This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
#include "quakedef.h"
-int wad_numlumps;
-lumpinfo_t *wad_lumps;
-byte *wad_base;
+static int wad_numlumps;
+static lumpinfo_t *wad_lumps;
+static qbyte *wad_base = NULL;
+static mempool_t *wad_mempool = NULL;
void SwapPic (qpic_t *pic);
Can safely be performed in place.
==================
*/
-void W_CleanupName (char *in, char *out)
+static void W_CleanupName (char *in, char *out)
{
int i;
int c;
-
+
for (i=0 ; i<16 ; i++ )
{
c = in[i];
if (!c)
break;
-
+
if (c >= 'A' && c <= 'Z')
c += ('a' - 'A');
out[i] = c;
}
-
+
for ( ; i< 16 ; i++ )
out[i] = 0;
}
wadinfo_t *header;
unsigned i;
int infotableofs;
-
- wad_base = COM_LoadHunkFile (filename, false);
- if (!wad_base)
+ void *temp;
+
+ temp = COM_LoadFile (filename, false);
+ if (!temp)
Sys_Error ("W_LoadWadFile: couldn't load %s", filename);
+ if (wad_mempool)
+ Mem_FreePool(&wad_mempool);
+ wad_mempool = Mem_AllocPool(filename);
+ wad_base = Mem_Alloc(wad_mempool, loadsize);
+
+ memcpy(wad_base, temp, loadsize);
+ Mem_Free(temp);
+
header = (wadinfo_t *)wad_base;
-
- if (header->identification[0] != 'W'
- || header->identification[1] != 'A'
- || header->identification[2] != 'D'
- || header->identification[3] != '2')
+
+ if (memcmp(header->identification, "WAD2", 4))
Sys_Error ("Wad file %s doesn't have WAD2 id\n",filename);
-
+
wad_numlumps = LittleLong(header->numlumps);
infotableofs = LittleLong(header->infotableofs);
wad_lumps = (lumpinfo_t *)(wad_base + infotableofs);
-
+
for (i=0, lump_p = wad_lumps ; i<wad_numlumps ; i++,lump_p++)
{
lump_p->filepos = LittleLong(lump_p->filepos);
}
}
-
-/*
-=============
-W_GetLumpinfo
-=============
-*/
-lumpinfo_t *W_GetLumpinfo (char *name)
+void *W_GetLumpName (char *name)
{
int i;
- lumpinfo_t *lump_p;
+ lumpinfo_t *lump;
char clean[16];
-
+
W_CleanupName (name, clean);
-
- for (lump_p=wad_lumps, i=0 ; i<wad_numlumps ; i++,lump_p++)
- {
- if (!strcmp(clean, lump_p->name))
- return lump_p;
- }
-
- Sys_Error ("W_GetLumpinfo: %s not found", name);
- return NULL;
-}
-void *W_GetLumpName (char *name)
-{
- lumpinfo_t *lump;
-
- lump = W_GetLumpinfo (name);
-
- return (void *)(wad_base + lump->filepos);
-}
+ for (lump = wad_lumps, i = 0;i < wad_numlumps;i++, lump++)
+ if (!strcmp(clean, lump->name))
+ return (void *)(wad_base + lump->filepos);
-void *W_GetLumpNum (int num)
-{
- lumpinfo_t *lump;
-
- if (num < 0 || num > wad_numlumps)
- Sys_Error ("W_GetLumpNum: bad number: %i", num);
-
- lump = wad_lumps + num;
-
- return (void *)(wad_base + lump->filepos);
+ return NULL;
}
/*
void SwapPic (qpic_t *pic)
{
pic->width = LittleLong(pic->width);
- pic->height = LittleLong(pic->height);
+ pic->height = LittleLong(pic->height);
}
// LordHavoc: added alternate WAD2/WAD3 system for HalfLife texture wads
int size;
} texwadlump_t;
-texwadlump_t texwadlump[TEXWAD_MAXIMAGES];
+static texwadlump_t texwadlump[TEXWAD_MAXIMAGES];
/*
====================
