X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=balanceLeeStricklin.cfg;h=97fd210cc8f94bad17a41c777bab56fcc0f4a033;hb=16e148e5ac10ff9485d3d745b23ed4202ab709b5;hp=807a8af180860a216b2953e32aa931c3d0a39ede;hpb=d3d9a5dd70c404fae3eabea14d5d271c04403ea5;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceLeeStricklin.cfg b/balanceLeeStricklin.cfg index 807a8af18..97fd210cc 100644 --- a/balanceLeeStricklin.cfg +++ b/balanceLeeStricklin.cfg @@ -274,6 +274,17 @@ set g_balance_shotgun_secondary_refire 1.1 set g_balance_shotgun_secondary_animtime 1 // }}} // {{{ uzi +set g_balance_uzi_mode 0 // Activates varible spread for sustained & burst mode secondary +set g_balance_uzi_spread_min 0.02 +set g_balance_uzi_spread_max 0.6 +set g_balance_uzi_spread_add 0.012 +set g_balance_uzi_burst 0 // # of bullets in a burst (if set to 2 or more) +set g_balance_uzi_burst_refire 0.05 // refire between burst bullets +set g_balance_uzi_burst_refire2 0.75 // refire after burst +set g_balance_uzi_burst_spread 0.04 +set g_balance_uzi_burst_damage 18 +set g_balance_uzi_burst_force 50 +set g_balance_uzi_burst_ammo 3 set g_balance_uzi_first 1 set g_balance_uzi_first_damage 26 set g_balance_uzi_first_force -30 @@ -384,6 +395,8 @@ set g_balance_electro_secondary_ammo 2 set g_balance_electro_secondary_health 10 set g_balance_electro_secondary_damageforcescale 4 set g_balance_electro_secondary_count 3 +set g_balance_electro_secondary_bouncefactor 0.5 +set g_balance_electro_secondary_bouncestop 0.075 set g_balance_electro_combo_damage 70 set g_balance_electro_combo_edgedamage 0 set g_balance_electro_combo_force 200 @@ -405,6 +418,13 @@ set g_balance_crylink_primary_animtime 0.30008 set g_balance_crylink_primary_ammo 3 set g_balance_crylink_primary_bouncedamagefactor 0.2 set g_balance_crylink_primary_joinspeed 0 +set g_balance_crylink_primary_jointime 0 +set g_balance_crylink_primary_joinexplode 0 +set g_balance_crylink_primary_joinexplode_damage 0 +set g_balance_crylink_primary_joinexplode_edgedamage 0 +set g_balance_crylink_primary_joinexplode_radius 0 +set g_balance_crylink_primary_joinexplode_force 0 +set g_balance_crylink_primary_linkexplode 1 set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000 set g_balance_crylink_primary_middle_fadetime 5 @@ -425,6 +445,13 @@ set g_balance_crylink_secondary_animtime 0.3 set g_balance_crylink_secondary_ammo 3 set g_balance_crylink_secondary_bouncedamagefactor 0.5 set g_balance_crylink_secondary_joinspeed 0 +set g_balance_crylink_secondary_jointime 0 +set g_balance_crylink_secondary_joinexplode 0 +set g_balance_crylink_secondary_joinexplode_damage 0 +set g_balance_crylink_secondary_joinexplode_edgedamage 0 +set g_balance_crylink_secondary_joinexplode_radius 0 +set g_balance_crylink_secondary_joinexplode_force 0 +set g_balance_crylink_secondary_linkexplode 1 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000 set g_balance_crylink_secondary_middle_fadetime 5 @@ -445,6 +472,10 @@ set g_balance_nex_primary_damagefalloff_forcehalflife 9999999 set g_balance_nex_secondary 0 set g_balance_nex_secondary_charge 0 set g_balance_nex_secondary_charge_rate 0.1 +set g_balance_nex_secondary_charge_pool 0 +set g_balance_nex_secondary_charge_pool_regen 0.15 +set g_balance_nex_secondary_charge_pool_pause_regen 1 +set g_balance_nex_secondary_charge_pool_pause_health_regen 1 set g_balance_nex_secondary_damage 80 set g_balance_nex_secondary_force -500 set g_balance_nex_secondary_refire 1.25 @@ -461,6 +492,7 @@ set g_balance_nex_charge_start 0 set g_balance_nex_charge_rate 0.1 set g_balance_nex_charge_limit 0.5 set g_balance_nex_charge_rot_rate 0 +set g_balance_nex_charge_rot_pause 0 // Dont rot down untill this long after release of charge button set g_balance_nex_charge_shot_multiplier 0.5 set g_balance_nex_charge_velocity_rate 0.2 set g_balance_nex_charge_minspeed 400