X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=gamemodes-server.cfg;h=57c9f7b7086f2c8ce25ff9f25cf475c2664c334c;hb=e522e2d440c461b03eef0e8eddbfdea96e8d9479;hp=862de2bd54f295dfe1bd67233566e715783243da;hpb=c7ba2dd9bd814560a443fe6cc6f3a0575ef55476;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index 862de2bd5..57c9f7b70 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -318,12 +318,15 @@ set g_cts 0 "CTS: complete the stage" set g_cts_selfdamage 1 "0 = disable all selfdamage and falldamage in cts" set g_cts_finish_kill_delay 10 "prevent cheating by running back to the start line, and starting out with more speed than otherwise possible" set g_cts_send_rankings_cnt 15 "send this number of map records to clients" +set g_cts_removeprojectiles 0 "remove projectiles when the player dies, to prevent using weapons earlier in the stage than intended" // ========================== // deathmatch (ffa or team) // ========================== set g_dm 1 "Deathmatch: killing any other player is one frag, player with most frags wins" +set g_tdm 0 "Team Deathmatch: the team who kills their opponents most often wins" +set g_tdm_on_dm_maps 0 "when this is set, all DM maps automatically support TDM" set g_tdm_teams 2 "how many teams are in team deathmatch (set by mapinfo)" set g_tdm_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any" seta g_tdm_teams_override 0 "how many teams are in team deathmatch" @@ -537,3 +540,5 @@ set g_invasion_type 0 "type of invasion mode - 0: round-based, 1: hunting, 2: co // duel // ====== set g_duel 0 "Duel: frag the opponent more in a one versus one arena battle" +//set g_duel_warmup 180 "Have a short warmup period before beginning the actual duel" +set g_duel_with_powerups 0 "Enable powerups to spawn in the duel gamemode"