X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=data%2FdefaultVoretournament.cfg;h=3f7b2e529af548c77eca7adbb0fdecb9905c28c1;hb=23bd3e26cd35c081f1e3e51ee783a8f73ed8d9ce;hp=1a98e09baed7272e0c1cf6e9cd20b992d0b6722d;hpb=be87dbbd9272d2c90b16e6bf5ea49c2433412fa7;p=voretournament%2Fvoretournament.git diff --git a/data/defaultVoretournament.cfg b/data/defaultVoretournament.cfg index 1a98e09b..3f7b2e52 100644 --- a/data/defaultVoretournament.cfg +++ b/data/defaultVoretournament.cfg @@ -659,21 +659,15 @@ scr_conbrightness 0.2 scr_screenshot_jpeg 1 scr_screenshot_jpeg_quality 0.9 sv_maxvelocity 1000000000 -cl_sound_wizardhit "" -cl_sound_hknighthit "" -cl_sound_tink1 weapons/tink1.wav -cl_sound_ric1 weapons/ric1.wav -cl_sound_ric2 weapons/ric2.wav -cl_sound_ric3 weapons/ric3.wav -cl_sound_r_exp3 "" -sv_sound_land "" -sv_sound_watersplash "" -seta cl_sound_maptime_warning "1" "play announcer sound telling you the remaining maptime - 0: do not play at all, 1: play at one minute, 2: play at five minutes, 3: play both" +seta cl_sound_maptime_warning "3" "play announcer sound telling you the remaining maptime - 0: do not play at all, 1: play at one minute, 2: play at five minutes, 3: play both" seta cl_notify_carried_items "3" "notify you of carried items when you obtain them (e.g. flags in CTF) - 0: disabled, 1: notify of taken items, 2: notify of picking up dropped items, 3: notify of both" seta cl_hitsound 1 "play a hit notifier sound when you have hit an enemy" seta cl_announcer default "name of the announcer you wish to use from data/sound/announcer" +seta cl_itembobheight 10 +seta cl_itembobspeed 0.5 + // startmap_dm is used when running with the -listen or -dedicated commandline options set serverconfig server.cfg alias startmap_dm "set _sv_init 0; map _init/_init; exec $serverconfig; set _sv_init 1; map _init/_init" @@ -1112,6 +1106,7 @@ seta sbar_color_bg_r 0.25 "red color component of the HUD background" seta sbar_color_bg_g 0 "green color component of the HUD background" seta sbar_color_bg_b 0.5 "blue color component of the HUD background" seta sbar_color_bg_team 0.5 "team color multiplier of the HUD background" +seta sbar_scoreboard_offset 100 "scoreboard vertical position" seta sbar_scoreboard_alpha_bg 0.6 "scoreboard background alpha" seta sbar_scoreboard_alpha_fg 1 "scoreboard foreground alpha" seta sbar_scoreboard_alpha_name 0.9 "alpha of player text in scoreboard list other than self" @@ -1124,7 +1119,7 @@ seta sbar_scoreboard_highlight_alpha_self 0.25 "self highlight alpha value" seta sbar_stomachboard_color1 "0 0.5 0" "RGB color of the stomach board indicators for self" seta sbar_stomachboard_color2 "0.5 0 0" "RGB color of the stomach board indicators for predator" seta sbar_stomachboard_status_alpha 0.75 "alpha of the stomach board status" -seta sbar_stomachboard_status_fade 0.0125 "color fading speed of the stomach board status" +seta sbar_stomachboard_status_fade 1 "color fading speed of the stomach board status" seta sbar_stomachboard_highlight_alpha 0.25 "alpha of the stomach board highlight" seta sbar_timer_increment 0 "1 = show elapsed time on the timer" seta sbar_timer_scale 1 "scale multiplier of the timer" @@ -1135,7 +1130,7 @@ seta menu_slist_showfull 1 "show servers even if they are full and have no slots seta menu_slist_showempty 1 "show servers even if they are no empty and have no opponents to play against" set menu_slist_modfilter "=" // set to either: !modname or modname. modname of = means "same as we are running now". -seta menu_maxplayers 8 "maxplayers value when the menu starts a game" +seta menu_maxplayers 16 "maxplayers value when the menu starts a game" // command executed before loading a map by the menu // makes sure maxplayers is at least minplayers or bot_number + 1 @@ -1497,9 +1492,11 @@ set g_triggerimpulse_radial_multiplier 1 "trigger_impulse radial field multiplie seta g_ghost_items 1 "enable ghosted items (when between 0 and 1, overrides the alpha value)" seta g_ghost_items_color "-1 -1 -1" "color of ghosted items, 0 0 0 leaves the color unchanged" +set cl_vore_stomachmodel 1 "when enabled, we see the stomach model around us when eaten. -1 = disabled, 1 = enabled, anything between 0 and 1 = alpha" +set cl_vore_cameraspeed 1.5 "speed at which you see yourself sliding down when getting swallowed, 0 disables" set g_vore_regurgitatecolor_released "0.75 1 0.5" "the color players will have when released from the stomach alive" set g_vore_regurgitatecolor_digested "-0.125 0.25 0" "the color players will have when released from the stomach digested" -set g_vore_gurglesound 1 "allow the ambient gurgle sound to play when there's someone in your stomach" +set g_vore_gurglesound 1 "predators make an ambient gurgling sound" set g_vore_biggergut 1 "when enabled, a player can't swallow someone with more players in their stomach than them" set g_vore_dropweapon 0.75 "probability of dropping your weapon when being swallowed. 0 = never and 1 = always, does not apply to team mates" set g_vore_showpreyhealth 1 "when enabled, a predator can see their prey's health on the stomach board"