X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=gamemodes-server.cfg;h=ba4812b57afd8bdc4c5da48d31320788f122acb2;hb=0857dd79971ab8bb865e46ae08a9dae51f4dcfeb;hp=be48bcd7bc293d1448ae420898741f32d5b794f0;hpb=350dd64390082f01f29e0d4e4ef70390ba700219;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index be48bcd7b..ba4812b57 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -224,7 +224,7 @@ set g_ca_point_limit -1 "Clan Arena point limit overriding the mapinfo specified set g_ca_point_leadlimit -1 "Clan Arena point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" set g_ca_spectate_enemies 0 "allow eliminated players to spectate enemy players during Clan Arena games" set g_ca_warmup 10 "time players get to run around before the round starts" -set g_ca_damage2score_multiplier 0.01 +set g_ca_damage2score 100 "every this amount of damage done give players 1 point" set g_ca_round_timelimit 180 "round time limit in seconds" set g_ca_teams_override 0 set g_ca_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any" @@ -445,10 +445,13 @@ set g_keyhunt_team_spawns 0 "when 1, players spawn from the team spawnpoints of set g_lms 0 "Last Man Standing: everyone starts with a certain amount of lives, and the survivor wins" set g_lms_lives_override -1 set g_lms_extra_lives 0 -set g_lms_regenerate 0 -set g_lms_last_join 3 "if g_lms_join_anytime is false, new players can only join if the worst active player has more than (fraglimit - g_lms_last_join) lives" -set g_lms_join_anytime 1 "if true, new players can join, but get same amount of lives as the worst player" +set g_lms_regenerate 0 "health and/or armor regeneration, according to g_balance_health_regen and g_balance_armor_regen" +set g_lms_rot 0 "health and/or armor rotting, according to g_balance_health_rot and g_balance_armor_rot" +set g_lms_last_join 3 "if g_lms_join_anytime is 0, new players can only join if the worst active player has (fraglimit - g_lms_last_join) or more lives; in other words, new players can no longer join once the worst player loses more than g_lms_last_join lives" +set g_lms_join_anytime 1 "1: new players can join, but get same amount of lives as the worst player; 0: new players can only join if the worst active player has (fraglimit - g_lms_last_join) or more lives" +set g_lms_items 0 "enables items to spawn, weaponarena still disables weapons and ammo (to force all items to spawn, use g_pickup_items 1 instead)" set g_lms_weaponarena "most_available" "starting weapons - takes the same options as g_weaponarena" +set g_lms_forfeit_min_match_time 30 "end the match early if at least this many seconds have elapsed and less than 2 players are playing due to forfeits" // =========