X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=balanceSamual.cfg;h=83a1db0a7cab6a242bc5760f354b19cb0710e4f2;hb=40d7fcd37b892825d9ff8bf727e45d6ce905f443;hp=e4712baa0f0b4eacfea876382e3b029f17dd0c79;hpb=8bf2cb1df0182f0368e1882a6f2908048c7fa1d4;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceSamual.cfg b/balanceSamual.cfg index e4712baa0..83a1db0a7 100644 --- a/balanceSamual.cfg +++ b/balanceSamual.cfg @@ -7,17 +7,17 @@ set g_start_weapon_minelayer -1 "0 = never provide the weapon, 1 = always provid set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" -set g_start_weapon_hagar -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_hagar 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" // UNTIL IT CAN BE REMOVED FROM CODE set g_start_weapon_rocketlauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" -set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_hlac 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" // UNTIL IT CAN BE REMOVED FROM CODE set g_start_weapon_sniperrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" -set g_balance_health_start 150 +set g_balance_health_start 100 set g_balance_armor_start 0 set g_start_ammo_shells 15 set g_start_ammo_nails 0 @@ -299,12 +299,12 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu set g_balance_grenadelauncher_primary_type 0 set g_balance_grenadelauncher_primary_damage 50 set g_balance_grenadelauncher_primary_edgedamage 25 -set g_balance_grenadelauncher_primary_force 300 -set g_balance_grenadelauncher_primary_radius 140 -set g_balance_grenadelauncher_primary_speed 2000 -set g_balance_grenadelauncher_primary_speed_up 220 +set g_balance_grenadelauncher_primary_force 250 +set g_balance_grenadelauncher_primary_radius 130 +set g_balance_grenadelauncher_primary_speed 1900 +set g_balance_grenadelauncher_primary_speed_up 225 set g_balance_grenadelauncher_primary_speed_z 0 -set g_balance_grenadelauncher_primary_spread 0 +set g_balance_grenadelauncher_primary_spread 0.02 set g_balance_grenadelauncher_primary_lifetime 30 set g_balance_grenadelauncher_primary_lifetime2 1 set g_balance_grenadelauncher_primary_refire 0.8 @@ -317,12 +317,12 @@ set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 set g_balance_grenadelauncher_secondary_type 1 set g_balance_grenadelauncher_secondary_damage 60 set g_balance_grenadelauncher_secondary_edgedamage 30 -set g_balance_grenadelauncher_secondary_force 300 -set g_balance_grenadelauncher_secondary_radius 140 +set g_balance_grenadelauncher_secondary_force 250 +set g_balance_grenadelauncher_secondary_radius 130 set g_balance_grenadelauncher_secondary_speed 1400 set g_balance_grenadelauncher_secondary_speed_up 150 set g_balance_grenadelauncher_secondary_speed_z 0 -set g_balance_grenadelauncher_secondary_spread 0 +set g_balance_grenadelauncher_secondary_spread 0.02 set g_balance_grenadelauncher_secondary_lifetime 1 set g_balance_grenadelauncher_secondary_lifetime2 0 set g_balance_grenadelauncher_secondary_refire 0.7 @@ -341,8 +341,9 @@ set g_balance_minelayer_edgedamage 20 set g_balance_minelayer_force 250 set g_balance_minelayer_radius 175 set g_balance_minelayer_proximityradius 150 -set g_balance_minelayer_speed 750 -set g_balance_minelayer_lifetime 60 +set g_balance_minelayer_speed 1000 +set g_balance_minelayer_lifetime 10 +set g_balance_minelayer_lifetime_countdown 0.5 set g_balance_minelayer_refire 1.5 set g_balance_minelayer_animtime 0.4 set g_balance_minelayer_ammo 5 @@ -430,17 +431,17 @@ set g_balance_crylink_primary_other_fadetime 5 set g_balance_crylink_secondary 1 set g_balance_crylink_secondary_damage 5 -set g_balance_crylink_secondary_edgedamage 2.5 +set g_balance_crylink_secondary_edgedamage 5 set g_balance_crylink_secondary_force -40 -set g_balance_crylink_secondary_radius 30 -set g_balance_crylink_secondary_speed 1700 -set g_balance_crylink_secondary_spread 0.03 +set g_balance_crylink_secondary_radius 50 +set g_balance_crylink_secondary_speed 2000 +set g_balance_crylink_secondary_spread 0.02 set g_balance_crylink_secondary_shots 3 -set g_balance_crylink_secondary_bounces 0 +set g_balance_crylink_secondary_bounces 1 set