X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=gamemodes.cfg;h=665fa558490b75fac0e554e8f8badc87cc00e218;hb=41ca5e5914ed87b499eab6ab1f38557116e2f41b;hp=35bd7acff3e3b118c3aac82510b5d8637e69a99b;hpb=1041da5e4a7daafadc97e2812c7adf688899cc35;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/gamemodes.cfg b/gamemodes.cfg index 35bd7acff..665fa5584 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -89,7 +89,7 @@ seta g_nexball_goalleadlimit -1 "Nexball goal lead limit overriding the mapinfo // ================================= // when variables are set to anything other than 0, they take over the global setting... // to force disable delay or waves, set them to 0.125 -set g_ctf_respawn_delay 0 +set g_ctf_respawn_delay 5 set g_ctf_respawn_waves 0 set g_ctf_weapon_stay 0 set g_dm_respawn_delay 0 @@ -278,6 +278,8 @@ seta g_freezetag_point_leadlimit -1 "Freeze Tag point lead limit overriding the set g_freezetag_revive_speed 0.4 "Speed for reviving a frozen teammate" set g_freezetag_revive_clearspeed 1.6 "Speed at which reviving progress gets lost when out of range" set g_freezetag_revive_extra_size 100 "Distance in qu that you can stand from a frozen teammate to keep reviving him" +set g_freezetag_revive_falldamage 0 "Enable reviving from this amount of fall damage" +set g_freezetag_revive_falldamage_health 40 "Amount of health player has if they revived from falling" set g_freezetag_round_timelimit 180 set g_freezetag_frozen_force 0.6 "How much to multiply the force on a frozen player with" set g_freezetag_frozen_maxtime 60 "frozen players will be automatically unfrozen after this time in seconds"