X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=mutators.cfg;h=c762ef9dec047aaa26cebd9320da67e40aad6aef;hb=b4c19832b9175becaa6652b7b5a9a26edbc99568;hp=e88fbc0afcc039cb3107c73ae778fdfce08239f2;hpb=d820bc6acfe936141e2fc15d0d3bbcf98ad278ab;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/mutators.cfg b/mutators.cfg index e88fbc0af..c762ef9de 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -77,6 +77,11 @@ set g_rocket_flying 0 "set to 1 to enable rocket flying in all balance configs" // ===================== set g_spawn_near_teammate 0 "if set, players prefer spawns near a team mate" set g_spawn_near_teammate_distance 640 "max distance to consider a spawn to be near a team mate" +set g_spawn_near_teammate_ignore_spawnpoint 0 "ignore spawnpoints and spawn right at team mates" +set g_spawn_near_teammate_ignore_spawnpoint_delay 2.5 "how long to wait before its OK to spawn at a player after someone just spawned at this player" +set g_spawn_near_teammate_ignore_spawnpoint_delay_death 0 "how long to wait before its OK to spawn at a player after death" +set g_spawn_near_teammate_ignore_spawnpoint_check_health 1 "only allow spawn at this player if their health is full" +set g_spawn_near_teammate_ignore_spawnpoint_closetodeath 1 "spawn as close to death location as possible" // ======================== @@ -156,3 +161,4 @@ set g_campcheck 0 "damages campers every few seconds" set g_campcheck_interval 10 set g_campcheck_damage 100 set g_campcheck_distance 1800 +