X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=mutators.cfg;h=c6716585c35e118ca507015565fb3b9efcea5740;hb=2ea018e26b688038823d6a52a17ab8b6abd26a9e;hp=63a4356b82e1a686cee946135e3d3e8b61849837;hpb=06953d7d1a40e2ee6dd389ae50b20ef9c7f75557;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/mutators.cfg b/mutators.cfg index 63a4356b8..c6716585c 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -231,6 +231,13 @@ set g_campcheck_damage 100 set g_campcheck_distance 1800 +// ========== +// new toys +// ========== +set g_new_toys 0 "Mutator 'New Toys': enable extra fun guns" +set g_new_toys_autoreplace 2 "0: never replace, 1: always auto replace guns by available new toys, 2: randomly auto replace guns by available new toys" + + // ======= // buffs // ======= @@ -251,7 +258,7 @@ set g_buffs_resistance_blockpercent 0.7 "damage reduction multiplier, higher val set g_buffs_medic 1 "medic buff: increased regeneration speed, extra health, chance to survive a fatal attack" set g_buffs_medic_survive_chance 0.6 "multiplier chance of player surviving a fatal hit" set g_buffs_medic_survive_health 5 "amount of health player survives with after taking a fatal hit" -set g_buffs_medic_rot 0.7 "health rot rate multiplier" +set g_buffs_medic_rot 0.2 "health rot rate multiplier" set g_buffs_medic_max 1.5 "stable health medic limit multiplier" set g_buffs_medic_regen 1.7 "health medic rate multiplier" set g_buffs_vengeance 1 "vengeance buff: attackers also take damage"