTERED;
- VID_SetMode (vid_default, palette);
+ if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
+ break;
+ }
- maindc = GetDC(mainwindow);
- bSetupPixelFormat(maindc);
+ // abort startup if we didn't find a valid joystick
+ if (mmr != JOYERR_NOERROR)
+ {
+ Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
+ return;
+ }
- baseRC = wglCreateContext( maindc );
- if (!baseRC)
- Sys_Error ("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.");
- if (!wglMakeCurrent( maindc, baseRC ))
- Sys_Error ("wglMakeCurrent failed");
+ // get the capabilities of the selected joystick
+ // abort startup if command fails
+ memset (&jc, 0, sizeof(jc));
+ if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
+ {
+ Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
+ return;
+ }
- GL_Init ();
+ // save the joystick's number of buttons and POV status
+ joy_numbuttons = jc.wNumButtons;
+ joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
-// sprintf (gldir, "%s/glquake", com_gamedir);
-// Sys_mkdir (gldir);
+ // old button and POV states default to no buttons pressed
+ joy_oldbuttonstate = joy_oldpovstate = 0;
- vid_realmode = vid_modenum;
+ // mark the joystick as available and advanced initialization not completed
+ // this is needed as cvars are not available during initialization
- VID_Init8bitPalette();
+ joy_avail = true;
+ joy_advancedinit = false;
- if (is8bit) // LordHavoc: avoid calculating 15to8 table if it won't be used
- VID_Setup15to8Palette ();
+ Con_Print("\njoystick detected\n\n");
+}
- vid_menudrawfn = VID_MenuDraw;
- vid_menukeyfn = VID_MenuKey;
- strcpy (badmode.modedesc, "Bad mode");
- vid_canalttab = true;
+/*
+===========
+RawValuePointer
+===========
+*/
+PDWORD RawValuePointer (int axis)
+{
+ switch (axis)
+ {
+ case JOY_AXIS_X:
+ return &ji.dwXpos;
+ case JOY_AXIS_Y:
+ return &ji.dwYpos;
+ case JOY_AXIS_Z:
+ return &ji.dwZpos;
+ case JOY_AXIS_R:
+ return &ji.dwRpos;
+ case JOY_AXIS_U:
+ return &ji.dwUpos;
+ case JOY_AXIS_V:
+ return &ji.dwVpos;
+ }
+ return NULL; // LordHavoc: hush compiler warning
}
-//========================================================
-// Video menu stuff
-//========================================================
+/*
+===========
+Joy_AdvancedUpdate_f
+===========
+*/
+void Joy_AdvancedUpdate_f (void)
+{
-extern void M_Menu_Options_f (void);
-extern void M_Print (int cx, int cy, char *str);
-extern void M_PrintWhite (int cx, int cy, char *str);
-extern void M_DrawCharacter (int cx, int line, int num);
-extern void M_DrawPic (int x, int y, qpic_t *pic);
+ // called once by IN_ReadJoystick and by user whenever an update is needed
+ // cvars are now available
+ int i;
+ DWORD dwTemp;
-static int vid_line, vid_wmodes;
+ // initialize all the maps
+ for (i = 0; i < JOY_MAX_AXES; i++)
+ {
+ dwAxisMap[i] = AxisNada;
+ dwControlMap[i] = JOY_ABSOLUTE_AXIS;
+ pdwRawValue[i] = RawValuePointer(i);
+ }
-typedef struct
+ if( joy_advanced.integer == 0)
+ {
+ // default joystick initialization
+ // 2 axes only with joystick control
+ dwAxisMap[JOY_AXIS_X] = AxisTurn;
+ // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
+ dwAxisMap[JOY_AXIS_Y] = AxisForward;
+ // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
+ }
+ else
+ {
+ if (strcmp (joy_name.string, "joystick") != 0)
+ {
+ // notify user of advanced controller
+ Con_Printf("\n%s configured\n\n", joy_name.string);
+ }
+
+ // advanced initialization here
+ // data supplied by user via joy_axisn cvars
+ dwTemp = (DWORD) joy_advaxisx.value;
+ dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
+ dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
+ dwTemp = (DWORD) joy_advaxisy.value;
+ dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
+ dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
