X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=balanceSamual.cfg;h=75fa37b3763d6440d7823007c2b79d929a996ac1;hb=dcaa708cee1093798a651369d9fd46ad5074121e;hp=6723bacbb46d59ff349522ce9adf37d8b61a3c42;hpb=6ea23ab3d26fa5769b21c7886b7dc8ed55111059;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceSamual.cfg b/balanceSamual.cfg index 6723bacbb..75fa37b37 100644 --- a/balanceSamual.cfg +++ b/balanceSamual.cfg @@ -56,16 +56,16 @@ set g_balance_nix_ammoincr_fuel 2 set g_pickup_ammo_anyway 1 set g_pickup_weapons_anyway 1 set g_pickup_shells 15 -set g_pickup_shells_weapon 30 +set g_pickup_shells_weapon 15 set g_pickup_shells_max 90 set g_pickup_nails 80 -set g_pickup_nails_weapon 160 +set g_pickup_nails_weapon 80 set g_pickup_nails_max 320 set g_pickup_rockets 40 -set g_pickup_rockets_weapon 80 +set g_pickup_rockets_weapon 40 set g_pickup_rockets_max 160 set g_pickup_cells 50 -set g_pickup_cells_weapon 100 +set g_pickup_cells_weapon 50 set g_pickup_cells_max 200 set g_pickup_fuel 50 set g_pickup_fuel_weapon 50 @@ -175,9 +175,9 @@ set g_projectiles_spread_style 7 // 6: forward + circle with 1-r^2 falloff // 7: forward + circle with (1-r)(2-r) falloff set g_balance_falldamage_deadminspeed 150 -set g_balance_falldamage_minspeed 1400 -set g_balance_falldamage_factor 0.15 -set g_balance_falldamage_maxdamage 25 +set g_balance_falldamage_minspeed 1000 +set g_balance_falldamage_factor 0.20 +set g_balance_falldamage_maxdamage 15 // }}} // {{{ powerups @@ -213,8 +213,8 @@ set g_balance_grapplehook_health 130 // {{{ weapon properties // {{{ laser set g_balance_laser_primary_damage 25 -set g_balance_laser_primary_edgedamage 10 -set g_balance_laser_primary_force 200 +set g_balance_laser_primary_edgedamage 12.5 +set g_balance_laser_primary_force 175 set g_balance_laser_primary_radius 70 set g_balance_laser_primary_speed 6000 set g_balance_laser_primary_spread 0 @@ -222,13 +222,14 @@ set g_balance_laser_primary_refire 0.7 set g_balance_laser_primary_animtime 0.3 set g_balance_laser_primary_lifetime 30 set g_balance_laser_primary_shotangle 0 -set g_balance_laser_primary_delay 0.03 +set g_balance_laser_primary_delay 0 set g_balance_laser_primary_gauntlet 0 set g_balance_laser_primary_force_zscale 2 // 350 upforce set g_balance_laser_primary_force_velocitybias 0.3 +set g_balance_laser_primary_force_other_scale 1 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 25 -set g_balance_laser_secondary_edgedamage 10 +set g_balance_laser_secondary_edgedamage 12.5 set g_balance_laser_secondary_force 400 set g_balance_laser_secondary_radius 70 set g_balance_laser_secondary_speed 12000 @@ -241,6 +242,7 @@ set g_balance_laser_secondary_delay 0 set g_balance_laser_secondary_gauntlet 0 set g_balance_laser_secondary_force_zscale 1.25 set g_balance_laser_secondary_force_velocitybias 0 +set g_balance_laser_secondary_force_other_scale 1 // }}} // {{{ shotgun set g_balance_shotgun_primary_bullets 12 @@ -269,9 +271,10 @@ set g_balance_uzi_spread_max 0.1 set g_balance_uzi_spread_add 0.012 set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more) -set g_balance_uzi_burst_refire 0.075 // refire between burst bullets +set g_balance_uzi_burst_animtime 0.3 +set g_balance_uzi_burst_refire 0.06 // refire between burst bullets set g_balance_uzi_burst_refire2 0.75 // refire after burst -set g_balance_uzi_burst_spread 0.04 +set g_balance_uzi_burst_spread 0.03 set g_balance_uzi_burst_damage 25 set g_balance_uzi_burst_force 20 set g_balance_uzi_burst_ammo 