X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=darkplaces.dsp;h=5780d4d224bc9849096f21aa91e1ccc739b5b75f;hb=0945983f30c1cc05be50cffca388912098c513bd;hp=b061b9bfe1710d155c854c3a632f08a232975c36;hpb=29227f64fc36ae67bf64454c7775be2ee81bf462;p=xonotic%2Fdarkplaces.git diff --git a/darkplaces.dsp b/darkplaces.dsp index b061b9bf..5780d4d2 100644 --- a/darkplaces.dsp +++ b/darkplaces.dsp @@ -43,7 +43,7 @@ RSC=rc.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /Ox /Ot /Og /Oi /Op /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /d "NDEBUG" @@ -69,7 +69,7 @@ LINK32=link.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /d "_DEBUG" @@ -96,19 +96,19 @@ SOURCE=.\builddate.c # End Source File # Begin Source File -SOURCE=.\cd_win.c +SOURCE=.\cd_shared.c # End Source File # Begin Source File -SOURCE=.\cgame.c +SOURCE=.\cd_win.c # End Source File # Begin Source File -SOURCE=.\cgamevm.c +SOURCE=.\cgame.c # End Source File # Begin Source File -SOURCE=.\chase.c +SOURCE=.\cgamevm.c # End Source File # Begin Source File @@ -124,10 +124,6 @@ SOURCE=.\cl_input.c # End Source File # Begin Source File -SOURCE=.\cl_light.c -# End Source File -# Begin Source File - SOURCE=.\cl_main.c # End Source File # Begin Source File @@ -144,7 +140,7 @@ SOURCE=.\cl_screen.c # End Source File # Begin Source File -SOURCE=.\cl_tent.c +SOURCE=.\cl_video.c # End Source File # Begin Source File @@ -172,10 +168,22 @@ SOURCE=.\crc.c # End Source File # Begin Source File +SOURCE=.\curves.c +# End Source File +# Begin Source File + SOURCE=.\cvar.c # End Source File # Begin Source File +SOURCE=.\darkplaces.rc +# End Source File +# Begin Source File + +SOURCE=.\dpvsimpledecode.c +# End Source File +# Begin Source File + SOURCE=.\filematch.c # End Source File # Begin Source File @@ -184,6 +192,10 @@ SOURCE=.\fractalnoise.c # End Source File # Begin Source File +SOURCE=.\fs.c +# End Source File +# Begin Source File + SOURCE=.\gl_backend.c # End Source File # Begin Source File @@ -220,7 +232,7 @@ SOURCE=.\image.c # End Source File # Begin Source File -SOURCE=.\in_win.c +SOURCE=.\jpeg.c # End Source File # Begin Source File @@ -228,15 +240,15 @@ SOURCE=.\keys.c # End Source File # Begin Source File -SOURCE=.\mathlib.c +SOURCE=.\lhnet.c # End Source File # Begin Source File -SOURCE=.\matrix3x4.c +SOURCE=.\mathlib.c # End Source File # Begin Source File -SOURCE=.\matrix4x4.c +SOURCE=.\matrixlib.c # End Source File # Begin Source File @@ -244,6 +256,10 @@ SOURCE=.\menu.c # End Source File # Begin Source File +SOURCE=.\meshqueue.c +# End Source File +# Begin Source File + SOURCE=.\model_alias.c # End Source File # Begin Source File @@ -260,31 +276,15 @@ SOURCE=.\model_sprite.c # End Source File # Begin Source File -SOURCE=.\net_dgrm.c +SOURCE=.\netconn.c # End Source File # Begin Source File -SOURCE=.\net_loop.c -# End Source File -# Begin Source File - -SOURCE=.\net_main.c -# End Source File -# Begin Source File - -SOURCE=.\net_win.c -# End Source File -# Begin Source File - -SOURCE=.\net_wins.c -# End Source File -# Begin Source File - -SOURCE=.\net_wipx.c +SOURCE=.\palette.c # End Source File # Begin Source File -SOURCE=.\palette.c +SOURCE=.\polygon.c # End Source File # Begin Source File @@ -308,11 +308,15 @@ SOURCE=.\protocol.c # End Source File # Begin Source File -SOURCE=.\quakeio.c +SOURCE=.\prvm_cmds.c # End Source File # Begin Source File -SOURCE=.\r_clip.c +SOURCE=.\prvm_edict.c +# End Source File +# Begin Source File + +SOURCE=.\prvm_exec.c # End Source File # Begin Source File @@ -332,10 +336,18 @@ SOURCE=.\r_light.c # End Source File # Begin Source File +SOURCE=.\r_lightning.c +# End Source File +# Begin Source File + SOURCE=.\r_modules.c # End Source File # Begin Source File +SOURCE=.\r_shadow.c +# End Source File +# Begin Source File + SOURCE=.\r_sky.c # End Source File # Begin Source File @@ -360,11 +372,15 @@ SOURCE=.\snd_mix.c # End Source File # Begin Source File -SOURCE=.\snd_win.c +SOURCE=.\snd_ogg.c +# End Source File +# Begin Source File + +SOURCE=.\snd_wav.c # End Source File # Begin Source File -SOURCE=.\sv_light.c +SOURCE=.