+ dwTemp = (DWORD) joy_advaxisz.value;
+ dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
+ dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
+ dwTemp = (DWORD) joy_advaxisr.value;
+ dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
+ dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
+ dwTemp = (DWORD) joy_advaxisu.value;
+ dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
+ dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
+ dwTemp = (DWORD) joy_advaxisv.value;
+ dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
+ dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
+ }
+
+ // compute the axes to collect from DirectInput
+ joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
+ for (i = 0; i < JOY_MAX_AXES; i++)
+ {
+ if (dwAxisMap[i] != AxisNada)
+ {
+ joy_flags |= dwAxisFlags[i];
+ }
+ }
+}
+
+/*
+===========
+IN_Commands
+===========
+*/
+void IN_Commands (void)
{
- int modenum;
- char *desc;
- int iscur;
-} modedesc_t;
+ int i, key_index;
+ DWORD buttonstate, povstate;
+
+ if (!joy_avail)
+ {
+ return;
+ }
+
+
+ // loop through the joystick buttons
+ // key a joystick event or auxillary event for higher number buttons for each state change
+ buttonstate = ji.dwButtons;
+ for (i=0 ; i < (int) joy_numbuttons ; i++)
+ {
+ if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
+ {
+ key_index = (i < 4) ? K_JOY1 : K_AUX1;
+ Key_Event (key_index + i, 0, true);
+ }
-#define MAX_COLUMN_SIZE 9
-#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 2)
-#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
+ if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
+ {
+ key_index = (i < 4) ? K_JOY1 : K_AUX1;
+ Key_Event (key_index + i, 0, false);
+ }
+ }
+ joy_oldbuttonstate = buttonstate;
+
+ if (joy_haspov)
+ {
+ // convert POV information into 4 bits of state information
+ // this avoids any potential problems related to moving from one
+ // direction to another without going through the center position
+ povstate = 0;
+ if(ji.dwPOV != JOY_POVCENTERED)
+ {
+ if (ji.dwPOV == JOY_POVFORWARD)
+ povstate |= 0x01;
+ if (ji.dwPOV == JOY_POVRIGHT)
+ povstate |= 0x02;
+ if (ji.dwPOV == JOY_POVBACKWARD)
+ povstate |= 0x04;
+ if (ji.dwPOV == JOY_POVLEFT)
+ povstate |= 0x08;
+ }
+ // determine which bits have changed and key an auxillary event for each change
+ for (i=0 ; i < 4 ; i++)
+ {
+ if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
+ {
+ Key_Event (K_AUX29 + i, 0, true);
+ }
+
+ if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
+ {
+ Key_Event (K_AUX29 + i, 0, false);
+ }
+ }
+ joy_oldpovstate = povstate;
+ }
+}
-static modedesc_t modedescs[MAX_MODEDESCS];
/*
-================
-VID_MenuDraw
-================
+===============
+IN_ReadJoystick
+===============
*/
-void VID_MenuDraw (void)
+qboolean IN_ReadJoystick (void)
{
- qpic_t *p;
- char *ptr;
- int lnummodes, i, k, column, row;
- vmode_t *pv;
- p = Draw_CachePic ("gfx/vidmodes.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
+ memset (&ji, 0, sizeof(ji));
+ ji.dwSize = sizeof(ji);
+ ji.dwFlags = joy_flags;
- vid_wmodes = 0;
- lnummodes = VID_NumModes ();
-
- for (i=1 ; (i<lnummodes) && (vid_wmodes < MAX_MODEDESCS) ; i++)
+ if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
+ {
+ // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
+ // rather than having 32768 be the zero point, they have the zero point at 32668
+ // go figure -- anyway, now we get the full resolution out of the device
+ if (joy_wwhack1.integer != 0.0)
+ {
+ ji.dwUpos += 100;
+ }
+ return true;
+ }
+ else
{
- ptr = VID_GetModeDescription (i);
- pv = VID_GetModePtr (i);
+ // read error occurred
+ // turning off the joystick seems too harsh for 1 read error,
+ // but what should be done?