3 @@ -295,7 +298,7 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu // {{{ mortar set g_balance_grenadelauncher_primary_type 0 set g_balance_grenadelauncher_primary_damage 50 -set g_balance_grenadelauncher_primary_edgedamage 38 +set g_balance_grenadelauncher_primary_edgedamage 25 set g_balance_grenadelauncher_primary_force 300 set g_balance_grenadelauncher_primary_radius 140 set g_balance_grenadelauncher_primary_speed 2000 @@ -313,7 +316,7 @@ set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 set g_balance_grenadelauncher_secondary_type 1 set g_balance_grenadelauncher_secondary_damage 60 -set g_balance_grenadelauncher_secondary_edgedamage 38 +set g_balance_grenadelauncher_secondary_edgedamage 30 set g_balance_grenadelauncher_secondary_force 300 set g_balance_grenadelauncher_secondary_radius 140 set g_balance_grenadelauncher_secondary_speed 1400 @@ -333,8 +336,8 @@ set g_balance_grenadelauncher_bouncefactor 0.5 set g_balance_grenadelauncher_bouncestop 0.075 // }}} // {{{ minelayer -set g_balance_minelayer_damage 35 -set g_balance_minelayer_edgedamage 30 +set g_balance_minelayer_damage 40 +set g_balance_minelayer_edgedamage 20 set g_balance_minelayer_force 250 set g_balance_minelayer_radius 175 set g_balance_minelayer_proximityradius 150 @@ -357,7 +360,7 @@ set g_balance_minelayer_remote_force 300 // {{{ electro set g_balance_electro_lightning 0 set g_balance_electro_primary_damage 55 -set g_balance_electro_primary_edgedamage 0 +set g_balance_electro_primary_edgedamage 27.5 set g_balance_electro_primary_force 200 set g_balance_electro_primary_force_up 0 set g_balance_electro_primary_radius 100 @@ -373,16 +376,16 @@ set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius set g_balance_electro_primary_falloff_maxdist 850 set g_balance_electro_primary_falloff_halflifedist 425 set g_balance_electro_secondary_damage 45 -set g_balance_electro_secondary_edgedamage 0 +set g_balance_electro_secondary_edgedamage 22.5 set g_balance_electro_secondary_force 200 set g_balance_electro_secondary_radius 150 set g_balance_electro_secondary_speed 900 set g_balance_electro_secondary_speed_up 200 set g_balance_electro_secondary_speed_z 0 set g_balance_electro_secondary_spread 0.05 -set g_balance_electro_secondary_lifetime 2.5 +set g_balance_electro_secondary_lifetime 3 set g_balance_electro_secondary_refire 0.2 -set g_balance_electro_secondary_refire2 1 +set g_balance_electro_secondary_refire2 1.25 set g_balance_electro_secondary_animtime 0.2 set g_balance_electro_secondary_ammo 2 set g_balance_electro_secondary_health 5 @@ -391,7 +394,7 @@ set g_balance_electro_secondary_count 3 set g_balance_electro_secondary_bouncefactor 0.5 set g_balance_electro_secondary_bouncestop 0.075 set g_balance_electro_combo_damage 40 -set g_balance_electro_combo_edgedamage 0 +set g_balance_electro_combo_edgedamage 20 set g_balance_electro_combo_force 200 set g_balance_electro_combo_radius 250 set g_balance_electro_combo_comboradius 0 @@ -399,7 +402,7 @@ set g_balance_electro_combo_speed 2000 // }}} // {{{ crylink set g_balance_crylink_primary_damage 10 -set g_balance_crylink_primary_edgedamage 0 +set g_balance_crylink_primary_edgedamage 5 set g_balance_crylink_primary_force -55 set g_balance_crylink_primary_radius 80 set g_balance_crylink_primary_speed 1800 @@ -413,11 +416,11 @@ set g_balance_crylink_primary_bouncedamagefactor 0.5 set g_balance_crylink_primary_joindelay 0 set g_balance_crylink_primary_joinspread 0.4 