X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=balanceXonotic.cfg;h=a421e98dc7940ce03c5d444d024623abaa17d5e0;hb=f5a4528333fce47088f426c7fe76e1b913202860;hp=5a8bfe9f2dbc8806199485fa876a8d57c63d98c4;hpb=0592df33aa94e7bbff47193396dbd5308861d801;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index 5a8bfe9f2..a421e98dc 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -56,14 +56,19 @@ set g_balance_nix_ammoincr_fuel 2 set g_pickup_ammo_anyway 1 set g_pickup_weapons_anyway 1 set g_pickup_shells 20 +set g_pickup_shells_weapon 10 set g_pickup_shells_max 45 set g_pickup_nails 120 +set g_pickup_nails_weapon 60 set g_pickup_nails_max 300 set g_pickup_rockets 25 +set g_pickup_rockets_weapon 15 set g_pickup_rockets_max 150 -set g_pickup_cells 25 +set g_pickup_cells 30 +set g_pickup_cells_weapon 20 set g_pickup_cells_max 200 set g_pickup_fuel 25 +set g_pickup_fuel_weapon 15 set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 100 set g_pickup_armorsmall 5 @@ -255,12 +260,12 @@ set g_balance_shotgun_secondary_animtime 1 // }}} // {{{ uzi set g_balance_uzi_first 1 -set g_balance_uzi_first_damage 16 +set g_balance_uzi_first_damage 18 set g_balance_uzi_first_force 35 set g_balance_uzi_first_spread 0.03 set g_balance_uzi_first_refire 0.2 set g_balance_uzi_first_ammo 2 -set g_balance_uzi_sustained_damage 9 +set g_balance_uzi_sustained_damage 10 set g_balance_uzi_sustained_force 7.5 set g_balance_uzi_sustained_spread 0.1 set g_balance_uzi_sustained_refire 0.1 @@ -270,7 +275,7 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu // }}} // {{{ mortar // TODO set g_balance_grenadelauncher_primary_type 0 -set g_balance_grenadelauncher_primary_damage 60 +set g_balance_grenadelauncher_primary_damage 50 set g_balance_grenadelauncher_primary_edgedamage 25 set g_balance_grenadelauncher_primary_force 300 set g_balance_grenadelauncher_primary_radius 100 @@ -290,7 +295,7 @@ set g_balance_grenadelauncher_primary_bouncestop 0.12 set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 set g_balance_grenadelauncher_secondary_type 1 -set g_balance_grenadelauncher_secondary_damage 80 +set g_balance_grenadelauncher_secondary_damage 70 set g_balance_grenadelauncher_secondary_edgedamage 32 set g_balance_grenadelauncher_secondary_force 300 set g_balance_grenadelauncher_secondary_radius 150 @@ -333,7 +338,7 @@ set g_balance_minelayer_remote_force 300 // }}} // {{{ electro // TODO set g_balance_electro_lightning 1 -set g_balance_electro_primary_damage 85 +set g_balance_electro_primary_damage 90 set g_balance_electro_primary_edgedamage 0 set g_balance_electro_primary_force 425 set g_balance_electro_primary_force_up 125 @@ -413,31 +418,38 @@ set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 80 set g_balance_crylink_secondary_line_fadetime 2 // }}} // {{{ nex -set g_balance_nex_primary_damage 125 +set g_balance_nex_primary_damage 100 set g_balance_nex_primary_force 500 set g_balance_nex_primary_refire 1 set g_balance_nex_primary_animtime 0.75 set g_balance_nex_primary_ammo 5 -set g_balance_nex_primary_damagefalloff_mindist 500 -set g_balance_nex_primary_damagefalloff_maxdist 4500 -set g_balance_nex_primary_damagefalloff_halflife 2000 +set g_balance_nex_primary_damagefalloff_mindist 1000 +set g_balance_nex_primary_damagefalloff_maxdist 3000 +set g_balance_nex_primary_damagefalloff_halflife 1000 set g_balance_nex_primary_damagefalloff_forcehalflife 2000 -set g_balance_nex_secondary 0 -set g_balance_nex_secondary_damage 125 -set g_balance_nex_secondary_force -700 -set g_balance_nex_secondary_refire 1 -set g_balance_nex_secondary_animtime 0.75 -set g_balance_nex_secondary_ammo 5 -set g_balance_nex_secondary_damagefalloff_mindist 500 -set g_balance_nex_secondary_damagefalloff_maxdist 4500 -set g_balance_nex_secondary_damagefalloff_halflife 4000 -set g_balance_nex_secondary_damagefalloff_forcehalflife 4000 +set g_balance_nex_secondary 1 +set g_balance_nex_secondary_charge 1 +set g_balance_nex_secondary_charge_rate 0.1 +set