+ return false;
+ }
+}
- k = vid_wmodes;
- modedescs[k].modenum = i;
- modedescs[k].desc = ptr;
- modedescs[k].iscur = 0;
+/*
+===========
+IN_JoyMove
+===========
+*/
+void IN_JoyMove (usercmd_t *cmd)
+{
+ float speed, aspeed;
+ float fAxisValue, fTemp;
+ int i, mouselook = (in_mlook.state & 1) || freelook.integer;
- if (i == vid_modenum)
- modedescs[k].iscur = 1;
+ // complete initialization if first time in
+ // this is needed as cvars are not available at initialization time
+ if( joy_advancedinit != true )
+ {
+ Joy_AdvancedUpdate_f();
+ joy_advancedinit = true;
+ }
- vid_wmodes++;
+ // verify joystick is available and that the user wants to use it
+ if (!joy_avail || !in_joystick.integer)
+ {
+ return;
+ }
+ // collect the joystick data, if possible
+ if (IN_ReadJoystick () != true)
+ {
+ return;
}
- if (vid_wmodes > 0)
+ if (in_speed.state & 1)
+ speed = cl_movespeedkey.value;
+ else
+ speed = 1;
+ // LordHavoc: viewzoom affects sensitivity for sniping
+ aspeed = speed * host_realframetime * cl.viewzoom;
+
+ // loop through the axes
+ for (i = 0; i < JOY_MAX_AXES; i++)
{
- M_Print (2*8, 36+0*8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)");
+ // get the floating point zero-centered, potentially-inverted data for the current axis
+ fAxisValue = (float) *pdwRawValue[i];
+ // move centerpoint to zero
+ fAxisValue -= 32768.0;
- column = 8;
- row = 36+2*8;
+ if (joy_wwhack2.integer != 0.0)
+ {
+ if (dwAxisMap[i] == AxisTurn)
+ {
+ // this is a special formula for the Logitech WingMan Warrior
+ // y=ax^b; where a = 300 and b = 1.3
+ // also x values are in increments of 800 (so this is factored out)
+ // then bounds check result to level out excessively high spin rates
+ fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
+ if (fTemp > 14000.0)
+ fTemp = 14000.0;
+ // restore direction information
+ fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
+ }
+ }
+
+ // convert range from -32768..32767 to -1..1
+ fAxisValue /= 32768.0;
- for (i=0 ; i<vid_wmodes ; i++)
+ switch (dwAxisMap[i])
{
- if (modedescs[i].iscur)
- M_PrintWhite (column, row, modedescs[i].desc);
+ case AxisForward:
+ if ((joy_advanced.integer == 0) && mouselook)
+ {
+ // user wants forward control to become look control
+ if (fabs(fAxisValue) > joy_pitchthreshold.value)
+ {
+ // if mouse invert is on, invert the joystick pitch value
+ // only absolute control support here (joy_advanced is false)
+ if (m_pitch.value < 0.0)
+ {
+ cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
+ }
+ else
+ {
+ cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
+ }
+ V_StopPitchDrift();
+ }
+ else
+ {
+ // no pitch movement
+ // disable pitch return-to-center unless requested by user
+ // *** this code can be removed when the lookspring bug is fixed
+ // *** the bug always has the lookspring feature on
+ if(lookspring.value == 0.0)
+ V_StopPitchDrift();
+ }
+ }
else
- M_Print (column, row, modedescs[i].desc);
+ {
+ // user wants forward control to be forward control
+ if (fabs(fAxisValue) > joy_forwardthreshold.value)
+ {
+ cmd->forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
+ }
+ }
+ break;
+
+ case AxisSide:
+ if (fabs(fAxisValue) > joy_sidethreshold.value)
+ {