g_balance_crylink_secondary_refire 0.2 set g_balance_crylink_secondary_animtime 0.2 set g_balance_crylink_secondary_ammo 2 -set g_balance_crylink_secondary_bouncedamagefactor 0.5 +set g_balance_crylink_secondary_bouncedamagefactor 0.25 set g_balance_crylink_secondary_joindelay 0 set g_balance_crylink_secondary_joinspread 0 set g_balance_crylink_secondary_jointime 0 @@ -486,14 +487,14 @@ set g_balance_nex_secondary_damagefalloff_forcehalflife 0 set g_balance_nex_charge 1 set g_balance_nex_charge_mindmg 40 -set g_balance_nex_charge_start 0 -set g_balance_nex_charge_rate 0.2 +set g_balance_nex_charge_start 0.5 +set g_balance_nex_charge_rate 0.3 set g_balance_nex_charge_animlimit 0.5 set g_balance_nex_charge_limit 1 set g_balance_nex_charge_rot_rate 0 set g_balance_nex_charge_rot_pause 0 // Dont rot down untill this long after release of charge button set g_balance_nex_charge_shot_multiplier 0.25 -set g_balance_nex_charge_velocity_rate 0.1 +set g_balance_nex_charge_velocity_rate 0 set g_balance_nex_charge_minspeed 400 set g_balance_nex_charge_maxspeed 800 // }}} @@ -529,17 +530,17 @@ set g_balance_rocketlauncher_damage 80 set g_balance_rocketlauncher_edgedamage 40 set g_balance_rocketlauncher_force 400 set g_balance_rocketlauncher_radius 100 -set g_balance_rocketlauncher_speed 1600 -set g_balance_rocketlauncher_speedaccel 1600 +set g_balance_rocketlauncher_speed 1500 +set g_balance_rocketlauncher_speedaccel 1500 set g_balance_rocketlauncher_speedstart 800 set g_balance_rocketlauncher_lifetime 30 -set g_balance_rocketlauncher_refire 1.2 +set g_balance_rocketlauncher_refire 1.1 set g_balance_rocketlauncher_animtime 0.3 set g_balance_rocketlauncher_ammo 3 -set g_balance_rocketlauncher_health 40 +set g_balance_rocketlauncher_health 30 // 5 hitpoints above maximum laser value -- this way lasers can't blow it up, but grenadelauncher still can most the time. set g_balance_rocketlauncher_damageforcescale 4 set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time -set g_balance_rocketlauncher_guiderate 140 // max degrees per second +set g_balance_rocketlauncher_guiderate 130 // max degrees per second set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in @@ -617,18 +618,18 @@ set g_balance_sniperrifle_auto_reload_on_switch 0 set g_balance_sniperrifle_bursttime 0 set g_balance_sniperrifle_primary_tracer 1 set g_balance_sniperrifle_primary_damage 50 -set g_balance_sniperrifle_primary_headshotaddeddamage 70 +set g_balance_sniperrifle_primary_headshotaddeddamage 50 set g_balance_sniperrifle_primary_spread 0 set g_balance_sniperrifle_primary_force 100 set g_balance_sniperrifle_primary_speed 40000 set g_balance_sniperrifle_primary_lifetime 5 -set g_balance_sniperrifle_primary_refire 1 +set g_balance_sniperrifle_primary_refire 1.25 set g_balance_sniperrifle_primary_animtime 0.5 set g_balance_sniperrifle_primary_ammo 10 set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu set g_balance_sniperrifle_primary_burstcost 0 set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot -set g_balance_sniperrifle_secondary 1 +set g_balance_sniperrifle_secondary 0 // Nex and sniper rifle should never be on the same map, so this (zoom on secondary) is okay set g_balance_sniperrifle_secondary_reload 0 set g_balance_sniperrifle_secondary_tracer 0 set g_balance_sniperrifle_secondary_damage 25 @@ -694,15 +695,15 @@ set g_balance_fireball_secondary_speed_z 0 set g_balance_fireball_secondary_spread 0 // }}} // {{{ seeker -set g_balance_seeker_flac_ammo 1 +set g_balance_seeker_flac_ammo 0.5 set g_balance_seeker_flac_animtime 0.1 -set g_balance_seeker_flac_damage 20 -set g_balance_seeker_flac_edgedamage 10 +set g_balance_seeker_flac_damage 16 +set g_balance_seeker_flac_edgedamage 8 set g_balance_seeker_flac_force 50 -set g_balance_seeker_flac_lifetime 30 -set g_balance_seeker_flac_lifetime_rand 0 +set g_balance_seeker_flac_lifetime 0.05 +set g_balance_seeker_flac_lifetime_rand 0.01 set g_balance_seeker_flac_radius 70 -set g_balance_seeker_flac_refire 0.2 +set g_balance_seeker_flac_refire 0.15 set g_balance_seeker_flac_speed 3000 set g_balance_seeker_flac_speed_up 0 set g_balance_seeker_flac_speed_z 0