${nav.nav('players')}
</%block>
+<%block name="js">
+ % if player is not None:
+ <script src="/static/js/jquery-1.7.1.min.js"></script>
+ <script src="/static/js/jquery.flot.min.js"></script>
+ <script type="text/javascript">
+ $(function () {
+
+ // plot the accuracy graph
+ function plot_acc_graph(data) {
+ var games = new Array();
+ var avgs = new Array();
+ var accs = new Array();
+
+ var i=0;
+ for(i=0; i < data.games; i++) {
+ avgs[i] = [i, data.avg];
+ accs[i] = [i, data.accs[i][1]];
+ game_link = '/game/' + data.accs[i][0];
+ j = data.games - i;
+ games[i] = [i, '<a href="' + game_link + '">' + j + '</a>'];
+ }
+
+ $.plot(
+ $("#acc-graph"),
+ [ { label: 'average', data: avgs, hoverable: true, clickable: false },
+ { label: 'accuracy', data: accs, lines: {show:true}, points: {show:false}, hoverable: true, clickable: true }, ],
+ { yaxis: {ticks: 10, min: 0, max: 100 },
+ xaxis: {ticks: games},
+ grid: { hoverable: true, clickable: true },
+ });
+ }
+
+ // plot the damage graph
+ function plot_dmg_graph(data) {
+ var games = new Array();
+ var avgs = new Array();
+ var dmgs = new Array();
+
+ var i=0;
+ for(i=0; i < data.games; i++) {
+ avgs[i] = [i, data.avg];
+ dmgs[i] = [i, data.dmgs[i][1]];
+ game_link = '/game/' + data.dmgs[i][0];
+ j = data.games - i;
+ games[i] = [i, '<a href="' + game_link + '">' + j + '</a>'];
+ }
+
+ $.plot(
+ $("#dmg-graph"),
+ [ { label: 'average', data: avgs, hoverable: true, clickable: false },
+ { label: 'efficiency', data: dmgs, lines: {show:true}, points: {show:false}, hoverable: true, clickable: true }, ],
+ { yaxis: {ticks: 10, min: 0 },
+ xaxis: {ticks: games},
+ grid: { hoverable: true, clickable: true },
+ });
+ }
+
+ function showTooltip(x, y, contents) {
+ $('<div id="tooltip">' + contents + '</div>').css( {
+ position: 'absolute',
+ display: 'none',
+ top: y - 35,
+ left: x + 10,
+ border: '1px solid #fdd',
+ padding: '2px',
+ 'background-color': '#333333',
+ opacity: 0.80
+ }).appendTo("body").fadeIn(200);
+ }
+
+ var previousPoint = null;
+ var previousLabel = null;
+ $('#acc-graph').bind("plothover", function (event, pos, item) {
+ if (item) {
+ if ((previousLabel != item.series.label) || (previousPoint != item.dataIndex)) {
+ previousLabel = item.series.label;
+ previousPoint = item.dataIndex;
+
+ $("#tooltip").remove();
+ var x = item.datapoint[0].toFixed(2),
+ y = item.datapoint[1].toFixed(2);
+
+ showTooltip(item.pageX, item.pageY, y + "%");
+ }
+ }
+ else {
+ $("#tooltip").remove();
+ previousPoint = null;
+ previousLabel = null;
+ }
+ });
+
+ $('#dmg-graph').bind("plothover", function (event, pos, item) {
+ if (item) {
+ if ((previousLabel != item.series.label) || (previousPoint != item.dataIndex)) {
+ previousPoint = item.dataIndex;
+ previousLabel = item.series.label;
+
+ $("#tooltip").remove();
+ var x = item.datapoint[0].toFixed(2),
+ y = item.datapoint[1].toFixed(2);
+
+ showTooltip(item.pageX, item.pageY, y);
+ }
+ }
+ else {
+ $("#tooltip").remove();
+ previousPoint = null;
+ previousLabel = null;
+ }
+ });
+
+ // bind click events to the weapon images
+ $(".acc-weap").click(function () {
+ var dataurl = $(this).find('a').attr('href');
+
+ $('.accuracy-nav').find('.weapon-active').removeClass('weapon-active');
+ $(this).addClass('weapon-active');
+
+ $.ajax({
+ url: dataurl,
+ method: 'GET',
+ dataType: 'json',
+ success: plot_acc_graph
+ });
+ });
+
+ $(".dmg-weap").click(function () {
+ var dataurl = $(this).find('a').attr('href');
+