\snd_win.c # End Source File # Begin Source File @@ -392,10 +408,6 @@ SOURCE=.\sys_win.c # End Source File # Begin Source File -SOURCE=.\transform.c -# End Source File -# Begin Source File - SOURCE=.\ui.c # End Source File # Begin Source File @@ -416,6 +428,10 @@ SOURCE=.\wad.c # End Source File # Begin Source File +SOURCE=.\winding.c +# End Source File +# Begin Source File + SOURCE=.\world.c # End Source File # Begin Source File @@ -452,11 +468,11 @@ SOURCE=.\cl_collision.h # End Source File # Begin Source File -SOURCE=.\cl_light.h +SOURCE=.\cl_screen.h # End Source File # Begin Source File -SOURCE=.\cl_screen.h +SOURCE=.\cl_video.h # End Source File # Begin Source File @@ -488,19 +504,27 @@ SOURCE=.\crc.h # End Source File # Begin Source File +SOURCE=.\curves.h +# End Source File +# Begin Source File + SOURCE=.\cvar.h # End Source File # Begin Source File +SOURCE=.\dpvsimpledecode.h +# End Source File +# Begin Source File + SOURCE=.\draw.h # End Source File # Begin Source File -SOURCE=.\gl_backend.h +SOURCE=.\fs.h # End Source File # Begin Source File -SOURCE=.\gl_warp_sin.h +SOURCE=.\gl_backend.h # End Source File # Begin Source File @@ -516,59 +540,59 @@ SOURCE=.\input.h # End Source File # Begin Source File -SOURCE=.\keys.h +SOURCE=.\jpeg.h # End Source File # Begin Source File -SOURCE=.\mathlib.h +SOURCE=.\keys.h # End Source File # Begin Source File -SOURCE=.\menu.h +SOURCE=.\lhnet.h # End Source File # Begin Source File -SOURCE=.\model_alias.h +SOURCE=.\mathlib.h # End Source File # Begin Source File -SOURCE=.\model_brush.h +SOURCE=.\matrixlib.h # End Source File # Begin Source File -SOURCE=.\model_shared.h +SOURCE=.\menu.h # End Source File # Begin Source File -SOURCE=.\model_sprite.h +SOURCE=.\meshqueue.h # End Source File # Begin Source File -SOURCE=.\model_zymotic.h +SOURCE=.\model_alias.h # End Source File # Begin Source File -SOURCE=.\modelgen.h +SOURCE=.\model_brush.h # End Source File # Begin Source File -SOURCE=.\net.h +SOURCE=.\model_shared.h # End Source File # Begin Source File -SOURCE=.\net_dgrm.h +SOURCE=.\model_sprite.h # End Source File # Begin Source File -SOURCE=.\net_loop.h +SOURCE=.\model_zymotic.h # End Source File # Begin Source File -SOURCE=.\net_wins.h +SOURCE=.\modelgen.h # End Source File # Begin Source File -SOURCE=.\net_wipx.h +SOURCE=.\netconn.h # End Source File # Begin Source File @@ -576,6 +600,10 @@ SOURCE=.\palette.h # End Source File # Begin Source File +SOURCE=.\polygon.h +# End Source File +# Begin Source File + SOURCE=.\portals.h # End Source File # Begin Source File @@ -600,19 +628,15 @@ SOURCE=.\protocol.h # End Source File # Begin Source File -SOURCE=.\qtypes.h -# End Source File -# Begin Source File - -SOURCE=.\quakedef.h +SOURCE=.\prvm_execprogram.h # End Source File # Begin Source File -SOURCE=.\quakeio.h +SOURCE=.\qtypes.h # End Source File # Begin Source File -SOURCE=.\r_clip.h +SOURCE=.\quakedef.h # End Source File # Begin Source File @@ -628,15 +652,15 @@ SOURCE=.\r_modules.h # End Source File # Begin Source File -SOURCE=.\r_textures.h +SOURCE=.\r_shadow.h # End Source File # Begin Source File -SOURCE=.\render.h +SOURCE=.\r_textures.h # End Source File # Begin Source File -SOURCE=.\resource.h +SOURCE=.\render.h # End Source File # Begin Source File @@ -652,19 +676,23 @@ SOURCE=.\server.h # End Source File # Begin Source File -SOURCE=.\sound.h +SOURCE=.\snd_ogg.h # End Source File # Begin Source File -SOURCE=.\spritegn.h +SOURCE=.\snd_wav.h # End Source File # Begin Source File -SOURCE=.\sys.h +SOURCE=.\sound.h +# End Source File +# Begin Source File + +SOURCE=.\spritegn.h # End Source File # Begin Source File -SOURCE=.\transform.h +SOURCE=.\sys.h # End Source File # Begin Source File @@ -680,6 +708,10 @@ SOURCE=.\wad.h # End Source File # Begin Source File +SOURCE=.\winding.h +# End Source File +# Begin Source File + SOURCE=.\winquake.h # End Source File # Begin Source File @@ -694,6 +726,10 @@ SOURCE=.\zone.h # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# Begin Source File + +SOURCE=.\darkplaces.ico +# End Source File # End Group # End Target # End Project