X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=physicsOverkill.cfg;h=a6f36a77e8320a7f8d4719a4f57987b88553cc91;hb=c1f5f39a9a6527e8dd20d1f7cf5fded1066e3a32;hp=ec74d8588a2f484beb84375d31822efcc13d09aa;hpb=3ee6403dba62574d7d7c60409ad5f5beaca620ef;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/physicsOverkill.cfg b/physicsOverkill.cfg index ec74d8588..a6f36a77e 100644 --- a/physicsOverkill.cfg +++ b/physicsOverkill.cfg @@ -24,6 +24,7 @@ sv_stepheight 31 // this is smaller than 112 qu, so a 112 qu high corridor (7 of 8 grid units in // the 16 grid, and the 8th unit used for wall/floor) just lets a player jump! sv_jumpvelocity 260 +sv_jumpvelocity_crouch 0 sv_wateraccelerate -1 sv_waterfriction -1 sv_airaccel_sideways_friction 0 @@ -38,7 +39,8 @@ sv_aircontrol 125 sv_aircontrol_penalty 180 sv_aircontrol_power 2 sv_aircontrol_backwards 0 -sv_airspeedlimit_nonqw 800 +sv_aircontrol_sidewards 0 +sv_airspeedlimit_nonqw 900 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593 sv_warsowbunny_topspeed 925