X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=defaultServer.cfg;h=4cabc2246ac608a760fa1fc596f576a54cf1e9a9;hb=9def821848065f019572898635c8132b0dd1b9c0;hp=47037c069b62ca6aea1538be444c949192e3f721;hpb=8d32c10f81438b5a095ddf1bbdaaed13408e841f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultServer.cfg b/defaultServer.cfg index 47037c069..4cabc2246 100644 --- a/defaultServer.cfg +++ b/defaultServer.cfg @@ -77,11 +77,14 @@ set sv_jumpspeedcap_min "" "lower bound on the baseline velocity of a jump; fina set sv_jumpspeedcap_max "" "upper bound on the baseline velocity of a jump; final velocity will be <= (jumpheight * max + jumpheight)" set sv_jumpspeedcap_max_disable_on_ramps 0 "disable upper baseline velocity bound on ramps to preserve the old rampjump style" set sv_track_canjump 0 "track if the player released the jump key between 2 jumps to decide if they are able to jump or not" +set sv_jumpvelocity_crouch 0 "jump height while crouching, set to 0 to use regular jump height" set sv_precacheplayermodels 1 set sv_precacheweapons 0 set sv_precacheitems 0 set sv_spectator_speed_multiplier 1.5 +set sv_spectator_speed_multiplier_min 1 +set sv_spectator_speed_multiplier_max 5 set sv_spectate 1 "if set to 1, new clients are allowed to spectate or observe the game, if set to 0 joining clients spawn as players immediately (no spectating)" set sv_defaultcharacter 0 "master switch, if set to 1 the further configuration for replacing all player models, skins and colors is taken from the sv_defaultplayermodel, sv_defaultplayerskin and sv_defaultplayercolors variables" set sv_defaultcharacterskin 0 "if set to 1 the further configuration for replacing all skins is taken from the sv_defaultplayerskin variables" @@ -115,7 +118,8 @@ set bot_debug_goalstack 0 "Visualize the current path that each bot is following set bot_wander_enable 1 "Have bots wander around if they are unable to reach any useful goal. Disable only for debugging purposes." // general bot AI cvars set bot_ai_thinkinterval 0.05 -set bot_ai_strategyinterval 5 "How often a new objective is chosen" +set bot_ai_strategyinterval 7 "How often a new objective is chosen" +set bot_ai_strategyinterval_movingtarget 5.5 "How often a new objective is chosen when current objective can move" set bot_ai_enemydetectioninterval 2 "How often bots pick a new target" set bot_ai_enemydetectionradius 10000 "How far bots can see enemies" set bot_ai_dodgeupdateinterval 0.2 "How often scan for items to dodge. Currently not in use." @@ -201,7 +205,6 @@ set g_casings 2 "specifies which casings (0: none, 1: only shotgun casings, 2: s set g_norecoil 0 "if set to 1 shooting weapons won't make you crosshair to move upwards (recoil)" set g_maplist_mostrecent "" "contains the name of the maps that were most recently played" set g_maplist_mostrecent_count 3 "number of most recent maps that are blocked from being played again" -set g_maplist "" "the list of maps to be cycled among (is autogenerated if empty)" set g_maplist_index 0 "this is used internally for saving position in maplist cycle" set g_maplist_selectrandom 0 "if 1, a random map will be chosen as next map - DEPRECATED in favor of g_maplist_shuffle" set g_maplist_shuffle 1 "new randomization method: like selectrandom, but avoid playing the same maps in short succession. This works by taking out the first element and inserting it into g_maplist with a bias to the end of the list"