int infotableofs;
QFile *file;
int numlumps;
-
- COM_FOpenFile (filename, &file, false, true);
+
+ COM_FOpenFile (filename, &file, false, false);
if (!file)
{
if (complain)
if (Qread(file, &header, sizeof(wadinfo_t)) != sizeof(wadinfo_t))
{Con_Printf ("W_LoadTextureWadFile: unable to read wad header");return;}
-
- if(header.identification[0] != 'W'
- || header.identification[1] != 'A'
- || header.identification[2] != 'D'
- || header.identification[3] != '3')
+
+ if(memcmp(header.identification, "WAD3", 4))
{Con_Printf ("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);return;}
numlumps = LittleLong(header.numlumps);
infotableofs = LittleLong(header.infotableofs);
if (Qseek(file, infotableofs, SEEK_SET))
{Con_Printf ("W_LoadTextureWadFile: unable to seek to lump table");return;}
- if (!(lumps = qmalloc(sizeof(lumpinfo_t)*numlumps)))
+ if (!(lumps = Mem_Alloc(tempmempool, sizeof(lumpinfo_t)*numlumps)))
{Con_Printf ("W_LoadTextureWadFile: unable to allocate temporary memory for lump table");return;}
if (Qread(file, lumps, sizeof(lumpinfo_t) * numlumps) != sizeof(lumpinfo_t) * numlumps)
texwadlump[j].position = LittleLong(lump_p->filepos);
texwadlump[j].size = LittleLong(lump_p->disksize);
}
- qfree(lumps);
+ Mem_Free(lumps);
// leaves the file open
}
-/*
-byte hlpalette[768] =
-{
- 0x00,0x00,0x00,0x0F,0x0F,0x0F,0x1F,0x1F,0x1F,0x2F,0x2F,0x2F,0x3F,0x3F,0x3F,0x4B,
- 0x4B,0x4B,0x5B,0x5B,0x5B,0x6B,0x6B,0x6B,0x7B,0x7B,0x7B,0x8B,0x8B,0x8B,0x9B,0x9B,
- 0x9B,0xAB,0xAB,0xAB,0xBB,0xBB,0xBB,0xCB,0xCB,0xCB,0xDB,0xDB,0xDB,0xEB,0xEB,0xEB,
- 0x0F,0x0B,0x07,0x17,0x0F,0x0B,0x1F,0x17,0x0B,0x27,0x1B,0x0F,0x2F,0x23,0x13,0x37,
- 0x2B,0x17,0x3F,0x2F,0x17,0x4B,0x37,0x1B,0x53,0x3B,0x1B,0x5B,0x43,0x1F,0x63,0x4B,
- 0x1F,0x6B,0x53,0x1F,0x73,0x57,0x1F,0x7B,0x5F,0x23,0x83,0x67,0x23,0x8F,0x6F,0x23,
- 0x0B,0x0B,0x0F,0x13,0x13,0x1B,0x1B,0x1B,0x27,0x27,0x27,0x33,0x2F,0x2F,0x3F,0x37,
- 0x37,0x4B,0x3F,0x3F,0x57,0x47,0x47,0x67,0x4F,0x4F,0x73,0x5B,0x5B,0x7F,0x63,0x63,
- 0x8B,0x6B,0x6B,0x97,0x73,0x73,0xA3,0x7B,0x7B,0xAF,0x83,0x83,0xBB,0x8B,0x8B,0xCB,
- 0x00,0x00,0x00,0x07,0x07,0x00,0x0B,0x0B,0x00,0x13,0x13,0x00,0x1B,0x1B,0x00,0x23,
- 0x23,0x00,0x2B,0x2B,0x07,0x2F,0x2F,0x07,0x37,0x37,0x07,0x3F,0x3F,0x07,0x47,0x47,
- 0x07,0x4B,0x4B,0x0B,0x53,0x53,0x0B,0x5B,0x5B,0x0B,0x63,0x63,0x0B,0x6B,0x6B,0x0F,
- 0x07,0x00,0x00,0x0F,0x00,0x00,0x17,0x00,0x00,0x1F,0x00,0x00,0x27,0x00,0x00,0x2F,
- 0x00,0x00,0x37,0x00,0x00,0x3F,0x00,0x00,0x47,0x00,0x00,0x4F,0x00,0x00,0x57,0x00,
- 0x00,0x5F,0x00,0x00,0x67,0x00,0x00,0x6F,0x00,0x00,0x77,0x00,0x00,0x7F,0x00,0x00,
- 0x13,0x13,0x00,0x1B,0x1B,0x00,0x23,0x23,0x00,0x2F,0x2B,0x00,0x37,0x2F,0x00,0x43,
- 0x37,0x00,0x4B,0x3B,0x07,0x57,0x43,0x07,0x5F,0x47,0x07,0x6B,0x4B,0x0B,0x77,0x53,
- 0x0F,0x83,0x57,0x13,0x8B,0x5B,0x13,0x97,0x5F,0x1B,0xA3,0x63,0x1F,0xAF,0x67,0x23,
- 0x23,0x13,0x07,0x2F,0x17,0x0B,0x3B,0x1F,0x0F,0x4B,0x23,0x13,0x57,0x2B,0x17,0x63,
- 0x2F,0x1F,0x73,0x37,0x23,0x7F,0x3B,0x2B,0x8F,0x43,0x33,0x9F,0x4F,0x33,0xAF,0x63,
