vid.support.ext_blend_subtract = true;
vid.support.ext_draw_range_elements = true;
vid.support.ext_framebuffer_object = true;
+
vid.support.ext_texture_3d = true;
vid.support.ext_texture_compression_s3tc = true;
vid.support.ext_texture_filter_anisotropic = true;
if (vid_begunscene)
IDirect3DDevice9_EndScene(vid_d3d9dev);
vid_begunscene = false;
-// Cmd_ExecuteString("r_texturestats", src_command);
-// Cmd_ExecuteString("memlist", src_command);
+// Cmd_ExecuteString("r_texturestats", src_command, true);
+// Cmd_ExecuteString("memlist", src_command, true);
IDirect3DDevice9_Release(vid_d3d9dev);
}
vid_d3d9dev = NULL;