X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=cl_screen.h;h=d914bfaa821e969c6b7bff2073c6e5fa7267c0fd;hb=e8834ebe3fbc3dd71f66125fec87dfecec9a0fb5;hp=7f705b6ff0db70fa3ee3f257df079a9ba1618de6;hpb=b44705fdf78d86303a002ef75471a966e27a483d;p=xonotic%2Fdarkplaces.git diff --git a/cl_screen.h b/cl_screen.h index 7f705b6f..d914bfaa 100644 --- a/cl_screen.h +++ b/cl_screen.h @@ -33,7 +33,7 @@ typedef struct drawqueuemesh_s } drawqueuemesh_t; -enum drawqueue_drawflag_e { +enum drawqueue_drawflag_e { DRAWFLAG_NORMAL, DRAWFLAG_ADDITIVE, DRAWFLAG_MODULATE, @@ -44,13 +44,13 @@ DRAWFLAG_NUMFLAGS // clear the draw queue void DrawQ_Clear(void); // draw an image -void DrawQ_Pic(float x, float y, char *picname, float width, float height, float red, float green, float blue, float alpha, int flags); +void DrawQ_Pic(float x, float y, const char *picname, float width, float height, float red, float green, float blue, float alpha, int flags); // draw a text string void DrawQ_String(float x, float y, const char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags); // draw a filled rectangle void DrawQ_Fill(float x, float y, float w, float h, float red, float green, float blue, float alpha, int flags); // draw a very fancy pic (per corner texcoord/color control), the order is tl, tr, bl, br -void DrawQ_SuperPic(float x, float y, char *picname, float width, float height, float s1, float t1, float r1, float g1, float b1, float a1, float s2, float t2, float r2, float g2, float b2, float a2, float s3, float t3, float r3, float g3, float b3, float a3, float s4, float t4, float r4, float g4, float b4, float a4, int flags); +void DrawQ_SuperPic(float x, float y, const char *picname, float width, float height, float s1, float t1, float r1, float g1, float b1, float a1, float s2, float t2, float r2, float g2, float b2, float a2, float s3, float t3, float r3, float g3, float b3, float a3, float s4, float t4, float r4, float g4, float b4, float a4, int flags); // draw a triangle mesh void DrawQ_Mesh(drawqueuemesh_t *mesh, int flags); // set the clipping area