- 0x2F,0xBF,0x77,0x2F,0xCF,0x8F,0x2B,0xDF,0xAB,0x27,0xEF,0xCB,0x1F,0xFF,0xF3,0x1B,
- 0x0B,0x07,0x00,0x1B,0x13,0x00,0x2B,0x23,0x0F,0x37,0x2B,0x13,0x47,0x33,0x1B,0x53,
- 0x37,0x23,0x63,0x3F,0x2B,0x6F,0x47,0x33,0x7F,0x53,0x3F,0x8B,0x5F,0x47,0x9B,0x6B,
- 0x53,0xA7,0x7B,0x5F,0xB7,0x87,0x6B,0xC3,0x93,0x7B,0xD3,0xA3,0x8B,0xE3,0xB3,0x97,
- 0xAB,0x8B,0xA3,0x9F,0x7F,0x97,0x93,0x73,0x87,0x8B,0x67,0x7B,0x7F,0x5B,0x6F,0x77,
- 0x53,0x63,0x6B,0x4B,0x57,0x5F,0x3F,0x4B,0x57,0x37,0x43,0x4B,0x2F,0x37,0x43,0x27,
- 0x2F,0x37,0x1F,0x23,0x2B,0x17,0x1B,0x23,0x13,0x13,0x17,0x0B,0x0B,0x0F,0x07,0x07,
- 0xBB,0x73,0x9F,0xAF,0x6B,0x8F,0xA3,0x5F,0x83,0x97,0x57,0x77,0x8B,0x4F,0x6B,0x7F,
- 0x4B,0x5F,0x73,0x43,0x53,0x6B,0x3B,0x4B,0x5F,0x33,0x3F,0x53,0x2B,0x37,0x47,0x23,
- 0x2B,0x3B,0x1F,0x23,0x2F,0x17,0x1B,0x23,0x13,0x13,0x17,0x0B,0x0B,0x0F,0x07,0x07,
- 0xDB,0xC3,0xBB,0xCB,0xB3,0xA7,0xBF,0xA3,0x9B,0xAF,0x97,0x8B,0xA3,0x87,0x7B,0x97,
- 0x7B,0x6F,0x87,0x6F,0x5F,0x7B,0x63,0x53,0x6B,0x57,0x47,0x5F,0x4B,0x3B,0x53,0x3F,
- 0x33,0x43,0x33,0x27,0x37,0x2B,0x1F,0x27,0x1F,0x17,0x1B,0x13,0x0F,0x0F,0x0B,0x07,
- 0x6F,0x83,0x7B,0x67,0x7B,0x6F,0x5F,0x73,0x67,0x57,0x6B,0x5F,0x4F,0x63,0x57,0x47,
- 0x5B,0x4F,0x3F,0x53,0x47,0x37,0x4B,0x3F,0x2F,0x43,0x37,0x2B,0x3B,0x2F,0x23,0x33,
- 0x27,0x1F,0x2B,0x1F,0x17,0x23,0x17,0x0F,0x1B,0x13,0x0B,0x13,0x0B,0x07,0x0B,0x07,
- 0xFF,0xF3,0x1B,0xEF,0xDF,0x17,0xDB,0xCB,0x13,0xCB,0xB7,0x0F,0xBB,0xA7,0x0F,0xAB,
- 0x97,0x0B,0x9B,0x83,0x07,0x8B,0x73,0x07,0x7B,0x63,0x07,0x6B,0x53,0x00,0x5B,0x47,
- 0x00,0x4B,0x37,0x00,0x3B,0x2B,0x00,0x2B,0x1F,0x00,0x1B,0x0F,0x00,0x0B,0x07,0x00,
- 0x00,0x00,0xFF,0x0B,0x0B,0xEF,0x13,0x13,0xDF,0x1B,0x1B,0xCF,0x23,0x23,0xBF,0x2B,
- 0x2B,0xAF,0x2F,0x2F,0x9F,0x2F,0x2F,0x8F,0x2F,0x2F,0x7F,0x2F,0x2F,0x6F,0x2F,0x2F,
- 0x5F,0x2B,0x2B,0x4F,0x23,0x23,0x3F,0x1B,0x1B,0x2F,0x13,0x13,0x1F,0x0B,0x0B,0x0F,
- 0x2B,0x00,0x00,0x3B,0x00,0x00,0x4B,0x07,0x00,0x5F,0x07,0x00,0x6F,0x0F,0x00,0x7F,
- 0x17,0x07,0x93,0x1F,0x07,0xA3,0x27,0x0B,0xB7,0x33,0x0F,0xC3,0x4B,0x1B,0xCF,0x63,
- 0x2B,0xDB,0x7F,0x3B,0xE3,0x97,0x4F,0xE7,0xAB,0x5F,0xEF,0xBF,0x77,0xF7,0xD3,0x8B,
- 0xA7,0x7B,0x3B,0xB7,0x9B,0x37,0xC7,0xC3,0x37,0xE7,0xE3,0x57,0x00,0xFF,0x00,0xAB,
- 0xE7,0xFF,0xD7,0xFF,0xFF,0x67,0x00,0x00,0x8B,0x00,0x00,0xB3,0x00,0x00,0xD7,0x00,
- 0x00,0xFF,0x00,0x00,0xFF,0xF3,0x93,0xFF,0xF7,0xC7,0xFF,0xFF,0xFF,0x9F,0x5B,0x53,
-};
-*/
-byte *W_ConvertWAD3Texture(miptex_t *tex)
+qbyte *W_ConvertWAD3Texture(miptex_t *tex)
{
- byte *in, *data, *out, *pal;
-// int palsize;
+ qbyte *in, *data, *out, *pal;
int d, p;
- in = (byte *)((int) tex + tex->offsets[0]);
- data = out = qmalloc(tex->width * tex->height * 4);
+
+ in = (qbyte *)((int) tex + tex->offsets[0]);
+ data = out = Mem_Alloc(tempmempool, tex->width * tex->height * 4);
if (!data)
return NULL;
image_width = tex->width;
image_height = tex->height;
pal = in + (((image_width * image_height) * 85) >> 6);
-// palsize = pal[1] * 0x100 + pal[0];