g_balance_nex_secondary_damage 0 +set g_balance_nex_secondary_force 0 +set g_balance_nex_secondary_refire 0 +set g_balance_nex_secondary_animtime 0 +set g_balance_nex_secondary_ammo 2 +set g_balance_nex_secondary_damagefalloff_mindist 0 +set g_balance_nex_secondary_damagefalloff_maxdist 0 +set g_balance_nex_secondary_damagefalloff_halflife 0 +set g_balance_nex_secondary_damagefalloff_forcehalflife 0 -set g_balance_nex_velocitydependent_halflife -500 -set g_balance_nex_velocitydependent_minspeed 400 -set g_balance_nex_velocitydependent_maxspeed 1000 -set g_balance_nex_velocitydependent_falloff_factor 0.001 +set g_balance_nex_charge 1 +set g_balance_nex_charge_mindmg 40 +set g_balance_nex_charge_start 0.2 +set g_balance_nex_charge_rate 0.05 +set g_balance_nex_charge_limit 0.5 +set g_balance_nex_charge_shot_multiplier 0.675 +set g_balance_nex_charge_velocity_rate 0.15 +set g_balance_nex_charge_minspeed 400 +set g_balance_nex_charge_maxspeed 1000 // }}} // {{{ minstanex set g_balance_minstanex_refire 1.25 @@ -480,7 +492,7 @@ set g_balance_rocketlauncher_animtime 0.4 set g_balance_rocketlauncher_ammo 3 set g_balance_rocketlauncher_health 0 set g_balance_rocketlauncher_damageforcescale 0 -set g_balance_rocketlauncher_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time +set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time set g_balance_rocketlauncher_guiderate 45 // max degrees per second set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) @@ -558,34 +570,35 @@ set g_balance_hlac_secondary_ammo 10 set g_balance_hlac_secondary_shots 6 // }}} // {{{ campingrifle -set g_balance_campingrifle_magazinecapacity 8 +set g_balance_campingrifle_magazinecapacity 8 // make it pretty much useless in close combat set g_balance_campingrifle_reloadtime 2 // matches reload anim set g_balance_campingrifle_auto_reload_after_changing_weapons 0 set g_balance_campingrifle_bursttime 0 -set g_balance_campingrifle_tracer 1 +set g_balance_campingrifle_primary_tracer 1 set g_balance_campingrifle_primary_damage 75 set g_balance_campingrifle_primary_headshotaddeddamage 75 set g_balance_campingrifle_primary_spread 0 set g_balance_campingrifle_primary_force 2 -set g_balance_campingrifle_primary_speed 35000 +set g_balance_campingrifle_primary_speed 40000 set g_balance_campingrifle_primary_lifetime 5 -set g_balance_campingrifle_primary_refire 1.5 // makes it pretty much useless in close combat +set g_balance_campingrifle_primary_refire 1.5 set g_balance_campingrifle_primary_animtime 1.4 set g_balance_campingrifle_primary_ammo 10 -set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu +set g_balance_campingrifle_primary_bulletconstant 110 // 62.2qu set g_balance_campingrifle_primary_burstcost 0 set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot -set g_balance_campingrifle_secondary 0 -set g_balance_campingrifle_secondary_damage 25 -set g_balance_campingrifle_secondary_headshotaddeddamage 25 // 50 damage only on head -set g_balance_campingrifle_secondary_spread 0.008 -set g_balance_campingrifle_secondary_force 1 +set g_balance_campingrifle_secondary 1 +set g_balance_campingrifle_secondary_tracer 0 +set g_balance_campingrifle_secondary_damage 50 +set g_balance_campingrifle_secondary_headshotaddeddamage 50 // 50 damage only on head +set g_balance_campingrifle_secondary_spread 0 +set g_balance_campingrifle_secondary_force 2 set g_balance_campingrifle_secondary_speed 20000 set g_balance_campingrifle_secondary_lifetime 5 -set g_balance_campingrifle_secondary_refire 0.15 -set g_balance_campingrifle_secondary_animtime 0.1 +set g_balance_campingrifle_secondary_refire 1.5 +set g_balance_campingrifle_secondary_animtime 1.4 set g_balance_campingrifle_secondary_ammo 10 -set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu +set g_balance_campingrifle_secondary_bulletconstant 110 // 15.5qu set g_balance_campingrifle_secondary_burstcost 0 set g_balance_campingrifle_secondary_bullethail 0 // empty magazine on shot // }}}