X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=physicsOverkill.cfg;h=a6f36a77e8320a7f8d4719a4f57987b88553cc91;hb=fd7bdfbcbf068a7a861429cbcc4948a3ce9c72da;hp=c40b755bf81868d2548fb1de4c9c321f3c698411;hpb=d0d1967f8c35dc1572500056e94a2f527b908842;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/physicsOverkill.cfg b/physicsOverkill.cfg index c40b755bf..a6f36a77e 100644 --- a/physicsOverkill.cfg +++ b/physicsOverkill.cfg @@ -24,6 +24,7 @@ sv_stepheight 31 // this is smaller than 112 qu, so a 112 qu high corridor (7 of 8 grid units in // the 16 grid, and the 8th unit used for wall/floor) just lets a player jump! sv_jumpvelocity 260 +sv_jumpvelocity_crouch 0 sv_wateraccelerate -1 sv_waterfriction -1 sv_airaccel_sideways_friction 0 @@ -38,6 +39,7 @@ sv_aircontrol 125 sv_aircontrol_penalty 180 sv_aircontrol_power 2 sv_aircontrol_backwards 0 +sv_aircontrol_sidewards 0 sv_airspeedlimit_nonqw 900 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593