seta cl_spawn_event_sound 1 "sound effect whenever a player spawns"
//seta cl_spawn_point_model 0 "place a model at all spawn points" // still needs a model
seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // managed by effects-.cfg files
-seta cl_spawn_point_dist_min 800
-seta cl_spawn_point_dist_max 1200
+seta cl_spawn_point_dist_max 1200 "maximum distance from which spawnpoint particles will be visible"
freelook 1
sensitivity 6