set g_balance_crylink_primary_jointime 0 -set g_balance_crylink_primary_joinexplode 0 -set g_balance_crylink_primary_joinexplode_damage 50 +set g_balance_crylink_primary_joinexplode 1 +set g_balance_crylink_primary_joinexplode_damage 0 set g_balance_crylink_primary_joinexplode_edgedamage 0 -set g_balance_crylink_primary_joinexplode_radius 200 -set g_balance_crylink_primary_joinexplode_force 300 +set g_balance_crylink_primary_joinexplode_radius 0 +set g_balance_crylink_primary_joinexplode_force 0 set g_balance_crylink_primary_linkexplode 1 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000 @@ -427,9 +430,9 @@ set g_balance_crylink_primary_other_fadetime 5 set g_balance_crylink_secondary 1 set g_balance_crylink_secondary_damage 5 -set g_balance_crylink_secondary_edgedamage 0 +set g_balance_crylink_secondary_edgedamage 2.5 set g_balance_crylink_secondary_force -40 -set g_balance_crylink_secondary_radius 20 +set g_balance_crylink_secondary_radius 30 set g_balance_crylink_secondary_speed 1700 set g_balance_crylink_secondary_spread 0.03 set g_balance_crylink_secondary_shots 3 @@ -500,7 +503,7 @@ set g_balance_minstanex_ammo 10 // }}} // {{{ hagar set g_balance_hagar_primary_damage 30 -set g_balance_hagar_primary_edgedamage 0 +set g_balance_hagar_primary_edgedamage 15 set g_balance_hagar_primary_force 50 set g_balance_hagar_primary_radius 70 set g_balance_hagar_primary_spread 0.08 @@ -509,8 +512,8 @@ set g_balance_hagar_primary_lifetime 0.12 set g_balance_hagar_primary_refire 0.15 set g_balance_hagar_primary_ammo 1 set g_balance_hagar_secondary 1 -set g_balance_hagar_secondary_damage 37 -set g_balance_hagar_secondary_edgedamage 15 +set g_balance_hagar_secondary_damage 35 +set g_balance_hagar_secondary_edgedamage 17.5 set g_balance_hagar_secondary_force 100 set g_balance_hagar_secondary_radius 65 set g_balance_hagar_secondary_spread 0.015 @@ -541,9 +544,9 @@ set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guid set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again set g_balance_rocketlauncher_remote_damage 70 -set g_balance_rocketlauncher_remote_edgedamage 30 +set g_balance_rocketlauncher_remote_edgedamage 35 set g_balance_rocketlauncher_remote_radius 100 -set g_balance_rocketlauncher_remote_force 500 +set g_balance_rocketlauncher_remote_force 400 // }}} // {{{ porto set g_balance_porto_primary_refire 1.5 @@ -579,7 +582,7 @@ set g_balance_hlac_primary_spread_max 0.25 set g_balance_hlac_primary_spread_add 0.0045 set g_balance_hlac_primary_spread_crouchmod 0.25 -set g_balance_hlac_primary_damage 23 +set g_balance_hlac_primary_damage 20 set g_balance_hlac_primary_edgedamage 10 set g_balance_hlac_primary_force 100 set g_balance_hlac_primary_radius 70 @@ -594,7 +597,7 @@ set g_balance_hlac_secondary 1 set g_balance_hlac_secondary_spread 0.15 set g_balance_hlac_secondary_spread_crouchmod 0.5 -set g_balance_hlac_secondary_damage 23 +set g_balance_hlac_secondary_damage 20 set g_balance_hlac_secondary_edgedamage 10 set g_balance_hlac_secondary_force 100 set g_balance_hlac_secondary_radius 70 @@ -625,6 +628,7 @@ set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu set g_balance_sniperrifle_primary_burstcost 0 set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot set g_balance_sniperrifle_secondary 1 +set g_balance_sniperrifle_secondary_reload 0 set g_balance_sniperrifle_secondary_tracer 0 set g_balance_sniperrifle_secondary_damage 25 set g_balance_sniperrifle_secondary_headshotaddeddamage 35