X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=glquake.h;h=7a521f1c25cb064b3a9df445ff094483f034f2ef;hb=d01b3a24d81283d50e04dcd1a40d122492d04895;hp=11d191f9b98b3845a64b2037673a3a73b8297f44;hpb=3b3c15c8805e3d221183b0d250f1ce752aff0783;p=xonotic%2Fdarkplaces.git diff --git a/glquake.h b/glquake.h index 11d191f9..7a521f1c 100644 --- a/glquake.h +++ b/glquake.h @@ -37,18 +37,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include //#include +extern qboolean isG200; +extern qboolean isRagePro; +extern qboolean gl_mtexable; +extern qboolean gl_supportslockarrays; + extern void GL_BeginRendering (int *x, int *y, int *width, int *height); extern void GL_EndRendering (void); -extern int texture_extension_number; - extern float gldepthmin, gldepthmax; -extern void GL_Upload32 (void *data, int width, int height, qboolean mipmap, qboolean alpha); -extern void GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha); -extern int GL_LoadTexture (char *identifier, int width, int height, byte *data, qboolean mipmap, qboolean alpha, int bytesperpixel); -extern int GL_FindTexture (char *identifier); - typedef struct { float x, y, z; @@ -71,19 +69,16 @@ extern int glx, gly, glwidth, glheight; extern void R_TimeRefresh_f (void); -extern void R_ReadPointFile_f (void); //==================================================== -extern entity_t r_worldentity; extern qboolean r_cache_thrash; // compatability extern vec3_t modelorg, r_entorigin; extern entity_t *currententity; -extern int r_visframecount; // ??? what difs? extern int r_framecount; extern mplane_t frustum[4]; -extern int c_brush_polys, c_alias_polys, c_light_polys, c_nodes, c_leafs; +extern int c_brush_polys, c_alias_polys, c_light_polys, c_faces, c_nodes, c_leafs, c_models, c_bmodels, c_sprites, c_particles, c_dlights; // @@ -99,25 +94,18 @@ extern vec3_t r_origin; // extern refdef_t r_refdef; extern mleaf_t *r_viewleaf, *r_oldviewleaf; -extern texture_t *r_notexture_mip; extern unsigned short d_lightstylevalue[256]; // 8.8 fraction of base light value extern qboolean envmap; -extern int skytexturenum; // index in cl.loadmodel, not gl texture object - extern cvar_t r_drawentities; extern cvar_t r_drawviewmodel; extern cvar_t r_speeds; extern cvar_t r_fullbright; -extern cvar_t r_shadows; extern cvar_t r_wateralpha; extern cvar_t r_dynamic; -extern cvar_t r_novis; extern cvar_t r_waterripple; -extern cvar_t gl_max_size; - extern float r_world_matrix[16]; extern const char *gl_vendor; @@ -133,17 +121,23 @@ extern const char *gl_extensions; #define APIENTRY /* */ #endif -extern qboolean gl_mtexable; - // LordHavoc: ARB multitexure support extern int gl_mtex_enum; -// Micro$oft dropped GL support beyond 1.1, so... -#ifdef WIN32 -//#define GL_POLYGON_OFFSET_POINT 0x2A01 -//#define GL_POLYGON_OFFSET_LINE 0x2A02 -//#define GL_POLYGON_OFFSET_FILL 0x8037 +// for platforms (wgl) that do not use GLAPIENTRY +#ifndef GLAPIENTRY +#define GLAPIENTRY APIENTRY +#endif + +// multitexture +extern void (GLAPIENTRY *qglMTexCoord2f) (GLenum, GLfloat, GLfloat); +extern void (GLAPIENTRY *qglSelectTexture) (GLenum); +extern void (GLAPIENTRY *qglLockArraysEXT) (GLint first, GLint count); +extern void (GLAPIENTRY *qglUnlockArraysEXT) (void); + +#ifndef GL_ACTIVE_TEXTURE_ARB +// multitexture #define GL_ACTIVE_TEXTURE_ARB 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 #define GL_MAX_TEXTURES_UNITS_ARB 0x84E2 @@ -152,96 +146,12 @@ extern int gl_mtex_enum; #define GL_TEXTURE2_ARB 0x84C2 #define GL_TEXTURE3_ARB 0x84C3 // LordHavoc: ARB supports 32+ texture units, but hey I only use 2 anyway... +#endif -// LordHavoc: vertex array defines -#define GL_VERTEX_ARRAY 0x8074 -//#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -//#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -//#define GL_EDGE_FLAG_ARRAY 0x8079 -/* -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -*/ - -//extern void (APIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units); -extern void (APIENTRY *qglVertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -//extern void (APIENTRY *qglNormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr); -extern void (APIENTRY *qglColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -//extern void (APIENTRY *qglIndexPointer)(GLenum type, GLsizei stride, const GLvoid *ptr); -extern void (APIENTRY *qglTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -//extern void (APIENTRY *qglEdgeFlagPointer)(GLsizei stride, const GLvoid *ptr); -//extern void (APIENTRY *qglGetPointerv)(GLenum pname, void **params); -extern void (APIENTRY *qglArrayElement)(GLint i); -//extern void (APIENTRY *qglDrawArrays)(GLenum mode, GLint first, GLsizei count); -extern void (APIENTRY *qglDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -//extern void (APIENTRY *qglInterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer); - -extern void (APIENTRY *qglMTexCoord2f) (GLenum, GLfloat, GLfloat); -extern void (APIENTRY *qglSelectTexture) (GLenum); -extern void (APIENTRY *glColorTableEXT)(int, int, int, int, int, const void*); - +#ifdef WIN32 #else +//#ifndef MESA +//extern void (GLAPIENTRY *glColorTableEXT)(int, int, int, int, int, const void*); +//#endif -//#define qglPolygonOffset glPolygonOffset -#define qglVertexPointer glVertexPointer -//#define qglNormalPointer glNormalPointer -#define qglColorPointer glColorPointer -//#define qglIndexPointer glIndexPointer -#define qglTexCoordPointer glTexCoordPointer -//#define qglEdgeFlagPointer glEdgeFlagPointer -//#define qglGetPointerv glGetPointerv -#define qglArrayElement glArrayElement -//#define qglDrawArrays glDrawArrays -#define qglDrawElements glDrawElements -//#define qglInterleavedArrays glInterleavedArrays - -extern void (*qglMTexCoord2f) (GLenum, GLfloat, GLfloat); -extern void (*qglSelectTexture) (GLenum); -#ifndef MESA -extern void (*glColorTableEXT)(int, int, int, int, int, const void*); #endif - -#endif - -// LordHavoc: vertex transform -#include "transform.h" - -// LordHavoc: transparent polygon system -#include "gl_poly.h" - -#define gl_solid_format 3 -#define gl_alpha_format 4 - -//#define PARANOID - -// LordHavoc: was a major time waster -#define R_CullBox(mins,maxs) (frustum[0].BoxOnPlaneSideFunc(mins, maxs, &frustum[0]) == 2 || frustum[1].BoxOnPlaneSideFunc(mins, maxs, &frustum[1]) == 2 || frustum[2].BoxOnPlaneSideFunc(mins, maxs, &frustum[2]) == 2 || frustum[3].BoxOnPlaneSideFunc(mins, maxs, &frustum[3]) == 2) -#define R_NotCulledBox(mins,maxs) (frustum[0].BoxOnPlaneSideFunc(mins, maxs, &frustum[0]) != 2 && frustum[1].BoxOnPlaneSideFunc(mins, maxs, &frustum[1]) != 2 && frustum[2].BoxOnPlaneSideFunc(mins, maxs, &frustum[2]) != 2 && frustum[3].BoxOnPlaneSideFunc(mins, maxs, &frustum[3]) != 2) - -extern qboolean fogenabled; -extern vec3_t fogcolor; -extern vec_t fogdensity; -//#define calcfog(v) (exp(-(fogdensity*fogdensity*(((v)[0] - r_refdef.vieworg[0]) * vpn[0] + ((v)[1] - r_refdef.vieworg[1]) * vpn[1] + ((v)[2] - r_refdef.vieworg[2]) * vpn[2])*(((v)[0] - r_refdef.vieworg[0]) * vpn[0] + ((v)[1] - r_refdef.vieworg[1]) * vpn[1] + ((v)[2] - r_refdef.vieworg[2]) * vpn[2])))) -#define calcfog(v) (exp(-(fogdensity*fogdensity*(((v)[0] - r_refdef.vieworg[0])*((v)[0] - r_refdef.vieworg[0])+((v)[1] - r_refdef.vieworg[1])*((v)[1] - r_refdef.vieworg[1])+((v)[2] - r_refdef.vieworg[2])*((v)[2] - r_refdef.vieworg[2]))))) -#define calcfogbyte(v) ((byte) (bound(0, ((int) ((float) (calcfog((v)) * 255.0f))), 255))) - -#include "r_modules.h" - -extern void R_DrawAliasModel (entity_t *ent, int cull, float alpha, model_t *clmodel, int frame, int skin, vec3_t org, int effects, int flags, int colormap); - -extern cvar_t r_render; -extern cvar_t r_upload;