X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=gamemodes.cfg;h=0e130993d632f63dd9f7ea0625251363eb4979b1;hb=d1dea853c432b4acd366dfd37d5f172401cd6b9a;hp=6cff7e5a42666ab32954c8ec8d5abb757b1a09f6;hpb=8a000d27bdf428db93e0304c4fdee5a26b89e9e8;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/gamemodes.cfg b/gamemodes.cfg index 6cff7e5a4..0e130993d 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -149,6 +149,7 @@ set g_ft_weapon_stay 0 set g_arena 0 "Arena: many one-on-one rounds are played to find the winner" set g_arena_maxspawned 2 "maximum number of players to spawn at once (the rest is spectating, waiting for their turn)" set g_arena_roundbased 1 "if disabled, the next player will spawn as soon as someone dies" +set g_arena_round_timelimit 180 set g_arena_warmup 5 "time, newly spawned players have to prepare themselves in round based matches" @@ -168,6 +169,9 @@ set g_ca_spectate_enemies 0 "Allow spectating enemy player by dead player during set g_ca_warmup 10 "how long the players will have time to run around the map before the round starts" set g_ca_damage2score_multiplier 0.01 set g_ca_round_timelimit 180 +seta g_ca_teams_override 0 +set g_ca_teams 0 + // ================== @@ -282,7 +286,11 @@ seta g_freezetag_point_leadlimit -1 "Freeze Tag point lead limit overriding the seta g_freezetag_revive_speed 0.4 "Speed for reviving a frozen teammate" seta g_freezetag_revive_clearspeed 1.6 "Speed at which reviving progress gets lost when out of range" seta g_freezetag_revive_extra_size 100 "Distance in qu that you can stand from a frozen teammate to keep reviving him" +set g_freezetag_round_timelimit 180 seta g_freezetag_frozen_force 0.6 "How much to multiply the force on a frozen player with" +set g_freezetag_frozen_timeout 60 "frozen players will be automatically unfrozen after this time in seconds" +seta g_freezetag_teams_override 0 +set g_freezetag_teams 0 // ==========