X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=47f42fd29b7d2efd0a63c0361e6137a0e3112968;hb=70fd2f493601e6a143e67cf9bb941861c6955456;hp=e47ed828300a85796cc653138203538500997e39;hpb=df6e6e474123ca8d6a0b82794864b1318bad5165;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index e47ed8283..47f42fd29 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -478,6 +478,7 @@ set g_playerclip_collisions 1 "0 = disable collision testing against playerclips set g_botclip_collisions 1 "0 = disable collision testing against botclips, might be useful on some defrag maps" set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up" +set g_grappling_hook_useammo 0 "use ammunition with the off-hand grappling hook" set g_spawn_alloweffects 1 "allow clients to enable spawn point and event effects such as particles and sounds, see cl_spawn_ cvars for more info" set g_spawn_furthest 0.5 "this amount of the spawns shall be far away from any players" @@ -791,9 +792,13 @@ seta g_waypointsprite_tactical 1 "tactical overlay on turrets when in a vehicle" seta cl_damagetext "1" "Draw damage dealt where you hit the enemy" seta cl_damagetext_format "-{total}" "How to format the damage text. {health}, {armor}, {total}, {potential}: full damage not capped to target's health, {potential_health}: health damage not capped to target's health" seta cl_damagetext_format_verbose 0 "{health} shows {potential_health} too when they differ; {total} shows {potential} too when they differ" +seta cl_damagetext_format_hide_redundant 0 "hide {armor} if 0; hide {potential} and {potential_health} when same as actual" seta cl_damagetext_color "1 1 0" "Damage text color" seta cl_damagetext_color_per_weapon "0" "Damage text uses weapon color" -seta cl_damagetext_size "8" "Damage text font size" +seta cl_damagetext_size_min 10 "Damage text font size for small damage" +seta cl_damagetext_size_min_damage 25 "How much damage is considered small" +seta cl_damagetext_size_max 16 "Damage text font size for large damage" +seta cl_damagetext_size_max_damage 140 "How much damage is considered large" seta cl_damagetext_alpha_start "1" "Damage text initial alpha" seta cl_damagetext_alpha_lifetime "3" "Damage text lifetime in seconds" seta cl_damagetext_velocity "0 0 20" "Damage text move direction"