X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=qcsrc%2Fserver%2Fdefs.qh;h=ccb361ea6908d573a09c173dac06098d0341cefa;hb=905ec2fbd2b610eeb2591cdddbf71ce24b7bb3ab;hp=a149906288582fee6cbdee6ae8effca53405bac9;hpb=87bec07409c336c956a798556064c6819ad40a4d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index a14990628..ccb361ea6 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -47,8 +47,6 @@ float server_is_dedicated; .float pain_frame; //" .float crouch; // Crouching or not? -.float strength_finished = _STAT(STRENGTH_FINISHED); -.float invincible_finished = _STAT(INVINCIBLE_FINISHED); .float superweapons_finished = _STAT(SUPERWEAPONS_FINISHED); .float cnt; // used in too many places @@ -96,7 +94,7 @@ const float MAX_DAMAGEEXTRARADIUS = 16; .float dmgtime; .float killcount; -.float damage_dealt, typehitsound; +.float damage_dealt, typehitsound, killsound; .float watersound_finished; .float iscreature; @@ -129,7 +127,6 @@ const int W_TICSPERFRAME = 2; void weapon_defaultspawnfunc(entity this, Weapon e); -float gameover; float intermission_running; float intermission_exittime; float alreadychangedlevel; @@ -320,6 +317,7 @@ string matchid; .float hit_time = _STAT(HIT_TIME); .float typehit_time = _STAT(TYPEHIT_TIME); +.float kill_time = _STAT(KILL_TIME); .float damage_dealt_total = _STAT(DAMAGE_DEALT_TOTAL); @@ -378,7 +376,6 @@ const float ACTIVE_TOGGLE = 3; .float team_forced; // can be a team number to force a team, or 0 for default action, or -1 for forced spectator .float player_blocked; -.float weapon_blocked; // weapon use disabled .float revive_progress = _STAT(REVIVE_PROGRESS); .float revival_time; // time at which player was last revived