X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=45c920195ede5f95c6f1e68fd9bdf2063d00a5d6;hb=974baf3eb21dc14b7cdb7cdb98987494e0575fd1;hp=ced5e6d970a0bb8d9001300ab780191fd0979b8b;hpb=ff442844108257ce535eae6dc08eaf659ff5efd7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index ced5e6d97..45c920195 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -758,6 +758,7 @@ seta g_waypointsprite_crosshairfadedistance 150 "distance in virtual pixels from seta g_waypointsprite_distancefadealpha 1 "alpha multiplier near distance" seta g_waypointsprite_distancefadescale 0.7 "scale multiplier near the distance" seta g_waypointsprite_distancefadedistancemultiplier 0.5 "distance in map sizes from distance where to stop fading" +seta g_waypointsprite_itemstime 2 "show waypoints to indicate that some important items (mega health, large armor) are about to respawn: 1 when spectating, 2 even playing in warmup stage" set g_waypointsprite_spam 0 "Debugging feature. Set to 10 and load courtfun in race mode to test." alias "g_waypointsprite_personal" "impulse 30" alias "g_waypointsprite_personal_p" "impulse 31" @@ -779,6 +780,8 @@ seta g_waypointsprite_turrets 1 "disable turret waypoints" seta g_waypointsprite_turrets_maxdist 5000 "max distace for turret sprites" seta g_waypointsprite_tactical 1 "tactical overlay on turrets when in a vehicle" +set sv_itemstime 1 "enable networking of left time until respawn for items such as mega health and large armor" + // so it can be stuffcmd-ed still set cl_gravity 800 "but ignored anyway"