X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=model_shared.h;h=86339635a98bb74e9fa1a843f867ff7c82518257;hb=7db9b5e409486d49bd24328d0083e5c459ad3c30;hp=0aafccca4610ad0a5f12d88783159e6a66ff4383;hpb=61f6f92291491fe35ecd38747e37e6d569fec28d;p=xonotic%2Fdarkplaces.git diff --git a/model_shared.h b/model_shared.h index 0aafccca..86339635 100644 --- a/model_shared.h +++ b/model_shared.h @@ -165,6 +165,15 @@ typedef struct model_brush_s // number of submodels in this map (just used by server to know how many // submodels to load) int numsubmodels; + + // pvs + int num_pvsclusters; + int num_pvsclusterbytes; + unsigned char *data_pvsclusters; + // example + //pvschain = model->brush.data_pvsclusters + mycluster * model->brush.num_pvsclusterbytes; + //if (pvschain[thatcluster >> 3] & (1 << (thatcluster & 7))) + // common functions int (*SuperContentsFromNativeContents)(struct model_s *model, int nativecontents); int (*NativeContentsFromSuperContents)(struct model_s *model, int supercontents); @@ -192,10 +201,10 @@ typedef struct model_brushq1_s mplane_t *planes; // number of actual leafs (including 0 which is solid) - int numleafs; + int num_leafs; // visible leafs, not counting 0 (solid) - int visleafs; - mleaf_t *leafs; + int num_visleafs; + mleaf_t *data_leafs; int numvertexes; mvertex_t *vertexes; @@ -232,7 +241,6 @@ typedef struct model_brushq1_s int num_compressedpvs; qbyte *data_compressedpvs; - qbyte *data_decompressedpvs; int num_lightdata; qbyte *lightdata; @@ -514,14 +522,6 @@ typedef struct model_brushq3_s int num_lightgrid_dimensions[3]; // transform modelspace coordinates to lightgrid index matrix4x4_t num_lightgrid_indexfromworld; - - // pvs - int num_pvsclusters; - int num_pvschainlength; - unsigned char *data_pvschains; - // example - //pvschain = model->brushq3.data_pvschains + mycluster * model->brushq3.num_pvschainlength; - //if (pvschain[thatcluster >> 3] & (1 << (thatcluster & 7))) } model_brushq3_t; @@ -576,7 +576,7 @@ typedef struct model_s // draw a shadow volume for the model based on light source void(*DrawShadowVolume)(struct entity_render_s *ent, vec3_t relativelightorigin, float lightradius); // draw the lighting on a model (through stencil) - void(*DrawLight)(struct entity_render_s *ent, vec3_t relativelightorigin, vec3_t relativeeyeorigin, float lightradius, float *lightcolor, const matrix4x4_t *matrix_modeltofilter, const matrix4x4_t *matrix_modeltoattenuationxyz, const matrix4x4_t *matrix_modeltoattenuationz, rtexture_t *lightcubemap); + void(*DrawLight)(struct entity_render_s *ent, vec3_t relativelightorigin, vec3_t relativeeyeorigin, float lightradius, float *lightcolor, const matrix4x4_t *matrix_modeltolight, const matrix4x4_t *matrix_modeltoattenuationxyz, const matrix4x4_t *matrix_modeltoattenuationz, rtexture_t *lightcubemap); // trace a box against this model void (*TraceBox)(struct model_s *model, int frame, struct trace_s *trace, const vec3_t boxstartmins, const vec3_t boxstartmaxs, const vec3_t boxendmins, const vec3_t boxendmaxs, int hitsupercontentsmask); // fields belonging to each type of model