X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=common.c;h=74d26067a8d79d74a3f1dca692b7ba59940da51b;hb=49961f0cb9582769e9a181ef319fd55e65ee5a34;hp=89d73de3d0cfc7823805cd620cb2de7c6a53ee0c;hpb=435b52972823fa8e8ceb9b67797ca3f886f6208a;p=xonotic%2Fdarkplaces.git diff --git a/common.c b/common.c index 89d73de3..74d26067 100644 --- a/common.c +++ b/common.c @@ -40,10 +40,12 @@ const char **com_argv; #define CMDLINE_LENGTH 1024 char com_cmdline[CMDLINE_LENGTH]; -int gamemode; +gamemode_t gamemode; const char *gamename; -const char *gamedirname; +const char *gamedirname1; +const char *gamedirname2; const char *gamescreenshotname; +const char *gameuserdirname; char com_modname[MAX_OSPATH] = ""; @@ -118,6 +120,66 @@ unsigned short BuffLittleShort (const qbyte *buffer) } +/* +============================================================================ + + CRC FUNCTIONS + +============================================================================ +*/ + +// this is a 16 bit, non-reflected CRC using the polynomial 0x1021 +// and the initial and final xor values shown below... in other words, the +// CCITT standard CRC used by XMODEM + +#define CRC_INIT_VALUE 0xffff +#define CRC_XOR_VALUE 0x0000 + +static unsigned short crctable[256] = +{ + 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7, + 0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef, + 0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6, + 0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de, + 0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485, + 0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d, + 0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4, + 0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc, + 0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823, + 0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b, + 0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12, + 0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a, + 0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41, + 0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49, + 0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70, + 0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78, + 0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f, + 0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067, + 0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e, + 0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256, + 0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d, + 0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405, + 0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c, + 0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634, + 0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab, + 0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3, + 0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a, + 0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92, + 0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9, + 0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1, + 0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8, + 0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0 +}; + +unsigned short CRC_Block(qbyte *data, int size) +{ + unsigned short crc = CRC_INIT_VALUE; + while (size--) + crc = (crc << 8) ^ crctable[(crc >> 8) ^ (*data++)]; + return crc ^ CRC_XOR_VALUE; +} + + /* ============================================================================== @@ -193,17 +255,17 @@ void MSG_WriteString (sizebuf_t *sb, const char *s) void MSG_WriteCoord13i (sizebuf_t *sb, float f) { if (f >= 0) - MSG_WriteShort (sb, (int)(f * 8.0f + 0.5f)); + MSG_WriteShort (sb, (int)(f * 8.0 + 0.5)); else - MSG_WriteShort (sb, (int)(f * 8.0f - 0.5f)); + MSG_WriteShort (sb, (int)(f * 8.0 - 0.5)); } void MSG_WriteCoord16i (sizebuf_t *sb, float f) { if (f >= 0) - MSG_WriteShort (sb, (int)(f + 0.5f)); + MSG_WriteShort (sb, (int)(f + 0.5)); else - MSG_WriteShort (sb, (int)(f - 0.5f)); + MSG_WriteShort (sb, (int)(f - 0.5)); } void MSG_WriteCoord32f (sizebuf_t *sb, float f) @@ -213,9 +275,9 @@ void MSG_WriteCoord32f (sizebuf_t *sb, float f) void MSG_WriteCoord (sizebuf_t *sb, float f, int protocol) { - if (protocol == PROTOCOL_QUAKE) + if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_NEHAHRAMOVIE) MSG_WriteCoord13i (sb, f); - else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5) + else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6) MSG_WriteCoord32f (sb, f); else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4) MSG_WriteCoord16i (sb, f); @@ -234,17 +296,17 @@ void MSG_WriteVector (sizebuf_t *sb, float *v, int protocol) void MSG_WriteAngle8i (sizebuf_t *sb, float f) { if (f >= 0) - MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) + 0.5f) & 255); + MSG_WriteByte (sb, (int)(f*(256.0/360.0) + 0.5) & 255); else - MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) - 0.5f) & 255); + MSG_WriteByte (sb, (int)(f*(256.0/360.0) - 0.5) & 255); } void MSG_WriteAngle16i (sizebuf_t *sb, float f) { if (f >= 0) - MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) + 0.5f) & 65535); + MSG_WriteShort (sb, (int)(f*(65536.0/360.0) + 0.5) & 65535); else - MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) - 0.5f) & 65535); + MSG_WriteShort (sb, (int)(f*(65536.0/360.0) - 0.5) & 65535); } void MSG_WriteAngle32f (sizebuf_t *sb, float f) @@ -252,6 +314,13 @@ void MSG_WriteAngle32f (sizebuf_t *sb, float f) MSG_WriteFloat (sb, f); } +void MSG_WriteAngle (sizebuf_t *sb, float f, int protocol) +{ + if (protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6) + MSG_WriteAngle16i (sb, f); + else + MSG_WriteAngle8i (sb, f); +} // // reading functions @@ -363,7 +432,7 @@ int MSG_ReadBytes (int numbytes, unsigned char *out) float MSG_ReadCoord13i (void) { - return MSG_ReadLittleShort() * (1.0f/8.0f); + return MSG_ReadLittleShort() * (1.0/8.0); } float MSG_ReadCoord16i (void) @@ -378,9 +447,9 @@ float MSG_ReadCoord32f (void) float MSG_ReadCoord (int protocol) { - if (protocol == PROTOCOL_QUAKE) + if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_NEHAHRAMOVIE) return MSG_ReadCoord13i(); - else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5) + else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6) return MSG_ReadCoord32f(); else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4) return MSG_ReadCoord16i(); @@ -398,12 +467,12 @@ void MSG_ReadVector (float *v, int protocol) // LordHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem float MSG_ReadAngle8i (void) { - return MSG_ReadByte () * (360.0f/256.0f); + return (signed char) MSG_ReadByte () * (360.0/256.0); } float MSG_ReadAngle16i (void) { - return MSG_ReadShort () * (360.0f/65536.0f); + return (signed short)MSG_ReadShort () * (360.0/65536.0); } float MSG_ReadAngle32f (void) @@ -411,27 +480,16 @@ float MSG_ReadAngle32f (void) return MSG_ReadFloat (); } - -//=========================================================================== - -void SZ_Alloc (sizebuf_t *buf, int startsize, const char *name) +float MSG_ReadAngle (int protocol) { - if (startsize < 256) - startsize = 256; - buf->mempool = Mem_AllocPool(name, 0, NULL); - buf->data = Mem_Alloc(buf->mempool, startsize); - buf->maxsize = startsize; - buf->cursize = 0; + if (protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6) + return MSG_ReadAngle16i (); + else + return MSG_ReadAngle8i (); } -void SZ_Free (sizebuf_t *buf) -{ - Mem_FreePool(&buf->mempool); - buf->data = NULL; - buf->maxsize = 0; - buf->cursize = 0; -} +//=========================================================================== void SZ_Clear (sizebuf_t *buf) { @@ -504,7 +562,7 @@ void Com_HexDumpToConsole(const qbyte *data, int size) *cur++ = ' '; *cur++ = ' '; } - if ((j & 3) == 0) + if ((j & 3) == 3) *cur++ = ' '; } // print text @@ -563,7 +621,11 @@ int COM_ParseToken(const char **datapointer, int returnnewline) // skip whitespace skipwhite: - for (;*data <= ' ' && (*data != '\n' || !returnnewline);data++) + // line endings: + // UNIX: \n + // Mac: \r + // Windows: \r\n + for (;*data <= ' ' && ((*data != '\n' && *data != '\r') || !returnnewline);data++) { if (*data == 0) { @@ -573,10 +635,14 @@ skipwhite: } } + // handle Windows line ending + if (data[0] == '\r' && data[1] == '\n') + data++; + if (data[0] == '/' && data[1] == '/') { // comment - while (*data && *data != '\n') + while (*data && *data != '\n' && *data != '\r') data++; goto skipwhite; } @@ -594,6 +660,8 @@ skipwhite: // quoted string for (data++;*data != '\"';data++) { + if (*data == '\\' && data[1] == '"' ) + data++; if (!*data || len >= (int)sizeof(com_token) - 1) { com_token[0] = 0; @@ -606,6 +674,33 @@ skipwhite: *datapointer = data+1; return true; } + else if (*data == '\'') + { + // quoted string + for (data++;*data != '\'';data++) + { + if (*data == '\\' && data[1] == '\'' ) + data++; + if (!*data || len >= (int)sizeof(com_token) - 1) + { + com_token[0] = 0; + *datapointer = NULL; + return false; + } + com_token[len++] = *data; + } + com_token[len] = 0; + *datapointer = data+1; + return true; + } + else if (*data == '\r') + { + // translate Mac line ending to UNIX + com_token[len++] = '\n'; + com_token[len] = 0; + *datapointer = data; + return true; + } else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == '\'' || *data == ':' || *data == ',' || *data == ';') { // single character @@ -617,7 +712,7 @@ skipwhite: else { // regular word - for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != '\'' && *data != ':' && *data != ',' && *data != ';';data++) + for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != '\'' && *data != ':' && *data != ',' && *data != ';' && *data != '\'' && *data != '"';data++) { if (len >= (int)sizeof(com_token) - 1) { @@ -669,7 +764,7 @@ skipwhite: if (*data == '/' && data[1] == '/') { // comment - while (*data && *data != '\n') + while (*data && *data != '\n' && *data != '\r') data++; goto skipwhite; } @@ -774,8 +869,19 @@ void COM_InitArgv (void) for (j = 0;(j < MAX_NUM_ARGVS) && (j < com_argc);j++) { i = 0; - while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i]) - com_cmdline[n++] = com_argv[j][i++]; + if (strstr(com_argv[j], " ")) + { + // arg contains whitespace, store quotes around it + com_cmdline[n++] = '\"'; + while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i]) + com_cmdline[n++] = com_argv[j][i++]; + com_cmdline[n++] = '\"'; + } + else + { + while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i]) + com_cmdline[n++] = com_argv[j][i++]; + } if (n < (CMDLINE_LENGTH - 1)) com_cmdline[n++] = ' '; else @@ -794,49 +900,72 @@ typedef struct const char* prog_name; const char* cmdline; const char* gamename; - const char* gamedirname; + const char* gamedirname1; + const char* gamedirname2; const char* gamescreenshotname; + const