X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=Todo%20%26%20known%20bugs.txt;h=82506aef06b3f58177c6e207de94383c5608f73c;hb=5d22c74b270b02537ccff37e4854dd69a106fb8c;hp=57b55d21d97b37d6270fac55a8101069f9dccd7e;hpb=6662960eb66cd0f80854e078342b4993ef687bb7;p=voretournament%2Fvoretournament.git diff --git a/Todo & known bugs.txt b/Todo & known bugs.txt index 57b55d21..82506aef 100644 --- a/Todo & known bugs.txt +++ b/Todo & known bugs.txt @@ -2,18 +2,12 @@ Todo: - Create documentation -- Put a HUD indicator of sorts as to when you have a weapon or not. Possibly the old HUD icon back - -- Add a forced digestion after a given amount of time. Otherwise, a player can take everyone in their stomach and keep them there, blocking the game - - Bots must learn to use the Grabber gun. The weapon code of havocbot is still there, but doesn't know how to shoot the Grabber -- Remove team marker from eaten players. +- ONS bot AI: Teach bots to use grabber alt fire to damage control points and generators when near them. -- Possibly add a way to show who has eaten you, on the HUD. +- Find some use for the armor system, so armor can still be used. Best idea would be a rechargable armor, since we won't be using armor pickups by default. -Known bugs: +- Update player models to the iqm format (except stomach model). See the Xonotic project for example on how that's done. -- Prey bots don't kick in the stomach in Arena and Clan Arena gametypes - -- If you go spectating with someone in your belly, they are released at the spawnpoint you are teleported to once you become an observer \ No newline at end of file +Known bugs: