X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=ctfscoring-div0.cfg;h=f361d189523a5a5a894b7f9080ed8794ac8fa545;hb=361b8d9cd6ba8dd0363b554a38dbed8b3333ee2a;hp=d36d0ad10fe98b24faee9ccbe43382860f4b8585;hpb=0e7ed909bffb4ff21f0c68d163edfc17487e380a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/ctfscoring-div0.cfg b/ctfscoring-div0.cfg index d36d0ad10..f361d1895 100644 --- a/ctfscoring-div0.cfg +++ b/ctfscoring-div0.cfg @@ -1,38 +1,10 @@ -set g_ctf_flagscore_pickup_base 0 -set g_ctf_flagscore_pickup_dropped_early 1 -set g_ctf_flagscore_pickup_dropped_late 1 -set g_ctf_flagscore_capture 25 -set g_ctf_flagscore_kill 3 -set g_ctf_flagpenalty_drop 2 -set g_ctf_flagpenalty_suicidedrop 2 -set g_ctf_flagpenalty_returned 1 -set g_ctf_flagscore_return 5 // not adjusted as this would suck for team game -set g_ctf_flagscore_return_rogue 10 -set g_ctf_flagscore_return_by_killer 5 -set g_ctf_flagscore_return_rogue_by_killer 10 - -// succeeded capture (pickup capture) 25 (0 for enemy) -// failed capture (pickup kill drop return) -3 (8 for enemy) -// failed (shot into void) (pickup kill drop) -2 (3 for enemy) -// capture retry (kill drop pickup) -1 (3 for enemy) -// suicide, then retake (suicidedrop pickup) -1 (0 for enemy) - -set g_ctf_personalscore_pickup_base 0 -set g_ctf_personalscore_pickup_dropped_early 1 -set g_ctf_personalscore_pickup_dropped_late 1 -set g_ctf_personalscore_capture 25 -set g_ctf_personalscore_kill 3 -set g_ctf_personalpenalty_drop 2 -set g_ctf_personalpenalty_suicidedrop 2 -set g_ctf_personalpenalty_returned 1 -set g_ctf_personalscore_return 2 // lowered so it's better if the killer does the return -set g_ctf_personalscore_return_rogue 10 -set g_ctf_personalscore_return_by_killer 5 -set g_ctf_personalscore_return_rogue_by_killer 10 -// AWIN = 25 -// AFAIL = -3 -// AFAILVOID = -2 -// DWIN = 8 (5 if someone else returned) -// ARETRY = -1 -// DRETRY = 3 -// ATAKE = 0 +set g_ctf_score_capture 25 +set g_ctf_score_capture_assist 0 +set g_ctf_score_kill 3 +set g_ctf_score_penalty_drop 2 +set g_ctf_score_penalty_suicidedrop 2 +set g_ctf_score_penalty_returned 1 +set g_ctf_score_pickup_base 0 +set g_ctf_score_pickup_dropped_early 1 +set g_ctf_score_pickup_dropped_late 1 +set g_ctf_score_return 2 // lowered so it's better if the killer does the return