import pyramid.httpexceptions
from sqlalchemy import Sequence
-from sqlalchemy.orm.exc import MultipleResultsFound, NoResultFound
+from sqlalchemy.orm.exc import NoResultFound
from xonstat.elo import EloProcessor
from xonstat.models import DBSession, Server, Map, Game, PlayerGameStat, PlayerWeaponStat
from xonstat.models import PlayerRank, PlayerCaptime
# does any human have a fastest cap?
self.human_fastest = False
+ self.parse()
+
def next_item(self):
"""Returns the next key:value pair off the queue."""
try:
"""Construct a player events listing from the submission."""
# all of the keys related to player records
- player_keys = ['i', 'n', 't', 'e']
+ player_keys = ['i', 'n', 't', 'r', 'e']
player = {key: pid}
"""
Entry handler for POST stats submissions.
"""
- try:
- # placeholder for the actual session
- session = None
+ # placeholder for the actual session
+ session = None
+ try:
log.debug("\n----- BEGIN REQUEST BODY -----\n" + request.body +
- "----- END REQUEST BODY -----\n\n")
+ "----- END REQUEST BODY -----\n\n")
(idfp, status) = verify_request(request)
- submission = Submission(request.body, request.headers)
+ try:
+ submission = Submission(request.body, request.headers)
+ except:
+ msg = "Invalid submission"
+ log.debug(msg)
+ raise pyramid.httpexceptions.HTTPUnprocessableEntity(
+ body=msg,
+ content_type="text/plain"
+ )
do_precondition_checks(request.registry.settings, submission)
- #----------------------------------------------------------------------
+ #######################################################################
# Actual setup (inserts/updates) below here
- #----------------------------------------------------------------------
+ #######################################################################
session = DBSession()
# All game types create Game, Server, Map, and Player records
players_by_hashkey = get_or_create_players(session, events_by_hashkey)
pgstats = []
+ elo_pgstats = []
player_ids = []
hashkeys_by_player_id = {}
for hashkey, player in players_by_hashkey.items():
pgstat = create_game_stat(session, game, gmap, player, events)
pgstats.append(pgstat)
+ # player ranking opt-out
+ if 'r' in events and events['r'] != '0':
+ elo_pgstats.append(pgstat)
+
if player.player_id > 1:
create_anticheats(session, pgstat, game, player, events)
create_team_stat(session, game, events)
if server.elo_ind and gametype_elo_eligible(submission.game_type_cd):
- ep = EloProcessor(session, game, pgstats)
+ ep = EloProcessor(session, game, elo_pgstats)
ep.save(session)
+ elos = ep.wip
+ else:
+ elos = {}
session.commit()
log.debug('Success! Stats recorded.')
"gmap": gmap,
"player_ids": player_ids,
"hashkeys": hashkeys_by_player_id,
- "elos": ep.wip,
+ "elos": elos,
"ranks": ranks,
}