char* gameuserdirname; } gamemode_info_t; static const gamemode_info_t gamemode_info [] = {// prog_name cmdline gamename gamedirname gamescreenshotname // GAME_NORMAL -{ "", "-quake", "DarkPlaces-Quake", "", "dp" }, +// COMMANDLINEOPTION: Game: -quake runs the game Quake (default) +{ "", "-quake", "DarkPlaces-Quake", "id1", NULL, "dp", "darkplaces" }, // GAME_HIPNOTIC -{ "hipnotic", "-hipnotic", "Darkplaces-Hipnotic", "hipnotic", "dp" }, +// COMMANDLINEOPTION: Game: -hipnotic runs Quake mission pack 1: The Scourge of Armagon +{ "hipnotic", "-hipnotic", "Darkplaces-Hipnotic", "id1", "hipnotic", "dp", "darkplaces" }, // GAME_ROGUE -{ "rogue", "-rogue", "Darkplaces-Rogue", "rogue", "dp" }, +// COMMANDLINEOPTION: Game: -rogue runs Quake mission pack 2: The Dissolution of Eternity +{ "rogue", "-rogue", "Darkplaces-Rogue", "id1", "rogue", "dp", "darkplaces" }, // GAME_NEHAHRA -{ "nehahra", "-nehahra", "DarkPlaces-Nehahra", "nehahra", "dp" }, +// COMMANDLINEOPTION: Game: -nehahra runs The Seal of Nehahra movie and game +{ "nehahra", "-nehahra", "DarkPlaces-Nehahra", "id1", "nehahra", "dp", "darkplaces" }, // GAME_NEXUIZ -{ "nexuiz", "-nexuiz", "Nexuiz", "data", "nexuiz" }, +// COMMANDLINEOPTION: Game: -nexuiz runs the multiplayer game Nexuiz +{ "nexuiz", "-nexuiz", "Nexuiz", "data", NULL, "nexuiz", "nexuiz" }, // GAME_TRANSFUSION -{ "transfusion", "-transfusion", "Transfusion", "basetf", "transfusion" }, +// COMMANDLINEOPTION: Game: -transfusion runs Transfusion (the recreation of Blood in Quake) +{ "transfusion", "-transfusion", "Transfusion", "basetf", NULL, "transfusion", "transfusion" }, // GAME_GOODVSBAD2 -{ "gvb2", "-goodvsbad2", "GoodVs.Bad2", "rts", "gvb2" }, +// COMMANDLINEOPTION: Game: -goodvsbad2 runs the psychadelic RTS FPS game Good Vs Bad 2 +{ "gvb2", "-goodvsbad2", "GoodVs.Bad2", "rts", NULL, "gvb2", "gvb2" }, // GAME_TEU -{ "teu", "-teu", "TheEvilUnleashed", "baseteu", "teu" }, +// COMMANDLINEOPTION: Game: -teu runs The Evil Unleashed (this option is obsolete as they are not using darkplaces) +{ "teu", "-teu", "TheEvilUnleashed", "baseteu", NULL, "teu", "teu" }, // GAME_BATTLEMECH -{ "battlemech", "-battlemech", "Battlemech", "base", "battlemech" }, +// COMMANDLINEOPTION: Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech +{ "battlemech", "-battlemech", "Battlemech", "base", NULL, "battlemech", "battlemech" }, // GAME_ZYMOTIC -{ "zymotic", "-zymotic", "Zymotic", "data", "zymotic" }, +// COMMANDLINEOPTION: Game: -zymotic runs the singleplayer game Zymotic +{ "zymotic", "-zymotic", "Zymotic", "data", NULL, "zymotic", "zymotic" }, // GAME_FNIGGIUM -{ "fniggium", "-fniggium", "Fniggium", "data", "fniggium" }, +// COMMANDLINEOPTION: Game: -fniggium runs the post apocalyptic melee RPG Fniggium +{ "fniggium", "-fniggium", "Fniggium", "data", NULL, "fniggium", "fniggium" }, // GAME_SETHERAL -{ "setheral", "-setheral", "Setheral", "data", "setheral" }, +// COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral +{ "setheral", "-setheral", "Setheral", "data", NULL, "setheral", "setheral" }, // GAME_SOM -{ "som", "-som", "Son of Man", "sonofman", "som" }, +// COMMANDLINEOPTION: Game: -som runs the multiplayer game Son Of Man +{ "som", "-som", "Son of Man", "id1", "sonofman", "som", "darkplaces" }, // GAME_TENEBRAE -{ "tenebrae", "-tenebrae", "DarkPlaces-Tenebrae", "tenebrae", "dp" }, +// COMMANDLINEOPTION: Game: -tenebrae runs the graphics test mod known as Tenebrae (some features not implemented) +{ "tenebrae", "-tenebrae", "DarkPlaces-Tenebrae", "id1", "tenebrae", "dp", "darkplaces" }, // GAME_NEOTERIC -{ "neoteric", "-neoteric", "Neoteric", "neobase", "neo" }, +// COMMANDLINEOPTION: Game: -neoteric runs the game Neoteric +{ "neoteric", "-neoteric", "Neoteric", "id1", "neobase", "neo", "darkplaces" }, // GAME_OPENQUARTZ -{ "openquartz", "-openquartz", "OpenQuartz", "id1", "openquartz"}, +// COMMANDLINEOPTION: Game: -openquartz runs the game OpenQuartz, a standalone GPL replacement of the quake content +{ "openquartz", "-openquartz", "OpenQuartz", "id1", NULL, "openquartz", "darkplaces"}, // GAME_PRYDON -{ "prydon", "-prydon", "PrydonGate", "prydon", "prydon"}, +// COMMANDLINEOPTION: Game: -prydon runs the topdown point and click action-RPG Prydon Gate +{ "prydon", "-prydon", "PrydonGate", "id1", "prydon", "prydon", "darkplaces"}, // GAME_NETHERWORLD -{ "netherworld", "-netherworld", "Dark Masters", "netherworld", "nw"}, +// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Masters +{ "netherworld", "-netherworld", "Dark Masters", "id1", "netherworld", "nw", "darkplaces"}, +// GAME_THEHUNTED +// COMMANDLINEOPTION: Game: -netherworld runs the game The Hunted +{ "thehunted", "-thehunted", "The Hunted", "thdata", NULL, "th", "thehunted"}, }; void COM_InitGameType (void) @@ -865,8 +994,10 @@ void COM_InitGameType (void) } gamename = gamemode_info[gamemode].gamename; - gamedirname = gamemode_info[gamemode].gamedirname; + gamedirname1 = gamemode_info[gamemode].gamedirname1; + gamedirname2 = gamemode_info[gamemode].gamedirname2; gamescreenshotname = gamemode_info[gamemode].gamescreenshotname; + gameuserdirname = gamemode_info[gamemode].gameuserdirname; } @@ -886,10 +1017,20 @@ void COM_Init (void) Mathlib_Init(); FS_Init (); - Log_Init (); COM_CheckRegistered (); } +extern void FS_Shutdown (void); + +/* +================ +COM_Shutdown +================ +*/ +void COM_Shutdown (void) +{ + FS_Shutdown (); +} /* ============ @@ -910,13 +1051,54 @@ char *va(const char *format, ...) s = string[stringindex]; stringindex = (stringindex + 1) & 7; va_start (argptr, format); - vsnprintf (s, sizeof (string[0]), format,argptr); + dpvsnprintf (s, sizeof (string[0]), format,argptr); va_end (argptr); return s; } +//====================================== + +// snprintf and vsnprintf are NOT portable. Use their DP counterparts instead + +#undef snprintf +#undef vsnprintf + +#ifdef WIN32 +# define snprintf _snprintf +# define vsnprintf _vsnprintf +#endif + + +int dpsnprintf (char *buffer, size_t buffersize, const char *format, ...) +{ + va_list args; + int result; + + va_start (args, format); + result = dpvsnprintf (buffer, buffersize, format, args); + va_end (args); + + return result; +} + + +int dpvsnprintf (char *buffer, size_t buffersize, const char *format, va_list args) +{ + int result; + + result = vsnprintf (buffer, buffersize, format, args); + if (result < 0 || (size_t)result >= buffersize) + { + buffer[buffersize - 1] = '\0'; + return -1; + } + + return result; +} + + //====================================== void COM_ToLowerString (const char *in, char *out, size_t size_out) @@ -970,13 +1152,13 @@ int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *t commentprefixlength = 0; if (commentprefix) commentprefixlength = strlen(commentprefix); - while (*l && *l != '\n') + while (*l && *l != '\n' && *l != '\r') { if (*l > ' ') { if (commentprefixlength && !strncmp(l, commentprefix, commentprefixlength)) { - while (*l && *l != '\n') + while (*l && *l != '\n' && *l != '\r') l++; break; } @@ -1011,6 +1193,12 @@ int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *t else l++; } + // line endings: + // UNIX: \n + // Mac: \r + // Windows: \r\n + if (*l == '\r') + l++; if (*l == '\n') l++; *text = l;