X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=balanceLeeStricklin.cfg;h=d1951cd39ac9aee812a8d3d0d53d802065296545;hb=4e7a9df98c335ef22684e81b0a2a6091ba60c462;hp=b73360f204f479af25598a4ecb83559a3abd4a94;hpb=4337dab09bbbe024bcc77db446ed76962fb17f0d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceLeeStricklin.cfg b/balanceLeeStricklin.cfg index b73360f20..d1951cd39 100644 --- a/balanceLeeStricklin.cfg +++ b/balanceLeeStricklin.cfg @@ -179,6 +179,11 @@ set g_balance_falldamage_minspeed 1400 set g_balance_falldamage_factor 0.15 set g_balance_falldamage_maxdamage 25 set g_balance_damagepush_speedfactor 0 +set g_balance_contents_damagerate 5 +set g_balance_contents_playerdamage_drowning 5 +set g_balance_contents_playerdamage_lava 10 +set g_balance_contents_playerdamage_slime 5 +set g_balance_contents_projectiledamage 15 // }}} // {{{ powerups @@ -209,6 +214,7 @@ set g_balance_grapplehook_length_min 50 set g_balance_grapplehook_stretch 50 set g_balance_grapplehook_airfriction 0.2 set g_balance_grapplehook_health 130 +set g_balance_grapplehook_damagedbycontents 0 // }}} // {{{ weapon properties @@ -258,11 +264,15 @@ set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 1 -set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim -set g_balance_shotgun_secondary_melee_range 85 -set g_balance_shotgun_secondary_melee_swing 50 -set g_balance_shotgun_secondary_melee_time 0.1 +set g_balance_shotgun_secondary_melee_delay 0.25 // 0.35 was too slow +set g_balance_shotgun_secondary_melee_range 120 +set g_balance_shotgun_secondary_melee_swing_side 120 +set g_balance_shotgun_secondary_melee_swing_up 30 +set g_balance_shotgun_secondary_melee_time 0.15 +set g_balance_shotgun_secondary_melee_traces 10 set g_balance_shotgun_secondary_melee_no_doubleslap 1 +set g_balance_shotgun_secondary_melee_nonplayerdamage 0 +set g_balance_shotgun_secondary_melee_multihit 1 set g_balance_shotgun_secondary_damage 84 set g_balance_shotgun_secondary_force 147 set g_balance_shotgun_secondary_refire 1.1 @@ -406,6 +416,7 @@ set g_balance_electro_secondary_animtime 0.3 set g_balance_electro_secondary_ammo 2 set g_balance_electro_secondary_health 10 set g_balance_electro_secondary_damageforcescale 4 +set g_balance_electro_secondary_damagedbycontents 0 set g_balance_electro_secondary_count 3 set g_balance_electro_secondary_bouncefactor 0.5 set g_balance_electro_secondary_bouncestop 0.075 @@ -533,11 +544,14 @@ set g_balance_minstanex_reload_time 2 set g_balance_hagar_primary_damage 43 set g_balance_hagar_primary_edgedamage 15 set g_balance_hagar_primary_force 94 +set g_balance_hagar_primary_health 0 +set g_balance_hagar_primary_damageforcescale 0 set g_balance_hagar_primary_radius 70 set g_balance_hagar_primary_spread 0.010 set g_balance_hagar_primary_speed 3000 set g_balance_hagar_primary_lifetime 30 set g_balance_hagar_primary_refire 0.15 +set g_balance_hagar_primary_animtime 0.2 set g_balance_hagar_primary_ammo 2 set g_balance_hagar_secondary 1 set g_balance_hagar_secondary_load 0 @@ -548,15 +562,19 @@ set g_balance_hagar_secondary_load_max 4 set g_balance_hagar_secondary_load_hold 0 set g_balance_hagar_secondary_load_releasedeath 1 set g_balance_hagar_secondary_load_abort 1 +set g_balance_hagar_secondary_load_linkexplode 0 set g_balance_hagar_secondary_damage 43 set g_balance_hagar_secondary_edgedamage 15 set g_balance_hagar_secondary_force 100 +set g_balance_hagar_secondary_health 0 +set g_balance_hagar_secondary_damageforcescale 0 set g_balance_hagar_secondary_radius 70 set g_balance_hagar_secondary_spread 0.015 set g_balance_hagar_secondary_speed 1400 set g_balance_hagar_secondary_lifetime_min 5 set g_balance_hagar_secondary_lifetime_rand 0 set g_balance_hagar_secondary_refire 0.15 +set g_balance_hagar_secondary_animtime 0.2 set g_balance_hagar_secondary_ammo 2 set g_balance_hagar_reload_ammo 0 //default: 25 set g_balance_hagar_reload_time 2 @@ -615,6 +633,8 @@ set g_balance_hook_secondary_refire 3 // don't drop too many bombs... set g_balance_hook_secondary_animtime 0.3 // good shoot anim set g_balance_hook_secondary_power 3 // effect behaves like a square function set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds +set g_balance_hook_secondary_health 0 +set g_balance_hook_secondary_damageforcescale 0 // }}} // {{{ hlac set g_balance_hlac_primary_spread_min 0.01