X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=07e3b49d931b61bbb9050bfc1f47857175bb760e;hb=e8f3747d942042ce585d9c94d1d67d18abec2684;hp=8e75c7a3cbcd1dde11313020b49bb9c4099ad84e;hpb=a839d8fb2d88ab046c14f0964908611cd519d080;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 8e75c7a3c..07e3b49d9 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -846,8 +846,16 @@ set g_footsteps 1 "serverside footstep sounds" set g_deathglow 1.25 "when enabled, players stop glowing after they die (the value specifies glow fading speed)" +set g_multijump 0 "Number of multiple jumps to allow (jumping again in the air), -1 allows for infinite jumps" +set g_multijump_add 0 "0 = make the current z velocity equal to jumpvelocity, 1 = add jumpvelocity to the current z velocity" +set g_multijump_speed -999999 "Minimum vertical speed a player must have in order to jump again" + // effects r_picmipsprites 0 // Xonotic uses sprites that should never be picmipped (team mate, typing, waypoints) +r_picmipworld 1 +gl_picmip_world 0 +gl_picmip_sprites 0 +gl_picmip_other 2 // so, picmip -2 is best possible quality r_mipsprites 1 r_mipskins 1 r_shadow_realtime_world_lightmaps 1 @@ -1330,7 +1338,8 @@ seta sbar_info_pos 0 "Y-axis distance from lower right corner for engine info pr // hud cvar descriptions exec _hud_descriptions.cfg -// exec the default skin config. remember, NO menu_restart in the deafault cfg (dp segfaults at startup otherwise) +// exec the default skin config +// please add any new cvars into the hud_save script in qcsrc/client/hud.qc for consistency exec hud_default.cfg // user preference cvars (i.e. shouldn't be adjusted by a skin config) @@ -1348,6 +1357,8 @@ seta hud_panel_weapons_ammo_full_nails 200 "show 100% of the status bar at this seta hud_panel_weapons_ammo_full_cells 80 "show 100% of the status bar at this ammo count" seta hud_panel_weapons_ammo_full_rockets 80 "show 100% of the status bar at this ammo count" seta hud_panel_weapons_ammo_full_fuel 100 "show 100% of the status bar at this ammo count" +seta hud_panel_weapons_timeout "3" "panel disappears if you don't switch weapon for this amount of seconds" +seta hud_panel_weapons_timeout_effect "1" "disappearance effect: 0) no effect; 1) panel moves out of screen; 2) panel fades out" seta hud_panel_notify_time 10 "time that a new entry stays until it fades out" seta hud_panel_notify_fadetime 3 "fade out time" @@ -1365,6 +1376,9 @@ seta hud_panel_engineinfo_framecounter_exponentialmovingaverage 1 "use an averag seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight 0.1 "weight of latest data point" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold 0.5 "threshold for fps change when to update instantly, to make big fps changes update faster" +seta hud_showbinds 1 "the way to show the keys to press in HUD messages: 0 displays commands, 1 bound keys, 2 both" +seta hud_showbinds_limit 2 "maximum number of bound keys to show for a command. 0 for unlimited" + // scoreboard seta scoreboard_columns default seta scoreboard_border_thickness 1 "scoreboard border thickness" @@ -1384,6 +1398,8 @@ seta scoreboard_fadeoutspeed 5 "speed at which scoreboard fades out, higher is f seta scoreboard_highlight 1 "enable highlighting for rows and columns in the scoreboard" seta scoreboard_highlight_alpha 0.10 "highlight alpha value (depends on hud_scoreboard_highlight 1)" seta scoreboard_highlight_alpha_self 0.25 "self highlight alpha value" +seta scoreboard_offset_left 0.04 "how many pixels the scoreboard is offset from the left screen edge" +seta scoreboard_offset_right 0.148 "how many pixels the scoreboard is offset from the right screen edge" // for menu server list (eventually make them have engine support?) seta menu_slist_showfull 1 "show servers even if they are full and have no slots to join" @@ -1496,8 +1512,8 @@ unalias _cdtrack cd remap $g_cdtracks_remaplist set sv_intermission_cdtrack "" -set g_cdtracks_dontusebydefault "" -set menu_cdtrack "ninesix" +set g_cdtracks_dontusebydefault "rising-of-the-phoenix" +set menu_cdtrack "rising-of-the-phoenix" // maxidle (in seconds): kick players idle for more than that amount of time set sv_maxidle 0 @@ -1510,7 +1526,7 @@ set capturelimit 0 // hud: font size seta hud_fontsize 11 seta hud_fontsize_spec 16 -seta scr_centersize 11 +seta scr_centersize 12 seta hud_width 560 // alias hud_font "loadfont user1 ${1},gfx/fallback ${2-}; loadfont user2 ${1}-big ${2-}; scoreboard_columns_set" alias sbar_font "set _requested_sbar_font \"${*}\"" @@ -1522,7 +1538,7 @@ prvm_leaktest_ignore_classnames "ctf_team dom_team tdm_team" sv_allowdownloads_inarchive 1 // for csprogs.dat -set g_jump_grunt 1 "Do you make a grunting noise every time you jump? Is it the same grunting noise every time?" +set g_jump_grunt 0 "Do you make a grunting noise every time you jump? Is it the same grunting noise every time?" alias allready "sv_cmd allready" @@ -1904,3 +1920,6 @@ scr_conscroll3_x 0 scr_conscroll3_y 0 scr_conscroll_x -0.1 scr_conscroll_y -0.3 + +// DP cannot properly detect this, so rather turn off the detection +r_texture_dds_load_dxt1_noalpha 1