+ $('.damage-nav').find('.weapon-active').removeClass('weapon-active');
+ $(this).addClass('weapon-active');
+
+ $.ajax({
+ url: dataurl,
+ method: 'GET',
+ dataType: 'json',
+ success: plot_dmg_graph
+ });
+ });
+
+ // populate the graphs with the default weapons
+ $.ajax({
+ url: '${request.route_url("player_accuracy", id=player.player_id)}',
+ method: 'GET',
+ dataType: 'json',
+ success: plot_acc_graph
+ });
+
+ $.ajax({
+ url: '${request.route_url("player_damage", id=player.player_id)}',
+ method: 'GET',
+ dataType: 'json',
+ success: plot_dmg_graph
+ });
+ })
+ </script>
+ % endif
+</%block>
+
<%block name="title">
Player Information
</%block>
% else:
<div class="row">
- <div class="span5">
+ <div class="span12">
<h2>${player.nick_html_colors()|n}</h2>
+ </div>
+</div>
+
+<div class="row">
+ <div class="span6">
<p>
- Member Since: ${player.create_dt.strftime('%m/%d/%Y at %I:%M %p')} <br />
- Last Seen: ${recent_games[0][1].fuzzy_date()} <br />
- Playing Time: ${game_stats['total_alivetime']} <br />
- Games Played: ${game_stats['total_games_played']} <br />
- Average Rank: ${game_stats['avg_rank']} <br />
+ Member Since: <small>${player.create_dt.strftime('%m/%d/%Y at %I:%M %p')} </small><br />
+
+ Last Seen: <small><span class="abstime" data-epoch="${recent_games[0][1].epoch()}" title="${recent_games[0][1].create_dt.strftime('%a, %d %b %Y %H:%M:%S UTC')}">${recent_games[0][1].fuzzy_date()}</span> </small><br />
+
+ Playing Time: <small>${total_stats['alivetime']} </small><br />
+
+ <% games_breakdown_str = ', '.join(["{0} {1}".format(ng, gt) for (gt, ng) in games_breakdown]) %>
+ Games Played: <small>${total_games} (${games_breakdown_str})</small><br />
+
+ % if fav_map is not None:
+ Favorite Map: <small><a href="${request.route_url('map_info', id=fav_map['id'])}" title="view map info">${fav_map['name']}</a></small><br />
+ % endif
+ </p>
+ </div>
+ <div class="span6">
+ <p>
+ % if total_games > 0 and total_stats['wins'] is not None:
+ Win Percentage: <small>${round(float(total_stats['wins'])/total_games * 100, 2)}% (${total_stats['wins']} wins, ${total_games - total_stats['wins']} losses) </small><br />
+ % endif
+
+ % if total_stats['kills'] > 0 and total_stats['deaths'] > 0:
+ Kill Ratio: <small>${round(float(total_stats['kills'])/total_stats['deaths'], 3)} (${total_stats['kills']} kills, ${total_stats['deaths']} deaths) </small><br />
+ % endif
+
+ % if elos_display is not None and len(elos_display) > 0:
+ Elo:
+ <small>${', '.join(elos_display)} </small>
+ <br />
+ %if '*' in ', '.join(elos_display):
+ <small><i>*preliminary Elo</i></small><br />
+ %endif
+ % endif
+
+ % if ranks_display != '':
+ Ranks: <small>${ranks_display}</small><br />
+ % endif
</p>
</div>
</div>
-% endif
-% if game_stats:
+% if 'nex' in recent_weapons or 'rifle' in recent_weapons or 'minstanex' in recent_weapons or 'uzi' in recent_weapons or 'shotgun' in recent_weapons:
<div class="row">
- <div class="span12">
- <h3>Overall Game Stats</h2>
- <table class="table table-bordered table-condensed">
- <thead>
- <tr>
- <th>Score</th>
- <th>Carrier Kills</th>
- <th>Kills</th>
- <th>Collects</th>
- <th>Deaths</th>
- <th>Destroys</th>
- <th>Suicides</th>
- <th>Destroys (with key)</th>
- <th>Captures</th>
- <th>Pushes</th>
- <th>Pickups</th>
- <th>Pushed</th>
- <th>Drops</th>
- <th>Returns</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td>${game_stats['total_score']}</td>
- <td>${game_stats['total_carrier_frags']}</td>
