X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=data%2FbalanceVT.cfg;h=87063129ace57b7872f99faae6551451168fc531;hb=ce7b4ddda9dd683ac88d9a096e14b22944379ee9;hp=57edb3be3bc3b78e018aa27be05b8a33fbac55ba;hpb=12c9aba5f21f4362ab0d8d00af36e2a466995288;p=voretournament%2Fvoretournament.git diff --git a/data/balanceVT.cfg b/data/balanceVT.cfg index 57edb3be..87063129 100644 --- a/data/balanceVT.cfg +++ b/data/balanceVT.cfg @@ -87,12 +87,12 @@ set g_balance_armor_blockpercent 0.4 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)" set g_balance_fuel_regenlinear 0 set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter -set g_balance_fuel_rot 0.05 +set g_balance_fuel_rot 0.1 set g_balance_fuel_rotlinear 0 set g_balance_pause_fuel_rot 5 set g_balance_pause_fuel_rot_spawn 10 set g_balance_fuel_regenstable 150 -set g_balance_fuel_rotstable 150 +set g_balance_fuel_rotstable 200 set g_balance_fuel_limit 250 // }}} @@ -167,57 +167,66 @@ set g_balance_grabber_airfriction 0.2 set g_balance_grabber_health 130 // weapon properties: set g_balance_grabber_primary_ammo 10 // grabber monkeys set 0 -set g_balance_grabber_primary_refire 0.5 // grabber monkeys set 0 +set g_balance_grabber_primary_refire 0.25 // grabber monkeys set 0 set g_balance_grabber_primary_animtime 0.3 // good shoot anim set g_balance_grabber_primary_grabbered_time_max 0 // infinite set g_balance_grabber_primary_grabbered_time_free 1 // 1s being grabbered are free set g_balance_grabber_primary_grabbered_fuel 5 // fuel per second grabbered set g_balance_grabber_primary_recoil 2.5 +set g_balance_grabber_secondary 1 set g_balance_grabber_secondary_ammo 15 set g_balance_grabber_secondary_refire 1.1 set g_balance_grabber_secondary_animtime 1 // good melee anim -set g_balance_grabber_secondary_damage 80 +set g_balance_grabber_secondary_damage 60 set g_balance_grabber_secondary_force 250 -set g_balance_grabber_secondary_radius 150 +set g_balance_grabber_secondary_radius 130 set g_balance_grabber_secondary_recoil 5 set g_balance_grabber_reload_ammo 45 set g_balance_grabber_reload_time 2 // }}} // {{{ stomach -set g_balance_vore_swallow_range 100 "distance below which you can swallow another player when facing them" -set g_balance_vore_swallow_limit 3 "how many players can fit in the stomach at a time, may range between 1 and 9" -set g_balance_vore_swallow_speed_fill 3 "how long it takes to swallow a player, 0 is instant" -set g_balance_vore_swallow_speed_fill_scalediff 1 "fill rate depends on predator size compared to prey size" -set g_balance_vore_swallow_speed_decrease 0.2 "how fast the swallow progress decreases, when the predator is no longer swallowing" -set g_balance_vore_swallow_speed_cutspd 0.5 "prey movement slows down by this amount the closer they are to being swallowed" +set g_balance_vore_action_delay 1 "how many seconds must pass before you can swallow or regurgitate again, after swallowing or regurgitating another player" +set g_balance_vore_load_pred_capacity 100 "capacity percent a player's stomach has, influenced by player size" +set g_balance_vore_load_pred_weight 1 "you get this heavier the more you eat, at 1 a full belly makes you two times heavier" +set g_balance_vore_load_pred_speed 1 "you get this slower the more you eat, at 1 a full belly makes you two times slower" +set g_balance_vore_load_pred_speedcap 800 "when a predator is going faster than this (at full stomach capacity), their prey is squeezed out of them" +set g_balance_vore_load_prey_mass 30 "prey mass, influenced by player size" +set g_balance_vore_swallow_range 140 "distance below which you can swallow another player when facing them" +set g_balance_vore_swallow_speed_fill 2.5 "how long it takes to swallow a player, 0 is instant" +set g_balance_vore_swallow_speed_fill_scalediff 0.5 "fill rate depends on predator size compared to prey size by this amount" +set g_balance_vore_swallow_speed_fill_stomachload 1 "fill rate is influenced by the prey's stomach load" +set g_balance_vore_swallow_speed_decrease 0.5 "how fast the swallow progress decreases, when the predator is no longer swallowing" +set g_balance_vore_swallow_speed_cutspd_prey 1 "prey movement slows down by this amount the closer they are to being swallowed" +set g_balance_vore_swallow_speed_cutspd_pred 0.5 "predator movement slows down by this amount the closer they are to finishing swallowing" set g_balance_vore_swallow_speed 1 "how long it takes to swallow a player" set g_balance_vore_swallow_stealprey 0.7 "probability of stealing someone's prey when eating them (when true their prey joins your stomach rather than popping out). 0 = never, 1 = always" set g_balance_vore_swallow_dropweapon 0.6 "probability of dropping your weapon when swallowed. 