X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=balanceXonotic.cfg;h=315477a0c9fd890f51eefade4309e86a74e484db;hb=180cb09570fa9bc40e8747b7ef05dfbe710aff83;hp=189ac077f9e01f16bce012e047fdf1f31d010fb1;hpb=22c0030471a750065e6c93eca404fdd19ad5d22f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index 189ac077f..315477a0c 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -31,12 +31,12 @@ set g_warmup_start_ammo_nails 150 "starting values when being in warmup-stage" set g_warmup_start_ammo_rockets 50 "starting values when being in warmup-stage" set g_warmup_start_ammo_cells 50 "starting values when being in warmup-stage" set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage" -set g_lms_start_health 250 -set g_lms_start_armor 250 +set g_lms_start_health 200 +set g_lms_start_armor 100 set g_lms_start_ammo_shells 30 -set g_lms_start_ammo_nails 250 -set g_lms_start_ammo_rockets 100 -set g_lms_start_ammo_cells 200 +set g_lms_start_ammo_nails 200 +set g_lms_start_ammo_rockets 150 +set g_lms_start_ammo_cells 150 set g_lms_start_ammo_fuel 0 set g_balance_nix_roundtime 25 set g_balance_nix_incrtime 1.6 @@ -263,13 +263,24 @@ set g_balance_shotgun_secondary_refire 1.1 set g_balance_shotgun_secondary_animtime 1 // }}} // {{{ uzi +set g_balance_uzi_mode 0 // Activates varible spread for sustained & burst mode secondary +set g_balance_uzi_spread_min 0.02 +set g_balance_uzi_spread_max 0.6 +set g_balance_uzi_spread_add 0.012 +set g_balance_uzi_burst 0 // # of bullets in a burst (if set to 2 or more) +set g_balance_uzi_burst_refire 0.05 // refire between burst bullets +set g_balance_uzi_burst_refire2 0.75 // refire after burst +set g_balance_uzi_burst_spread 0.04 +set g_balance_uzi_burst_damage 18 +set g_balance_uzi_burst_force 50 +set g_balance_uzi_burst_ammo 3 set g_balance_uzi_first 1 -set g_balance_uzi_first_damage 18 +set g_balance_uzi_first_damage 20 set g_balance_uzi_first_force 35 set g_balance_uzi_first_spread 0.03 set g_balance_uzi_first_refire 0.2 set g_balance_uzi_first_ammo 2 -set g_balance_uzi_sustained_damage 10 +set g_balance_uzi_sustained_damage 12 set g_balance_uzi_sustained_force 7.5 set g_balance_uzi_sustained_spread 0.1 set g_balance_uzi_sustained_refire 0.1 @@ -283,7 +294,7 @@ set g_balance_grenadelauncher_primary_damage 50 set g_balance_grenadelauncher_primary_edgedamage 25 set g_balance_grenadelauncher_primary_force 300 set g_balance_grenadelauncher_primary_radius 100 -set g_balance_grenadelauncher_primary_speed 1200 +set g_balance_grenadelauncher_primary_speed 1500 set g_balance_grenadelauncher_primary_speed_up 225 set g_balance_grenadelauncher_primary_speed_z 0 set g_balance_grenadelauncher_primary_spread 0 @@ -341,7 +352,7 @@ set g_balance_minelayer_remote_force 300 // }}} // {{{ electro // TODO set g_balance_electro_lightning 1 -set g_balance_electro_primary_damage 90 +set g_balance_electro_primary_damage 100 set g_balance_electro_primary_edgedamage 0 set g_balance_electro_primary_force 425 set g_balance_electro_primary_force_up 125 @@ -352,11 +363,11 @@ set g_balance_electro_primary_spread 0 set g_balance_electro_primary_lifetime 0 set g_balance_electro_primary_refire 0.4 set g_balance_electro_primary_animtime 0.03333333 -set g_balance_electro_primary_ammo 7 +set g_balance_electro_primary_ammo 5 set g_balance_electro_primary_range 800 set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius set g_balance_electro_primary_falloff_maxdist 850 -set g_balance_electro_primary_falloff_halflifedist 425 +set g_balance_electro_primary_falloff_halflifedist 595 set g_balance_electro_secondary_damage 25 set g_balance_electro_secondary_edgedamage 0 set g_balance_electro_secondary_force 100 @@ -373,6 +384,8 @@ set g_balance_electro_secondary_ammo 2 set g_balance_electro_secondary_health 10 set g_balance_electro_secondary_damageforcescale 4 set g_balance_electro_secondary_count 3 +set g_balance_electro_secondary_bouncefactor 0.5 +set g_balance_electro_secondary_bouncestop 0.075 set g_balance_electro_combo_damage 40 set g_balance_electro_combo_edgedamage 0 set g_balance_electro_combo_force 80 @@ -393,7 +406,14 @@ set g_balance_crylink_primary_refire 0.8 set g_balance_crylink_primary_animtime 0.4 set g_balance_crylink_primary_ammo 2 set g_balance_crylink_primary_bouncedamagefactor 0.2 -set g_balance_crylink_primary_joinspeed 150 +set