X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=physicsX.cfg;h=dfe22345c5e4dc6d3157719b006d8256defe3cbd;hb=d2ea7c5856c1eaaa0bad38ccc3682d2a0d429a60;hp=6b154508ec63d798e0f2ba18eae78287e7f8f971;hpb=acddeee8ad8acd0099fdd25d5049e302d6246f24;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/physicsX.cfg b/physicsX.cfg index 6b154508e..dfe22345c 100644 --- a/physicsX.cfg +++ b/physicsX.cfg @@ -25,6 +25,7 @@ sv_stepheight 31 // this is smaller than 112 qu, so a 112 qu high corridor (7 of 8 grid units in // the 16 grid, and the 8th unit used for wall/floor) just lets a player jump! sv_jumpvelocity 260 +sv_jumpvelocity_crouch 0 sv_wateraccelerate -1 sv_waterfriction -1 sv_airaccel_sideways_friction 0 @@ -52,3 +53,4 @@ sv_jumpspeedcap_min "" sv_jumpspeedcap_max "" sv_jumpspeedcap_max_disable_on_ramps 1 g_teleport_maxspeed 0 +sv_gameplayfix_stepdown_maxspeed 400