0 = never and 1 = always, does not apply to team mates" set g_balance_vore_swallow_punchangle 12 "your view gets tilted by this amount when swallowing someone" -set g_balance_vore_regurgitate_speedcap 1200 "when a predator is going faster than this, their prey is squeezed out of them" +set g_balance_vore_regurgitate_damage 10 "predators take this amount of damage whenever regurgitating someone (influenced by player scale difference)" set g_balance_vore_regurgitate_swallowprogress 0.5 "regurgitated prey is given this amount of swallow progress, to simulate being more vulnerable (if slow swallowing is enabled)" set g_balance_vore_regurgitate_force 600 "regurgitated players rocket out at this speed, in the direction the predator is facing" set g_balance_vore_regurgitate_predatorforce 450 "players are pushed back by this amount when regurgitating someone, opposite of the direction they are facing" set g_balance_vore_regurgitate_delay 0.5 "regurgitation delay" set g_balance_vore_regurgitate_punchangle 12 "your view gets tilted by this amount when regurgitating someone" -set g_balance_vore_action_delay 1 "how many seconds must pass before you can swallow or regurgitate again, after swallowing or regurgitating another player" set g_balance_vore_digestion_damage 4 "amount of damage applied to victims during digestion" -set g_balance_vore_digestion_vampire 1 "amount of health you gain from digestion" +set g_balance_vore_digestion_damage_death 2 "amplify digestion damage by this amount when the prey is dead" +set g_balance_vore_digestion_limit -100 "prey can be digested down to this amount of health" +set g_balance_vore_digestion_limit_regurgitate 1 "the predator automatically regurgitates prey that has reached the digestion limit" +set g_balance_vore_digestion_limit_blockrespawn 1 "dead prey cannot respawn if it's still being digested" +set g_balance_vore_digestion_vampire 0.2 "amount of health you gain from digestion off the damage you deal" set g_balance_vore_digestion_vampire_stable 150 "maximum amount of health you can gain from digestion (best kept equal or less than g_balance_health_rotstable)" set g_balance_vore_digestion_distribute 1 "if enabled, digestion is reduced by the amount of prey you have. eg: having 2 prey will reduce digestion strength by 2" -set g_balance_vore_digestion_scalediff 1 "if enabled, digestion damage is affected by the size of the predator compared to the size of the prey" +set g_balance_vore_digestion_scalediff 0.5 "if enabled, digestion damage is affected by the size of the predator compared to the size of the prey by this amount" set g_balance_vore_teamheal 1 "when enabled, having a team mate in your stomach will keep healing them by this amount" -set g_balance_vore_teamheal_stable 150 "maximum amount of health you can gain from a teamheal (best kept equal or less than g_balance_health_rotstable)" -set g_balance_vore_weight_gravity 1 "you get this heavier the more you eat, at 1 each meal makes you two times heavier" -set g_balance_vore_weight_speed 0.15 "you get this slower the more you eat, at 0.5 each meal makes you two times slower" -set g_balance_vore_kick_damage_min 30 "minimum amount of damage you can do with a stomach kick" -set g_balance_vore_kick_damage_max 45 "maximum amount of damage you can do with a stomach kick" +set g_balance_vore_teamheal_stable 150 "maximum amount of health you can gain from a teamheal (best kept equal or less than g_balance_health_rotstable)" +set g_balance_vore_kick_damage 30 "amount of damage you can do during stomach kick" set g_balance_vore_kick_delay 0.6 "how many seconds must pass before you can perform another stomach kick" -set g_balance_vore_kick_force 420 "predators are pushed by this amount when stomach kicked, in the direction their prey is facing" -set g_balance_vore_kick_scalediff 1 "if enabled, the damage / force of stomach kicks is affected by the size of the prey compared to the size of the predator" +set g_balance_vore_kick_force 340 "predators are pushed by this amount when stomach kicked, in the direction their prey is facing" +set g_balance_vore_kick_repress 0 "require pressing the fire key each kick rather than holding it down" +set g_balance_vore_kick_scalediff 0.5 "the damage / force of stomach kicks is affected by the size of the prey compared to the size of the predator by this amount" set g_balance_vore_kick_predator_punchangle 6 "your view gets tilted by this amount when receiving stomach kicks" set g_balance_vore_kick_prey_punchangle 6 "your view gets tilted by this amount when dealing stomach kicks" set g_balance_vore_kick_cutregurgitate 0.75 "probability that a stomach kick will cause the predator to lose a scheduled regurgitation" -set g_balance_vore_escapeprobability 0.002 "probability of getting regurgitated when the predator takes damage, based on the amount of damage dealt (0 = never, 1 = always)" +set g_balance_vore_escapeprobability 0.003 "probability of getting regurgitated when the predator takes damage, based on the amount of damage dealt" // }}}