X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;ds=inline;f=qcsrc%2Fserver%2Fg_damage.qc;h=52f756ea7386810a84aaf30fa670caf7bbc0cc35;hb=162a91bc68d7b8e58c92cb0af873871129e386a9;hp=cde87fec1791e028dc3b09e94f4fa4123d9912d4;hpb=83f3093274f9d4886f845964d4ae5763b6c7bb78;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index cde87fec1..52f756ea7 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -625,7 +625,17 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float force = force * g_weaponforcefactor; mirrorforce *= g_weaponforcefactor; } - + + // should this be changed at all? If so, in what way? + frag_attacker = attacker; + frag_target = targ; + frag_damage = damage; + frag_force = force; + frag_deathtype = deathtype; + MUTATOR_CALLHOOK(PlayerDamage_Calculate); + damage = frag_damage; + force = frag_force; + // apply strength multiplier if ((attacker.items & IT_STRENGTH) && !g_minstagib) { @@ -867,14 +877,7 @@ float RadiusDamage (entity inflictor, entity attacker, float coredamage, float e if(RadiusDamage_running) { - string save; - print("RadiusDamage called recursively!\n"); - print("Expect stuff to go HORRIBLY wrong.\n"); - print("Causing a stack trace...\n"); - save = cvar_string("prvm_backtraceforwarnings"); - cvar_set("prvm_backtraceforwarnings", "1"); - fclose(-1); // calls VM_Warning - cvar_set("prvm_backtraceforwarnings", save); + backtrace("RadiusDamage called recursively! Expect stuff to go HORRIBLY wrong."); return 0; }