+ cmd->sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
+ }
+ break;
+
+ case AxisTurn:
+ if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
+ {
+ // user wants turn control to become side control
+ if (fabs(fAxisValue) > joy_sidethreshold.value)
+ {
+ cmd->sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
+ }
+ }
+ else
+ {
+ // user wants turn control to be turn control
+ if (fabs(fAxisValue) > joy_yawthreshold.value)
+ {
+ if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
+ {
+ cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
+ }
+ else
+ {
+ cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
+ }
- column += 13*8;
+ }
+ }
+ break;
- if ((i % VID_ROW_SIZE) == (VID_ROW_SIZE - 1))
+ case AxisLook:
+ if (mouselook)
{
- column = 8;
- row += 8;
+ if (fabs(fAxisValue) > joy_pitchthreshold.value)
+ {
+ // pitch movement detected and pitch movement desired by user
+ if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
+ {
+ cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
+ }
+ else
+ {
+ cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
+ }
+ V_StopPitchDrift();
+ }
+ else
+ {
+ // no pitch movement
+ // disable pitch return-to-center unless requested by user
+ // *** this code can be removed when the lookspring bug is fixed
+ // *** the bug always has the lookspring feature on
+ if(lookspring.integer == 0)
+ V_StopPitchDrift();
+ }
}
+ break;
+
+ default:
+ break;
}
}
-
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*2,
- "Video modes must be set from the");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3,
- "command line with -width <width>");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4,
- "and -bpp <bits-per-pixel>");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6,
- "Select windowed mode with -window");
}
+static void IN_Init(void)
+{
+ uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
+
+ // joystick variables
+ Cvar_RegisterVariable (&in_joystick);
+ Cvar_RegisterVariable (&joy_name);
+ Cvar_RegisterVariable (&joy_advanced);
+ Cvar_RegisterVariable (&joy_advaxisx);
+ Cvar_RegisterVariable (&joy_advaxisy);
+ Cvar_RegisterVariable (&joy_advaxisz);
+ Cvar_RegisterVariable (&joy_advaxisr);
+ Cvar_RegisterVariable (&joy_advaxisu);
+ Cvar_RegisterVariable (&joy_advaxisv);
+ Cvar_RegisterVariable (&joy_forwardthreshold);
+ Cvar_RegisterVariable (&joy_sidethreshold);
+ Cvar_RegisterVariable (&joy_pitchthreshold);
+ Cvar_RegisterVariable (&joy_yawthreshold);
+ Cvar_RegisterVariable (&joy_forwardsensitivity);
+ Cvar_RegisterVariable (&joy_sidesensitivity);
+ Cvar_RegisterVariable (&joy_pitchsensitivity);
+ Cvar_RegisterVariable (&joy_yawsensitivity);
+ Cvar_RegisterVariable (&joy_wwhack1);
+ Cvar_RegisterVariable (&joy_wwhack2);
+ Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
+}
-/*
-================
-VID_MenuKey
-================
-*/
-void VID_MenuKey (int key)
+static void IN_Shutdown(void)
{
- switch (key)
- {
- case K_ESCAPE:
- S_LocalSound ("misc/menu1.wav");
- M_Menu_Options_f ();
- break;
+ IN_DeactivateMouse ();
+ IN_ShowMouse ();
- default:
- break;
- }
+ if (g_pMouse)
+ IDirectInputDevice_Release(g_pMouse);
+ g_pMouse = NULL;
+
+ if (g_pdi)
+ IDirectInput_Release(g_pdi);
+ g_pdi = NULL;
}