- <td>${game_stats['total_kills']}</td>
- <td>${game_stats['total_collects']}</td>
- <td>${game_stats['total_deaths']}</td>
- <td>${game_stats['total_destroys']}</td>
- <td>${game_stats['total_suicides']}</td>
- <td>${game_stats['total_destroys']}</td>
- <td>${game_stats['total_captures']}</td>
- <td>${game_stats['total_pushes']}</td>
- <td>${game_stats['total_pickups']}</td>
- <td>${game_stats['total_pushed']}</td>
- <td>${game_stats['total_drops']}</td>
- <td>${game_stats['total_returns']}</td>
- </tr>
- </tbody>
- </table>
- % endif
+ <div class="span10">
+ <h3>Accuracy</h3>
+ <div id="acc-graph" class="flot" style="width:900px; height:200px;">
+ </div>
+
+ <div class="weapon-nav accuracy-nav">
+ <ul>
+ % if 'nex' in recent_weapons:
+ <li>
+ <div class="acc-weap weapon-active">
+ <img src="${request.static_url("xonstat:static/images/nex.png")}" />
+ <p><small>Nex</small></p>
+ <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'nex'})}" title="Show nex accuracy"></a>
+ </div>
+ </li>
+ % endif
+
+ % if 'rifle' in recent_weapons:
+ <li>
+ <div class="acc-weap">
+ <img src="${request.static_url("xonstat:static/images/rifle.png")}" />
+ <p><small>Rifle</small></p>
+ <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'rifle'})}" title="Show rifle accuracy"></a>
+ </div>
+ </li>
+ % endif
+
+ % if 'minstanex' in recent_weapons:
+ <li>
+ <div class="acc-weap">
+ <img src="${request.static_url("xonstat:static/images/minstanex.png")}" />
+ <p><small>Minstanex</small></p>
+ <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'minstanex'})}" title="Show minstanex accuracy"></a>
+ </div>
+ </li>
+ % endif
+
+ % if 'uzi' in recent_weapons:
+ <li>
+ <div class="acc-weap">
+ <img src="${request.static_url("xonstat:static/images/uzi.png")}" />
+ <p><small>Uzi</small></p>
+ <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'uzi'})}" title="Show uzi accuracy"></a>
+ </div>
+ </li>
+ % endif
+
+ % if 'shotgun' in recent_weapons:
+ <li>
+ <div class="acc-weap">
+ <img src="${request.static_url("xonstat:static/images/shotgun.png")}" />
+ <p><small>Shotgun</small></p>
+ <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'shotgun'})}" title="Show shotgun accuracy"></a>
+ </div>
+ </li>
+ % endif
+ </ul>
+ </div>
+
</div>
</div>
+% endif
-% if weapon_stats:
+% if 'rocketlauncher' in recent_weapons or 'grenadelauncher' in recent_weapons or 'electro' in recent_weapons or 'crylink' in recent_weapons or 'laser' in recent_weapons:
<div class="row">
- <div class="span12">
- <h3>Overall Accuracy</h3>
- ${accuracy(weapon_stats)}
+ <div class="span10">
+ <h3>Damage Efficiency</h3>
+ <div id="dmg-graph" class="flot" style="width:900px; height:200px;">
+ </div>
+
+ <div class="weapon-nav damage-nav">
+ <ul>
+ % if 'rocketlauncher' in recent_weapons:
+ <li>
+ <div class="dmg-weap weapon-active">
+ <img src="${request.static_url("xonstat:static/images/rocketlauncher.png")}" />
+ <p><small>Rocket</small></p>
+ <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'rocketlauncher'})}" title="Show rocket launcher efficiency"></a>
+ </div>
+ </li>
+ % endif
+
+ % if 'grenadelauncher' in recent_weapons:
+ <li>
+ <div class="dmg-weap">
+ <img src="${request.static_url("xonstat:static/images/grenadelauncher.png")}" />
+ <p><small>Mortar</small></p>
+ <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'grenadelauncher'})}" title="Show mortar damage efficiency"></a>
+ </div>
+ </li>
+ % endif
+
+ % if 'electro' in recent_weapons:
+ <li>
+ <div class="dmg-weap">
+ <img src="${request.static_url("xonstat:static/images/electro.png")}" />
+ <p><small>Electro</small></p>
+ <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'electro'})}" title="Show electro damage efficiency"></a>
+ </div>
+ </li>
+ % endif
+
+ % if 'crylink' in recent_weapons:
+ <li>
+ <div class="dmg-weap">
+ <img src="${request.static_url("xonstat:static/images/crylink.png")}" />
+ <p><small>Crylink</small></p>
+ <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'crylink'})}" title="Show crylink damage efficiency"></a>
+ </div>
+ </li>
+ % endif
+
+ % if 'hagar' in recent_weapons:
+ <li>
+ <div class="dmg-weap">
+ <img src="${request.static_url("xonstat:static/images/hagar.png")}" />
+ <p><small>Hagar</small></p>
+ <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'hagar'})}" title="Show hagar damage efficiency"></a>
+ </div>
+ </li>
+ % endif
+
+ % if 'laser' in recent_weapons:
+ <li>
+ <div class="dmg-weap">
+ <img src="${request.static_url("xonstat:static/images/laser.png")}" />
+ <p><small>Laser</small></p>
+ <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'laser'})}" title="Show laser damage efficiency"></a>
+ </div>
+ </li>
+ % endif
+
+ </ul>
+ </div>
+
</div>
</div>
% endif
##### RECENT GAMES (v2) ####
% if recent_games:
<div class="row">
- <div class="span6">
+ <div class="span12">
<h3>Recent Games</h3>
<table class="table table-bordered table-condensed">
<thead>
<tr>
- <th>Game Type</th>
+ <th></th>
+ <th>Type</th>
+ <th>Server</th>
<th>Map</th>
<th>Result</th>
<th>Played</th>
- <th>Permalink</th>
</tr>
</thead>
<tbody>
% for (gamestat, game, server, map) in recent_games:
<tr>
- <td><img title="${game.game_type_cd}" src="/static/images/icons/24x24/${game.game_type_cd}.png" alt="${game.game_type_cd}" /></td>
+ <td><a class="btn btn-primary btn-small" href="${request.route_url('game_info', id=game.game_id)}" title="View detailed information about this game">view</a></td>
+ <td style="width:20px;"><img title="${game.game_type_cd}" src="/static/images/icons/24x24/${game.game_type_cd}.png" alt="${game.game_type_cd}" /></td>
+ <td>${server.name}</td>
<td>${map.name}</td>
<td>
- % if gamestat.team != None and gamestat.team == game.winner:
- Won (#${gamestat.rank})
- % elif gamestat.team != None and gamestat.team != game.winner:
- Lost (#${gamestat.rank})
- % else:
- #${gamestat.rank}
- % endif
+ % if gamestat.team != None:
+ % if gamestat.team == game.winner:
+ Win
+ % else:
+ Loss
+ % endif
+ % else:
+ % if gamestat.rank == 1:
+ Win
+ % else:
+ Loss (#${gamestat.rank})
+ % endif
+ % endif
</td>
- <td>${game.fuzzy_date()}</td>
- <td><a class="recent_game_box" href="${request.route_url("game_info", id=game.game_id)}" name="Game info page for game #${game.game_id}">View</a></td>
+ <td><span class="abstime" data-epoch="${game.epoch()}" title="${game.create_dt.strftime('%a, %d %b %Y %H:%M:%S UTC')}">${game.fuzzy_date()}</span></td>
</tr>
% endfor
</tbody>
</table>
- % if game_stats['total_games_played'] > 10:
- <a href="${request.route_url("player_game_index", player_id=player.player_id, page=1)}" title="Game index for ${player.nick}">More games</a> played by ${player.nick_html_colors()|n}...
+ % if total_games > 10:
+ <a href="${request.route_url("player_game_index", player_id=player.player_id, page=1)}" title="Game index for ${player.nick}">More games played by ${player.nick_html_colors()|n}...</a>
% endif
</div>
</div>
% endif
+% endif