X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=balancetZork.cfg;h=57c4996871f3fc2fa46719ec04ac9e46cdf1aa75;hb=bf41af38d628dcb817fd9db48efd3c2200fca68d;hp=8a09f03e514a7a3299c23a7e71e26f928b7e6b61;hpb=776d57d3d746545313180c02b0c5e0e79af757bb;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balancetZork.cfg b/balancetZork.cfg index 8a09f03e5..57c499687 100644 --- a/balancetZork.cfg +++ b/balancetZork.cfg @@ -13,7 +13,7 @@ set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provid set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" -set g_start_weapon_sniperrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_rifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -333,7 +333,8 @@ set g_balance_grenadelauncher_secondary_speed_up 200 set g_balance_grenadelauncher_secondary_speed_z 0 set g_balance_grenadelauncher_secondary_spread 0 set g_balance_grenadelauncher_secondary_lifetime 2.5 -set g_balance_grenadelauncher_secondary_lifetime2 0 +set g_balance_grenadelauncher_secondary_lifetime_bounce 0 +set g_balance_grenadelauncher_secondary_lifetime_stick 0 set g_balance_grenadelauncher_secondary_refire 0.7 set g_balance_grenadelauncher_secondary_animtime 0.3 set g_balance_grenadelauncher_secondary_ammo 2 @@ -648,40 +649,40 @@ set g_balance_hlac_secondary_shots 6 set g_balance_hlac_reload_ammo 0 //default: 20 set g_balance_hlac_reload_time 2 // }}} -// {{{ sniperrifle -set g_balance_sniperrifle_bursttime 0 -set g_balance_sniperrifle_primary_tracer 1 -set g_balance_sniperrifle_primary_shots 1 -set g_balance_sniperrifle_primary_damage 40 -set g_balance_sniperrifle_primary_headshotaddeddamage 100 -set g_balance_sniperrifle_primary_spread 0 -set g_balance_sniperrifle_primary_force 2 -set g_balance_sniperrifle_primary_speed 40000 -set g_balance_sniperrifle_primary_lifetime 5 -set g_balance_sniperrifle_primary_refire 0.65 -set g_balance_sniperrifle_primary_animtime 0.6 -set g_balance_sniperrifle_primary_ammo 10 -set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu -set g_balance_sniperrifle_primary_burstcost 0 -set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot -set g_balance_sniperrifle_secondary 1 -set g_balance_sniperrifle_secondary_reload 0 -set g_balance_sniperrifle_secondary_tracer 0 -set g_balance_sniperrifle_secondary_shots 1 -set g_balance_sniperrifle_secondary_damage 50 -set g_balance_sniperrifle_secondary_headshotaddeddamage 50 // 50 damage only on head -set g_balance_sniperrifle_secondary_spread 0 -set g_balance_sniperrifle_secondary_force 2 -set g_balance_sniperrifle_secondary_speed 20000 -set g_balance_sniperrifle_secondary_lifetime 5 -set g_balance_sniperrifle_secondary_refire 1.5 -set g_balance_sniperrifle_secondary_animtime 0.6 -set g_balance_sniperrifle_secondary_ammo 10 -set g_balance_sniperrifle_secondary_bulletconstant 110 // 15.5qu -set g_balance_sniperrifle_secondary_burstcost 0 -set g_balance_sniperrifle_secondary_bullethail 0 // empty magazine on shot -set g_balance_sniperrifle_reload_ammo 80 //default: 80 -set g_balance_sniperrifle_reload_time 2 +// {{{ rifle +set g_balance_rifle_bursttime 0 +set g_balance_rifle_primary_tracer 1 +set g_balance_rifle_primary_shots 1 +set g_balance_rifle_primary_damage 40 +set g_balance_rifle_primary_headshotaddeddamage 100 +set g_balance_rifle_primary_spread 0 +set g_balance_rifle_primary_force 2 +set g_balance_rifle_primary_speed 40000 +set g_balance_rifle_primary_lifetime 5 +set g_balance_rifle_primary_refire 0.65 +set g_balance_rifle_primary_animtime 0.6 +set g_balance_rifle_primary_ammo 10 +set g_balance_rifle_primary_bulletconstant 110 // 62.2qu +set g_balance_rifle_primary_burstcost 0 +set g_balance_rifle_primary_bullethail 0 // empty magazine on shot +set g_balance_rifle_secondary 1 +set g_balance_rifle_secondary_reload 0 +set g_balance_rifle_secondary_tracer 0 +set g_balance_rifle_secondary_shots 1 +set g_balance_rifle_secondary_damage 50 +set g_balance_rifle_secondary_headshotaddeddamage 50 // 50 damage only on head +set g_balance_rifle_secondary_spread 0 +set g_balance_rifle_secondary_force 2 +set g_balance_rifle_secondary_speed 20000 +set g_balance_rifle_secondary_lifetime 5 +set g_balance_rifle_secondary_refire 1.5 +set g_balance_rifle_secondary_animtime 0.6 +set g_balance_rifle_secondary_ammo 10 +set g_balance_rifle_secondary_bulletconstant 110 // 15.5qu +set g_balance_rifle_secondary_burstcost 0 +set g_balance_rifle_secondary_bullethail 0 // empty magazine on shot +set g_balance_rifle_reload_ammo 80 //default: 80 +set g_balance_rifle_reload_time 2 // }}} // {{{ tuba set g_balance_tuba_refire 0.05