g_balance_crylink_primary_joinspread 0.2 +set g_balance_crylink_primary_jointime 0.1 +set g_balance_crylink_primary_joinexplode 0 +set g_balance_crylink_primary_joinexplode_damage 0 +set g_balance_crylink_primary_joinexplode_edgedamage 0 +set g_balance_crylink_primary_joinexplode_radius 0 +set g_balance_crylink_primary_joinexplode_force 0 +set g_balance_crylink_primary_linkexplode 1 set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000 set g_balance_crylink_primary_middle_fadetime 5 @@ -413,7 +433,14 @@ set g_balance_crylink_secondary_refire 0.15 set g_balance_crylink_secondary_animtime 0.15 set g_balance_crylink_secondary_ammo 1 set g_balance_crylink_secondary_bouncedamagefactor 0.5 -set g_balance_crylink_secondary_joinspeed 0 +set g_balance_crylink_secondary_joinspread 0 +set g_balance_crylink_secondary_jointime 0 +set g_balance_crylink_secondary_joinexplode 0 +set g_balance_crylink_secondary_joinexplode_damage 0 +set g_balance_crylink_secondary_joinexplode_edgedamage 0 +set g_balance_crylink_secondary_joinexplode_radius 0 +set g_balance_crylink_secondary_joinexplode_force 0 +set g_balance_crylink_secondary_linkexplode 1 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000 set g_balance_crylink_secondary_middle_fadetime 5 @@ -424,40 +451,45 @@ set g_balance_crylink_secondary_line_fadetime 2 set g_balance_nex_primary_damage 100 set g_balance_nex_primary_force 500 set g_balance_nex_primary_refire 1 -set g_balance_nex_primary_animtime 0.75 +set g_balance_nex_primary_animtime 0.4 set g_balance_nex_primary_ammo 5 -set g_balance_nex_primary_damagefalloff_mindist 1000 -set g_balance_nex_primary_damagefalloff_maxdist 3000 -set g_balance_nex_primary_damagefalloff_halflife 1000 -set g_balance_nex_primary_damagefalloff_forcehalflife 2000 +set g_balance_nex_primary_damagefalloff_mindist 0 +set g_balance_nex_primary_damagefalloff_maxdist 0 +set g_balance_nex_primary_damagefalloff_halflife 0 +set g_balance_nex_primary_damagefalloff_forcehalflife 0 set g_balance_nex_secondary 1 set g_balance_nex_secondary_charge 1 -set g_balance_nex_secondary_charge_rate 0.1 +set g_balance_nex_secondary_charge_rate 0.55 +set g_balance_nex_secondary_charge_pool 1 +set g_balance_nex_secondary_charge_pool_regen 0.15 +set g_balance_nex_secondary_charge_pool_pause_regen 1 +set g_balance_nex_secondary_charge_pool_pause_health_regen 1 set g_balance_nex_secondary_damage 0 set g_balance_nex_secondary_force 0 set g_balance_nex_secondary_refire 0 set g_balance_nex_secondary_animtime 0 -set g_balance_nex_secondary_ammo 2 +set g_balance_nex_secondary_ammo 0.25 // full charge pool is 1, so it depletes in 4 secs set g_balance_nex_secondary_damagefalloff_mindist 0 set g_balance_nex_secondary_damagefalloff_maxdist 0 set g_balance_nex_secondary_damagefalloff_halflife 0 set g_balance_nex_secondary_damagefalloff_forcehalflife 0 set g_balance_nex_charge 1 -set g_balance_nex_charge_mindmg 40 +set g_balance_nex_charge_mindmg 30 set g_balance_nex_charge_start 0.5 -set g_balance_nex_charge_rate 0.05 +set g_balance_nex_charge_rate 0.6 set g_balance_nex_charge_limit 0.5 -set g_balance_nex_charge_rot_rate 0.01 -set g_balance_nex_charge_shot_multiplier 0.675 -set g_balance_nex_charge_velocity_rate 0.15 -set g_balance_nex_charge_minspeed 400 +set g_balance_nex_charge_rot_rate 0.1 +set g_balance_nex_charge_rot_pause 1 // Dont rot down until this long after release of charge button +set g_balance_nex_charge_shot_multiplier 0 +set g_balance_nex_charge_velocity_rate 0 +set g_balance_nex_charge_minspeed 600 set g_balance_nex_charge_maxspeed 1000 // }}} // {{{ minstanex -set g_balance_minstanex_refire 1.25 -set g_balance_minstanex_animtime 1 +set g_balance_minstanex_refire 1 +set g_balance_minstanex_animtime 0.75 set g_balance_minstanex_ammo 10 // }}} // {{{ hagar @@ -487,9 +519,9 @@ set g_balance_rocketlauncher_damage 90 set g_balance_rocketlauncher_edgedamage 33 set g_balance_rocketlauncher_force 350 set g_balance_rocketlauncher_radius 125 -set g_balance_rocketlauncher_speed 1000 -set g_balance_rocketlauncher_speedaccel 0 -set g_balance_rocketlauncher_speedstart 1000 +set g_balance_rocketlauncher_speed 1600 +set g_balance_rocketlauncher_speedaccel 1600 +set g_balance_rocketlauncher_speedstart 800 set g_balance_rocketlauncher_lifetime 5 set g_balance_rocketlauncher_refire 1 set g_balance_rocketlauncher_animtime 0.4