X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=cl_screen.c;h=9050ab0d7607b4d540438409690835e70e7a1916;hb=a8b88dda9e6e91a74a5cd0eabf8e6deb88de9acd;hp=52d395b925a4ab56f99b7079945c19949843344a;hpb=8588130643358b707944100e8fa2f62ce0fae008;p=xonotic%2Fdarkplaces.git diff --git a/cl_screen.c b/cl_screen.c index 52d395b9..9050ab0d 100644 --- a/cl_screen.c +++ b/cl_screen.c @@ -3,6 +3,7 @@ #include "cl_video.h" #include "image.h" #include "jpeg.h" +#include "image_png.h" #include "cl_collision.h" #include "libcurl.h" #include "csprogs.h" @@ -25,11 +26,15 @@ cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game i cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"}; cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"}; cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"}; +cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"}; +cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"}; +cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "a height loadingscreen progress bar"}; cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"}; cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"}; cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"}; cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"}; cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"}; +cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"}; cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"}; cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"}; // scr_screenshot_name is defined in fs.c @@ -159,14 +164,14 @@ void SCR_DrawCenterString (void) // scan the number of characters on the line, not counting color codes char *newline = strchr(start, '\n'); int l = newline ? (newline - start) : (int)strlen(start); - float width = DrawQ_TextWidth_Font_Size(start, l, 8, 8, false, FONT_CENTERPRINT); + float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT); x = (int) (vid_conwidth.integer - width)/2; if (l > 0) { if (remaining < l) l = remaining; - DrawQ_String_Font(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT); + DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT); remaining -= l; if (remaining <= 0) return; @@ -258,8 +263,8 @@ void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int gra x = graphx; y = graphy + graphheight; dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes); - DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize; - DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize; + DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize; + DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize; } /* @@ -468,10 +473,10 @@ static int SCR_DrawQWDownload(int offset) else dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate); len = (int)strlen(temp); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font_Size(temp, len, size, size, true, FONT_INFOBAR)) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2; y = vid_conheight.integer - size - offset; DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0); - DrawQ_String_Font(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); + DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); return 8; } /* @@ -486,10 +491,10 @@ static int SCR_DrawInfobarString(int offset) float size = 8; len = (int)strlen(scr_infobarstring); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font_Size(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2; y = vid_conheight.integer - size - offset; DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0); - DrawQ_String_Font(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR); + DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR); return 8; } @@ -519,9 +524,9 @@ static int SCR_DrawCurlDownload(int offset) if(addinfo) { len = (int)strlen(addinfo); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font_Size(addinfo, len, size, size, true, FONT_INFOBAR)) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2; DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0); - DrawQ_String_Font(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR); + DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR); } for(i = 0; i != nDownloads; ++i) @@ -533,9 +538,9 @@ static int SCR_DrawCurlDownload(int offset) else dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0); len = (int)strlen(temp); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font_Size(temp, len, size, size, true, FONT_INFOBAR)) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2; DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0); - DrawQ_String_Font(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); + DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); } Z_Free(downinfo); @@ -619,7 +624,7 @@ void SCR_SetUpToDrawConsole (void) if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected) { if (framecounter >= 2) - MR_ToggleMenu_f(); + MR_ToggleMenu(1); else framecounter++; } @@ -760,6 +765,7 @@ void R_TimeReport_EndFrame(void) "%7i lightmap updates (%7i pixels)\n" "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n" "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n" +"updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n" "%s" , loc ? "Location: " : "", loc ? loc->name : "" , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2] @@ -769,6 +775,7 @@ void R_TimeReport_EndFrame(void) , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels +, r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize , r_speeds_timestring); memset(&r_refdef.stats, 0, sizeof(r_refdef.stats)); @@ -801,7 +808,7 @@ void R_TimeReport_EndFrame(void) while (string[i] && string[i] != '\n') i++; if (i - j > 0) - DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true); + DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT); if (string[i] == '\n') i++; y += 8; @@ -849,6 +856,9 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&scr_conforcewhiledisconnected); Cvar_RegisterVariable (&scr_menuforcewhiledisconnected); Cvar_RegisterVariable (&scr_loadingscreen_background); + Cvar_RegisterVariable (&scr_loadingscreen_count); + Cvar_RegisterVariable (&scr_loadingscreen_barcolor); + Cvar_RegisterVariable (&scr_loadingscreen_barheight); Cvar_RegisterVariable (&scr_showram); Cvar_RegisterVariable (&scr_showturtle); Cvar_RegisterVariable (&scr_showpause); @@ -860,6 +870,7 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&vid_pixelheight); Cvar_RegisterVariable (&scr_screenshot_jpeg); Cvar_RegisterVariable (&scr_screenshot_jpeg_quality); + Cvar_RegisterVariable (&scr_screenshot_png); Cvar_RegisterVariable (&scr_screenshot_gammaboost); Cvar_RegisterVariable (&scr_screenshot_hwgamma); Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir); @@ -917,6 +928,7 @@ void SCR_ScreenShot_f (void) unsigned char *buffer2; unsigned char *buffer3; qboolean jpeg = (scr_screenshot_jpeg.integer != 0); + qboolean png = (scr_screenshot_png.integer != 0) && !jpeg; if (Cmd_Argc() == 2) { @@ -924,12 +936,23 @@ void SCR_ScreenShot_f (void) strlcpy(filename, Cmd_Argv(1), sizeof(filename)); ext = FS_FileExtension(filename); if (!strcasecmp(ext, "jpg")) + { jpeg = true; + png = false; + } else if (!strcasecmp(ext, "tga")) + { + jpeg = false; + png = false; + } + else if (!strcasecmp(ext, "png")) + { jpeg = false; + png = true; + } else { - Con_Printf("screenshot: supplied filename must end in .jpg or .tga\n"); + Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n"); return; } } @@ -954,7 +977,7 @@ void SCR_ScreenShot_f (void) // find a file name to save it to for (;shotnumber < 1000000;shotnumber++) - if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))) + if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber))) break; if (shotnumber >= 1000000) { @@ -962,17 +985,27 @@ void SCR_ScreenShot_f (void) return; } - dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga"); + dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga"); } buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18); - if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true)) + if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true)) Con_Printf("Wrote %s\n", filename); else + { Con_Printf("Unable to write %s\n", filename); + if(jpeg || png) + { + if(SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, false, true)) + { + strlcpy(filename + strlen(filename) - 3, "tga", 4); + Con_Printf("Wrote %s\n", filename); + } + } + } Mem_Free (buffer1); Mem_Free (buffer2); @@ -1328,8 +1361,8 @@ static void R_Envmap_f (void) r_refdef.view.useperspective = true; r_refdef.view.isoverlay = false; - r_refdef.view.frustum_x = tan(90 * M_PI / 360.0); - r_refdef.view.frustum_y = tan(90 * M_PI / 360.0); + r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0); + r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0); buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3); buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3); @@ -1344,7 +1377,7 @@ static void R_Envmap_f (void) R_Mesh_Start(); R_RenderView(); R_Mesh_Finish(); - SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false); + SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false); } Mem_Free (buffer1); @@ -1427,7 +1460,7 @@ void SHOWLMP_drawall(void) ============================================================================== */ -qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect) +qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect) { int indices[3] = {0,1,2}; qboolean ret; @@ -1468,6 +1501,8 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b if (jpeg) ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2); + else if (png) + ret = PNG_SaveImage_preflipped (filename, width, height, buffer2); else ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3); @@ -1524,8 +1559,6 @@ void SCR_DrawScreen (void) R_Mesh_Start(); - R_TimeReport_BeginFrame(); - R_UpdateVariables(); // Quake uses clockwise winding, so these are swapped @@ -1638,7 +1671,7 @@ void SCR_DrawScreen (void) buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18); - SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, true); + SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, false, true); Mem_Free(buffer1); Mem_Free(buffer2); Mem_Free(buffer3); @@ -1676,7 +1709,10 @@ void SCR_DrawScreen (void) R_TimeReport("2d"); if (cls.signon == SIGNONS) + { R_TimeReport_EndFrame(); + R_TimeReport_BeginFrame(); + } DrawQ_Finish(); @@ -1701,6 +1737,7 @@ static float loadingscreenheight = 0; rtexture_t *loadingscreentexture = NULL; static float loadingscreentexture_vertex3f[12]; static float loadingscreentexture_texcoord2f[8]; +static int loadingscreenpic_number = 0; static void SCR_ClearLoadingScreenTexture(void) { @@ -1730,7 +1767,7 @@ static void SCR_SetLoadingScreenTexture(void) loadingscreentexture_h = vid.height / (float) h; } - loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP, NULL); + loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_FORCENEAREST | TEXF_CLAMP, NULL); R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height); loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0; @@ -1801,9 +1838,8 @@ void SCR_ClearLoadingScreen (qboolean redraw) SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev); } -static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y) +static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size) { - float size = 8; float x; size_t len; float total; @@ -1812,15 +1848,15 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y) #if 0 if(s) { - total += SCR_DrawLoadingStack_r(s->prev, y); + total += SCR_DrawLoadingStack_r(s->prev, y, 8); y -= total; if(!s->prev || strcmp(s->msg, s->prev->msg)) { len = strlen(s->msg); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font_Size(s->msg, len, size, size, true, FONT_INFOBAR)) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2; y -= size; DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0); - DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); + DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); total += size; } } @@ -1828,10 +1864,10 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y) if(s) { len = strlen(s->msg); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font_Size(s->msg, len, size, size, true, FONT_INFOBAR)) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2; y -= size; DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0); - DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); + DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); total += size; } #endif @@ -1842,9 +1878,8 @@ static void SCR_DrawLoadingStack(void) { float verts[12]; float colors[16]; - int i; - loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer); + loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value); if(loadingscreenstack) { // height = 32; // sorry, using the actual one is ugly @@ -1852,22 +1887,27 @@ static void SCR_DrawLoadingStack(void) GL_DepthRange(0, 1); GL_PolygonOffset(0, 0); GL_DepthTest(false); - R_Mesh_VertexPointer(verts, 0, 0); - R_Mesh_ColorPointer(colors, 0, 0); R_Mesh_ResetTextureState(); - R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1); verts[2] = verts[5] = verts[8] = verts[11] = 0; verts[0] = verts[9] = 0; - verts[1] = verts[4] = vid_conheight.integer - 8; + verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value; verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min; verts[7] = verts[10] = vid_conheight.integer; - - for(i = 0; i < 16; ++i) - colors[i] = (i % 4 == 3) ? 1 : (i >= 8 && i % 4 == 2) ? 1 : 0; - // ^^^^^^^^^^ blue component - // ^^^^^^ bottom row - // ^^^^^^^^^^^^ alpha is always on - R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0); + +#if _MSC_VER >= 1400 +#define sscanf sscanf_s +#endif + // ^^^^^^^^^^ blue component + // ^^^^^^ bottom row + // ^^^^^^^^^^^^ alpha is always on + colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1; + colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1; + sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1; + sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1; + + R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL); + R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1); + R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); // make sure everything is cleared, including the progress indicator if(loadingscreenheight < 8) @@ -1900,7 +1940,7 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear) R_Mesh_Start(); R_EntityMatrix(&identitymatrix); // draw the loading plaque - loadingscreenpic = Draw_CachePic ("gfx/loading"); + loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading"); x = (vid_conwidth.integer - loadingscreenpic->width)/2; y = (vid_conheight.integer - loadingscreenpic->height)/2; loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0; @@ -1917,25 +1957,20 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear) static void SCR_DrawLoadingScreen (qboolean clear) { // we only need to draw the image if it isn't already there - GL_Color(1,1,1,1); GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); GL_DepthRange(0, 1); GL_PolygonOffset(0, 0); GL_DepthTest(false); - R_Mesh_ColorPointer(NULL, 0, 0); + R_Mesh_ResetTextureState(); + GL_Color(1,1,1,1); + R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f); if(loadingscreentexture) { - R_Mesh_VertexPointer(loadingscreentexture_vertex3f, 0, 0); - R_Mesh_ResetTextureState(); R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1); - R_Mesh_TexCoordPointer(0, 2, loadingscreentexture_texcoord2f, 0, 0); - R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0); + R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); } - R_Mesh_VertexPointer(loadingscreenpic_vertex3f, 0, 0); - R_Mesh_ResetTextureState(); R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1); - R_Mesh_TexCoordPointer(0, 2, loadingscreenpic_texcoord2f, 0, 0); - R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0); + R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); SCR_DrawLoadingStack(); } @@ -1963,6 +1998,9 @@ void SCR_UpdateLoadingScreen (qboolean clear) if(loadingscreentime == realtime) clear |= loadingscreencleared; + if(loadingscreentime != realtime) + loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1); + if(clear) SCR_ClearLoadingScreenTexture(); else if(loadingscreentime != realtime) @@ -1995,7 +2033,7 @@ void SCR_UpdateLoadingScreen (qboolean clear) old_key_consoleactive = key_consoleactive; key_dest = key_void; key_consoleactive = false; - Sys_SendKeyEvents(); + Key_EventQueue_Block(); Sys_SendKeyEvents(); key_dest = old_key_dest; key_consoleactive = old_key_consoleactive; }