X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=mutators.cfg;h=c272b5bd612f78e4e99c37d5f054f26f89902dc7;hb=8af94863a9f2dfaf1f102d0df9904df18f052659;hp=d487327bc690c3becc73ee20dbcaab171aa21dad;hpb=707ef9331a9405bbf266ab5aa3a87a175cad8d8f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/mutators.cfg b/mutators.cfg index d487327bc..c272b5bd6 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -291,12 +291,15 @@ set cl_buffs_autoreplace 1 "automatically drop current buff when picking up anot set g_buffs -1 "enable buffs (requires buff items or powerups)" set g_buffs_effects 1 "show particle effects from carried buffs" set g_buffs_waypoint_distance 1024 "maximum distance at which buff waypoint can be seen from item" +set g_buffs_pickup_anyway 0 "instantly respawn the buff when it is picked up, instead of waiting for the player to drop it" +set g_buffs_pickup_delay 0.7 "cooldown before player can pick up another buff after dropping one" set g_buffs_randomize 1 "randomize buff type when player drops buff" set g_buffs_random_lifetime 30 "re-spawn the buff again if it hasn't been touched after this time in seconds" set g_buffs_random_location 0 "randomize buff location on start and when reset" set g_buffs_random_location_attempts 10 "number of random locations a single buff will attempt to respawn at before giving up" set g_buffs_spawn_count 0 "how many buffs to spawn on the map if none exist already" set g_buffs_replace_powerups 0 "replace powerups on the map with random buffs" +set g_buffs_drop 1 "allow dropping buffs" set g_buffs_cooldown_activate 5 "cooldown period when buff is first activated" set g_buffs_cooldown_respawn 3 "cooldown period when buff is reloading" set g_buffs_ammo 1 "ammo buff: infinite ammunition"