-// if (palsize >= 256)
-// palsize = 256;
pal += 2;
for (d = 0;d < image_width * image_height;d++)
{
return data;
}
-byte *W_GetTexture(char *name)
+qbyte *W_GetTexture(char *name)
{
-// int i, c, datasize;
-// short colorcount;
-// byte pal[256][3], *indata, *outdata, *data;
char texname[17];
int i, j;
QFile *file;
miptex_t *tex;
- byte *data;
+ qbyte *data;
+
texname[16] = 0;
W_CleanupName (name, texname);
for (i = 0;i < TEXWAD_MAXIMAGES;i++)
if (Qseek(file, texwadlump[i].position, SEEK_SET))
{Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- tex = qmalloc(texwadlump[i].size);
+ tex = Mem_Alloc(tempmempool, texwadlump[i].size);
if (!tex)
return NULL;
if (Qread(file, tex, texwadlump[i].size) < texwadlump[i].size)
for (j = 0;j < MIPLEVELS;j++)
tex->offsets[j] = LittleLong(tex->offsets[j]);
data = W_ConvertWAD3Texture(tex);
- qfree(tex);
- return data;
- /*
- image_width = LittleLong(t.width);
- image_height = LittleLong(t.height);
- if (matchwidth && image_width != matchwidth)
- continue;
- if (matchheight && image_height != matchheight)
- continue;
- if (image_width & 15 || image_height & 15)
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- // allocate space for expanded image,
- // and load incoming image into upper area (overwritten as it expands)
- if (!(data = outdata = qmalloc(image_width*image_height*4)))
- {Con_Printf("W_GetTexture: out of memory");return NULL;}
- indata = outdata + image_width*image_height*3;
- datasize = image_width*image_height*85/64;
- // read the image data
- if (Qseek(file, texwadlump[i].position + sizeof(t), SEEK_SET))
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- if (Qread(file, indata, image_width*image_height) != image_width*image_height)
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- // read the number of colors used (always 256)
- if (Qseek(file, texwadlump[i].position + sizeof(t) + datasize, SEEK_SET))
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- if (Qread(file, &colorcount, 2) != 2)
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- if (texwadlump[i].size > (datasize + sizeof(t)))
- {
- colorcount = LittleShort(colorcount);
- // sanity checking
- if (colorcount < 0) colorcount = 0;
- if (colorcount > 256) colorcount = 256;
- // read the palette
- // Qseek(file, texwadlump[i].position + sizeof(t) + datasize + 2, SEEK_SET);
- if (Qread(file, &pal, 3 * colorcount) != 3 * colorcount)
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- }
- else
- memcpy(&pal, hlpalette, 768);
- // expand the image to 32bit RGBA
- for (i = 0;i < image_width*image_height;i++)
- {
- c = *indata++;
- if (name[0] == '{' && c == 255)
- outdata[0] = outdata[1] = outdata[2] = outdata[3] = 0;
- else
- {
- outdata[0] = pal[c][0];
- outdata[1] = pal[c][1];
- outdata[2] = pal[c][2];
- outdata[3] = 255;
- }
- outdata += 4;
- }
+ Mem_Free(tex);
return data;
- */
}
}
else
image_width = image_height = 0;
return NULL;
}
+