X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=qcsrc%2Fcommon%2Fturrets%2Funit%2Fplasma_dual.qc;h=f7cf549415943f34d96820b2e7ae84b3dba3a560;hb=221325d0a55851348e3397354225f04cd472d42f;hp=110ae1dea7d26075ef64665e8ae69af027b7d13a;hpb=82dbcadfd0556053b74638f2e3ae2e57103ddf26;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/turrets/unit/plasma_dual.qc b/qcsrc/common/turrets/unit/plasma_dual.qc index 110ae1dea..f7cf54941 100644 --- a/qcsrc/common/turrets/unit/plasma_dual.qc +++ b/qcsrc/common/turrets/unit/plasma_dual.qc @@ -15,94 +15,94 @@ void spawnfunc_turret_plasma_dual() { if(!turret_initialize(TUR_PLASMA_DUAL)) re float t_plasma_dual(float req) { - switch(req) - { - case TR_ATTACK: - { - if(g_instagib) - { - float flying; - flying = IsFlying(self); // do this BEFORE to make the trace values from FireRailgunBullet last - - FireRailgunBullet (self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000, - 800, 0, 0, 0, 0, DEATH_TURRET_PLASMA); - - - pointparticles(particleeffectnum("nex_muzzleflash"), self.tur_shotorg, self.tur_shotdir_updated * 1000, 1); - - // teamcolor / hit beam effect - vector v; - string s; - v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos); - s = strcat("TE_TEI_G3", ((self.team) ? Static_Team_ColorName_Upper(self.team) : "")); - - WarpZone_TrailParticles(world, particleeffectnum(s), self.tur_shotorg, v); - - self.tur_head.frame += 1; - } - else - { - entity missile = turret_projectile("weapons/hagar_fire.wav", 1, 0, DEATH_TURRET_PLASMA, PROJECTILE_ELECTRO_BEAM, TRUE, TRUE); - missile.missile_flags = MIF_SPLASH; - pointparticles(particleeffectnum("laser_muzzleflash"), self.tur_shotorg, self.tur_shotdir_updated * 1000, 1); - self.tur_head.frame += 1; - } - - return true; - } - case TR_THINK: - { - if ((self.tur_head.frame != 0) && (self.tur_head.frame != 3)) - self.tur_head.frame = self.tur_head.frame + 1; - - if (self.tur_head.frame > 6) - self.tur_head.frame = 0; - - return true; - } - case TR_DEATH: - { - return true; - } - case TR_SETUP: - { - self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; - self.damage_flags |= TFL_DMG_HEADSHAKE; - self.firecheck_flags |= TFL_FIRECHECK_AFF; - self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH; - - turret_do_updates(self); - - return true; - } - case TR_PRECACHE: - { - precache_model ("models/turrets/base.md3"); - precache_model ("models/turrets/plasmad.md3"); - return true; - } - } - - return true; + switch(req) + { + case TR_ATTACK: + { + if(g_instagib) + { + float flying; + flying = IsFlying(self); // do this BEFORE to make the trace values from FireRailgunBullet last + + FireRailgunBullet (self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000, + 800, 0, 0, 0, 0, DEATH_TURRET_PLASMA); + + + Send_Effect("nex_muzzleflash", self.tur_shotorg, self.tur_shotdir_updated * 1000, 1); + + // teamcolor / hit beam effect + vector v; + string s; + v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos); + s = strcat("TE_TEI_G3", ((self.team) ? Static_Team_ColorName_Upper(self.team) : "")); + + WarpZone_TrailParticles(world, particleeffectnum(s), self.tur_shotorg, v); + + self.tur_head.frame += 1; + } + else + { + entity missile = turret_projectile("weapons/hagar_fire.wav", 1, 0, DEATH_TURRET_PLASMA, PROJECTILE_ELECTRO_BEAM, TRUE, TRUE); + missile.missile_flags = MIF_SPLASH; + Send_Effect("laser_muzzleflash", self.tur_shotorg, self.tur_shotdir_updated * 1000, 1); + self.tur_head.frame += 1; + } + + return true; + } + case TR_THINK: + { + if ((self.tur_head.frame != 0) && (self.tur_head.frame != 3)) + self.tur_head.frame = self.tur_head.frame + 1; + + if (self.tur_head.frame > 6) + self.tur_head.frame = 0; + + return true; + } + case TR_DEATH: + { + return true; + } + case TR_SETUP: + { + self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; + self.damage_flags |= TFL_DMG_HEADSHAKE; + self.firecheck_flags |= TFL_FIRECHECK_AFF; + self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH; + + turret_do_updates(self); + + return true; + } + case TR_PRECACHE: + { + precache_model ("models/turrets/base.md3"); + precache_model ("models/turrets/plasmad.md3"); + return true; + } + } + + return true; } #endif // SVQC #ifdef CSQC float t_plasma_dual(float req) { - switch(req) - { - case TR_SETUP: - { - return true; - } - case TR_PRECACHE: - { - return true; - } - } - - return true; + switch(req) + { + case TR_SETUP: + { + return true; + } + case TR_PRECACHE: + { + return true; + } + } + + return true; } #endif // CSQC