X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=host.c;h=f90173f3413e332f615abb4f8cbd4babf4753743;hb=c678ac88ae44d7ee40e4706f107c481426179642;hp=438c7bc6d263b9cf6dcac27237a66e7a6dbca878;hpb=802b199b14e5589421bcebbb8725d64a380349c7;p=xonotic%2Fdarkplaces.git diff --git a/host.c b/host.c index 438c7bc6..f90173f3 100644 --- a/host.c +++ b/host.c @@ -71,7 +71,9 @@ cvar_t cl_maxfps = {CVAR_SAVE, "cl_maxfps", "0", "maximum fps cap, 0 = unlimited cvar_t cl_maxfps_alwayssleep = {0, "cl_maxfps_alwayssleep","1", "gives up some processing time to other applications each frame, value in milliseconds, disabled if cl_maxfps is 0"}; cvar_t cl_maxidlefps = {CVAR_SAVE, "cl_maxidlefps", "20", "maximum fps cap when the game is not the active window (makes cpu time available to other programs"}; -cvar_t developer = {0, "developer","0", "prints additional debugging messages and information (recommended for modders and level designers)"}; +cvar_t developer = {CVAR_SAVE, "developer","0", "prints debugging messages and information (recommended for all developers and level designers)"}; +cvar_t developer_extra = {0, "developer_extra", "0", "prints additional debugging messages, often very verbose!"}; +cvar_t developer_insane = {0, "developer_insane", "0", "prints huge streams of information about internal workings, entire contents of files being read/written, etc. Not recommended!"}; cvar_t developer_loadfile = {0, "developer_loadfile","0", "prints name and size of every file loaded via the FS_LoadFile function (which is almost everything)"}; cvar_t developer_loading = {0, "developer_loading","0", "prints information about files as they are loaded or unloaded successfully"}; cvar_t developer_entityparsing = {0, "developer_entityparsing", "0", "prints detailed network entities information each time a packet is received"}; @@ -225,6 +227,8 @@ static void Host_InitLocal (void) Cvar_RegisterVariable (&cl_maxidlefps); Cvar_RegisterVariable (&developer); + Cvar_RegisterVariable (&developer_extra); + Cvar_RegisterVariable (&developer_insane); Cvar_RegisterVariable (&developer_loadfile); Cvar_RegisterVariable (&developer_loading); Cvar_RegisterVariable (&developer_entityparsing); @@ -267,11 +271,11 @@ void Host_SaveConfig_to(const char *file) } void Host_SaveConfig(void) { - Host_SaveConfig_to("config.cfg"); + Host_SaveConfig_to(CONFIGFILENAME); } void Host_SaveConfig_f(void) { - const char *file = "config.cfg"; + const char *file = CONFIGFILENAME; if(Cmd_Argc() >= 2) { file = Cmd_Argv(1); @@ -293,7 +297,7 @@ void Host_LoadConfig_f(void) // unlock the cvar default strings so they can be updated by the new default.cfg Cvar_UnlockDefaults(); // reset cvars to their defaults, and then exec startup scripts again - Cbuf_InsertText("cvar_resettodefaults_all;exec quake.rc\n"); + Cbuf_InsertText("cvar_resettodefaults_all;exec " STARTCONFIGFILENAME "\n"); } /* @@ -656,7 +660,7 @@ void Host_Main(void) svs.perf_offset_avg = svs.perf_acc_offset / svs.perf_acc_offset_samples; svs.perf_offset_sdev = sqrt(svs.perf_acc_offset_squared / svs.perf_acc_offset_samples - svs.perf_offset_avg * svs.perf_offset_avg); } - if(svs.perf_lost > 0) + if(svs.perf_lost > 0 && developer_extra.integer) Con_DPrintf("Server can't keep up: %s\n", Host_TimingReport()); svs.perf_acc_realtime = svs.perf_acc_sleeptime = svs.perf_acc_lost = svs.perf_acc_offset = svs.perf_acc_offset_squared = svs.perf_acc_offset_max = svs.perf_acc_offset_samples = 0; } @@ -696,8 +700,10 @@ void Host_Main(void) if (sv.active ? sv_timer > 0 : cl_timer > 0) { // process console commands +// R_TimeReport("preconsole"); CL_VM_PreventInformationLeaks(); Cbuf_Execute(); +// R_TimeReport("console"); } //Con_Printf("%6.0f %6.0f\n", cl_timer * 1000000.0, sv_timer * 1000000.0); @@ -714,14 +720,17 @@ void Host_Main(void) if (!cls.timedemo && wait >= 1) { double time0 = Sys_DoubleTime(); - if (sv_checkforpacketsduringsleep.integer) + if (sv_checkforpacketsduringsleep.integer && !sys_usenoclockbutbenchmark.integer) NetConn_SleepMicroseconds((int)wait); else Sys_Sleep((int)wait); svs.perf_acc_sleeptime += Sys_DoubleTime() - time0; +// R_TimeReport("sleep"); continue; } + R_TimeReport("---"); + //------------------- // // server operations @@ -770,7 +779,10 @@ void Host_Main(void) aborttime = realtime + 0.1; } } - advancetime = min(advancetime, 0.1); + if(slowmo.value > 0 && slowmo.value < 1) + advancetime = min(advancetime, 0.1 / slowmo.value); + else + advancetime = min(advancetime, 0.1); if(advancetime > 0) { @@ -805,6 +817,7 @@ void Host_Main(void) if (framelimit > 1 && Sys_DoubleTime() >= aborttime) break; } + R_TimeReport("serverphysics"); // send all messages to the clients SV_SendClientMessages(); @@ -819,6 +832,13 @@ void