X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=8eb3ca1dcb1a623111fc2a7a095d31ff946ebdc0;hb=4096ab0591cbd7fac803e022375cd3c221511d8b;hp=9cbbcb5f7ee61f2207ed7a691ba88438397b9d80;hpb=4f8faeffe1e93fc20750dd8d9af2c62b4541525c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 9cbbcb5f7..8eb3ca1dc 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -93,16 +93,17 @@ string autocvar_cl_weaponpriority; float autocvar_cl_zoomfactor; float autocvar_cl_zoomsensitivity; float autocvar_cl_zoomspeed; -bool autocvar_cl_unpress_zoom_on_spawn = 1; -bool autocvar_cl_unpress_zoom_on_death = 1; -bool autocvar_cl_unpress_zoom_on_weapon_switch = 1; -bool autocvar_cl_unpress_attack_on_weapon_switch = 1; +bool autocvar_cl_unpress_zoom_on_spawn = true; +bool autocvar_cl_unpress_zoom_on_death = true; +bool autocvar_cl_unpress_zoom_on_weapon_switch = true; +bool autocvar_cl_unpress_attack_on_weapon_switch = false; bool autocvar_con_chat; bool autocvar_con_chatrect; float autocvar_con_chatsize; float autocvar_con_notify; float autocvar_con_notifysize; string autocvar_crosshair; +string autocvar_crosshair_2d = "54"; float autocvar_crosshair_alpha; string autocvar_crosshair_color; int autocvar_crosshair_color_special; @@ -122,7 +123,7 @@ string autocvar_crosshair_hitindication_per_weapon_color; float autocvar_crosshair_hitindication_speed; bool autocvar_crosshair_hittest; bool autocvar_crosshair_hittest_blur; -float autocvar_crosshair_hittest_scale = 1.25; +//float autocvar_crosshair_hittest_scale = 1.25; bool autocvar_crosshair_hittest_showimpact; bool autocvar_crosshair_per_weapon; float autocvar_crosshair_pickup; @@ -152,7 +153,6 @@ float autocvar_crosshair_ring_reload_size; float autocvar_crosshair_size; int autocvar_ekg; float autocvar_fov; -float autocvar_g_balance_damagepush_speedfactor; bool autocvar_hud_cursormode = true; float autocvar_hud_colorflash_alpha; bool autocvar_hud_configure_checkcollisions; @@ -208,7 +208,7 @@ bool autocvar_hud_panel_engineinfo_dynamichud = true; bool autocvar_hud_panel_infomessages_dynamichud = false; bool autocvar_hud_panel_physics_dynamichud = true; bool autocvar_hud_panel_centerprint_dynamichud = true; -bool autocvar_hud_panel_itemstime_dynamichud = true; +//bool autocvar_hud_panel_itemstime_dynamichud = true; bool autocvar_hud_panel_healtharmor_hide_ondeath = false; bool autocvar_hud_panel_ammo_hide_ondeath = false; bool autocvar_hud_panel_powerups_hide_ondeath = false; @@ -344,7 +344,7 @@ float autocvar_hud_panel_weapons_complainbubble_padding; float autocvar_hud_panel_weapons_complainbubble_time; int autocvar_hud_panel_weapons_label; float autocvar_hud_panel_weapons_label_scale = 0.5; -bool autocvar_hud_panel_weapons_onlyowned; +int autocvar_hud_panel_weapons_onlyowned; float autocvar_hud_panel_weapons_noncurrent_alpha = 1; float autocvar_hud_panel_weapons_noncurrent_scale = 1; float autocvar_hud_panel_weapons_selection_radius = 0; @@ -412,9 +412,8 @@ float autocvar_cl_hitsound_max_pitch = 1.5; float autocvar_cl_hitsound_nom_damage = 25; float autocvar_cl_hitsound_antispam_time; int autocvar_cl_eventchase_death = 1; -vector autocvar_cl_eventchase_generator_viewoffset = '0 0 80'; -float autocvar_cl_eventchase_generator_distance = 400; float autocvar_cl_eventchase_distance = 140; +bool autocvar_cl_eventchase_frozen = false; float autocvar_cl_eventchase_speed = 1.3; vector autocvar_cl_eventchase_maxs = '12 12 8'; vector autocvar_cl_eventchase_mins = '-12 -12 -8'; @@ -442,16 +441,9 @@ int autocvar__cl_playerskin; string autocvar__cl_playermodel; float autocvar_cl_deathglow; bool autocvar_developer_csqcentities; -float autocvar_g_jetpack_attenuation; +float autocvar_cl_jetpack_attenuation = 2; bool autocvar_cl_showspectators; -string autocvar_crosshair_hmg = ""; -vector autocvar_crosshair_hmg_color = '0.2 1.0 0.2'; -float autocvar_crosshair_hmg_alpha = 1; -float autocvar_crosshair_hmg_size = 1; -string autocvar_crosshair_rpc = ""; -vector autocvar_crosshair_rpc_color = '0.2 1.0 0.2'; -float autocvar_crosshair_rpc_alpha = 1; -float autocvar_crosshair_rpc_size = 1; int autocvar_cl_nade_timer; bool autocvar_r_drawviewmodel; -bool autocvar_cl_items_nofade; +bool autocvar_cl_race_cptimes_onlyself; +bool autocvar_cl_race_cptimes_showself = false;