Host_Main(void) // send an heartbeat if enough time has passed since the last one NetConn_Heartbeat(0); + R_TimeReport("servernetwork"); + } + else + { + // don't let r_speeds display jump around + R_TimeReport("serverphysics"); + R_TimeReport("servernetwork"); } //------------------- @@ -829,6 +849,7 @@ void Host_Main(void) if (cls.state != ca_dedicated && (cl_timer > 0 || cls.timedemo || ((vid_activewindow ? cl_maxfps : cl_maxidlefps).value < 1))) { + R_TimeReport("---"); // decide the simulation time if (cls.capturevideo.active) { @@ -884,26 +905,35 @@ void Host_Main(void) // update video if (host_speeds.integer) time1 = Sys_DoubleTime(); + R_TimeReport("pre-input"); // Collect input into cmd CL_Input(); + R_TimeReport("input"); + // check for new packets NetConn_ClientFrame(); // read a new frame from a demo if needed CL_ReadDemoMessage(); + R_TimeReport("clientnetwork"); // now that packets have been read, send input to server CL_SendMove(); + R_TimeReport("sendmove"); // update client world (interpolate entities, create trails, etc) CL_UpdateWorld(); + R_TimeReport("lerpworld"); CL_Video_Frame(); CL_Gecko_Frame(); + R_TimeReport("client"); + CL_UpdateScreen(); + R_TimeReport("render"); if (host_speeds.integer) time2 = Sys_DoubleTime(); @@ -918,6 +948,7 @@ void Host_Main(void) S_Update(&r_refdef.view.matrix); CDAudio_Update(); + R_TimeReport("audio"); // reset gathering of mouse input in_mouse_x = in_mouse_y = 0; @@ -972,6 +1003,7 @@ char engineversion[128]; qboolean sys_nostdout = false; +extern void u8_Init(void); extern void Render_Init(void); extern void Mathlib_Init(void); extern void FS_Init(void); @@ -998,15 +1030,13 @@ static void Host_Init (void) if (COM_CheckParm("-benchmark")) srand(0); // predictable random sequence for -benchmark else - srand(time(NULL)); + srand((unsigned int)time(NULL)); // FIXME: this is evil, but possibly temporary // LordHavoc: doesn't seem very temporary... - // LordHavoc: enabled this by default on debug -#ifndef DEBUG + // LordHavoc: made this a saved cvar // COMMANDLINEOPTION: Console: -developer enables warnings and other notices (RECOMMENDED for mod developers) if (COM_CheckParm("-developer")) -#endif { developer.value = developer.integer = 1; developer.string = "1"; @@ -1014,12 +1044,16 @@ static void Host_Init (void) if (COM_CheckParm("-developer2")) { - developer.value = developer.integer = 100; - developer.string = "100"; - developer_memory.value = developer_memory.integer = 100; - developer.string = "100"; - developer_memorydebug.value = developer_memorydebug.integer = 100; - developer_memorydebug.string = "100"; + developer.value = developer.integer = 1; + developer.string = "1"; + developer_extra.value = developer_extra.integer = 1; + developer_extra.string = "1"; + developer_insane.value = developer_insane.integer = 1; + developer_insane.string = "1"; + developer_memory.value = developer_memory.integer = 1; + developer_memory.string = "1"; + developer_memorydebug.value = developer_memorydebug.integer = 1; + developer_memorydebug.string = "1"; } // COMMANDLINEOPTION: Console: -nostdout disables text output to the terminal the game was launched from @@ -1039,6 +1073,7 @@ static void Host_Init (void) Con_Init(); // initialize various cvars that could not be initialized earlier + u8_Init(); Curl_Init_Commands(); Cmd_Init_Commands(); Sys_Init_Commands(); @@ -1096,19 +1131,19 @@ static void Host_Init (void) // set up the default startmap_sp and startmap_dm aliases (mods can // override these) and then execute the quake.rc startup script if (gamemode == GAME_NEHAHRA) - Cbuf_AddText("alias startmap_sp \"map nehstart\"\nalias startmap_dm \"map nehstart\"\nexec quake.rc\n"); + Cbuf_AddText("alias startmap_sp \"map nehstart\"\nalias startmap_dm \"map nehstart\"\nexec " STARTCONFIGFILENAME "\n"); else if (gamemode == GAME_TRANSFUSION) - Cbuf_AddText("alias startmap_sp \"map e1m1\"\n""alias startmap_dm \"map bb1\"\nexec quake.rc\n"); + Cbuf_AddText("alias startmap_sp \"map e1m1\"\n""alias startmap_dm \"map bb1\"\nexec " STARTCONFIGFILENAME "\n"); else if (gamemode == GAME_TEU) Cbuf_AddText("alias startmap_sp \"map start\"\nalias startmap_dm \"map start\"\nexec teu.rc\n"); else - Cbuf_AddText("alias startmap_sp \"map start\"\nalias startmap_dm \"map start\"\nexec quake.rc\n"); + Cbuf_AddText("alias startmap_sp \"map start\"\nalias startmap_dm \"map start\"\nexec " STARTCONFIGFILENAME "\n"); Cbuf_Execute(); // if stuffcmds wasn't run, then quake.rc is probably missing, use default if (!host_stuffcmdsrun) { - Cbuf_AddText("exec default.cfg\nexec config.cfg\nexec autoexec.cfg\nstuffcmds\n"); + Cbuf_AddText("exec default.cfg\nexec " CONFIGFILENAME "\nexec autoexec.cfg\nstuffcmds\n"); Cbuf_Execute(); }