X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=beb56874ab4393d0ac036b3d607ac38122fa1cbf;hb=14795863ffe0b7c2859794da85ae3b885b21d159;hp=1e938c26ae3d95c12b9056b484edde0c87fbee82;hpb=97ee6130a24f5452a61eec2310bd14f8390ceb4f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 1e938c26a..32641494b 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -54,7 +54,6 @@ float autocvar_cl_gunalign; float autocvar_cl_hidewaypoints; float autocvar_cl_lockview; float autocvar_cl_nogibs; -float autocvar_cl_notify_carried_items; float autocvar_cl_particlegibs; float autocvar_cl_particles_oldnexbeam; float autocvar_cl_particles_quality; @@ -64,6 +63,13 @@ var float autocvar_cl_reticle = 1; float autocvar_cl_reticle_item_nex; float autocvar_cl_reticle_item_normal; float autocvar_cl_reticle_stretch; +float autocvar_cl_spawn_event_particles; +var float autocvar_cl_spawn_event_sound = 1; +// float autocvar_cl_spawn_point_model; +float autocvar_cl_spawn_point_particles; +var float autocvar_cl_spawnzoom = 1; +var float autocvar_cl_spawnzoom_speed = 1; +var float autocvar_cl_spawnzoom_factor = 2; float autocvar_cl_stripcolorcodes; var float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6; var float autocvar_cl_vehicle_spiderbot_cross_size = 1; @@ -76,6 +82,10 @@ string autocvar_cl_weaponpriority; float autocvar_cl_zoomfactor; float autocvar_cl_zoomsensitivity; float autocvar_cl_zoomspeed; +var float autocvar_cl_unpress_zoom_on_spawn = 1; +var float autocvar_cl_unpress_zoom_on_death = 1; +var float autocvar_cl_unpress_zoom_on_weapon_switch = 1; +var float autocvar_cl_unpress_attack_on_weapon_switch = 1; float autocvar_con_chat; float autocvar_con_chatpos; float autocvar_con_chatrect; @@ -86,17 +96,20 @@ float autocvar_con_notifysize; string autocvar_crosshair; float autocvar_crosshair_alpha; string autocvar_crosshair_color; -float autocvar_crosshair_color_per_weapon; +float autocvar_crosshair_color_special; +var float autocvar_crosshair_color_special_rainbow_brightness = 2; +var float autocvar_crosshair_color_special_rainbow_delay = 0.1; float autocvar_crosshair_dot; float autocvar_crosshair_dot_alpha; string autocvar_crosshair_dot_color; var float autocvar_crosshair_dot_color_custom = 1; float autocvar_crosshair_dot_size; float autocvar_crosshair_effect_scalefade; -float autocvar_crosshair_effect_speed; +var float autocvar_crosshair_effect_time = 0.2; var float autocvar_crosshair_enabled = 1; float autocvar_crosshair_hitindication; string autocvar_crosshair_hitindication_color; +string autocvar_crosshair_hitindication_per_weapon_color; float autocvar_crosshair_hitindication_speed; float autocvar_crosshair_hittest; float autocvar_crosshair_hittest_blur; @@ -154,9 +167,9 @@ float autocvar_g_waypointsprite_normdistance; float autocvar_g_waypointsprite_scale; float autocvar_g_waypointsprite_spam; float autocvar_g_waypointsprite_timealphaexponent; -//float autocvar_g_waypointsprites_turrets; -//float autocvar_g_waypointsprites_turrets_maxdist; - +var float autocvar_g_waypointsprite_turrets = TRUE; +var float autocvar_g_waypointsprite_turrets_maxdist = 5000; +var float autocvar_hud_cursormode = TRUE; float autocvar_hud_colorflash_alpha; float autocvar_hud_configure_checkcollisions; float autocvar_hud_configure_grid; @@ -245,12 +258,13 @@ float autocvar_hud_panel_healtharmor_text; float autocvar_hud_panel_infomessages; float autocvar_hud_panel_infomessages_flip; float autocvar_hud_panel_modicons; +float autocvar_hud_panel_modicons_ca_layout; float autocvar_hud_panel_modicons_dom_layout; +float autocvar_hud_panel_modicons_freezetag_layout; float autocvar_hud_panel_notify; float autocvar_hud_panel_notify_fadetime; float autocvar_hud_panel_notify_flip; float autocvar_hud_panel_notify_fontsize; -float autocvar_hud_panel_notify_print; float autocvar_hud_panel_notify_time; float autocvar_hud_panel_physics; float autocvar_hud_panel_physics_acceleration_progressbar_mode; @@ -281,6 +295,7 @@ float autocvar_hud_panel_powerups_text; float autocvar_hud_panel_pressedkeys; float autocvar_hud_panel_pressedkeys_aspect; float autocvar_hud_panel_pressedkeys_attack; +string autocvar_hud_panel_quickmenu_file; float autocvar_hud_panel_racetimer; float autocvar_hud_panel_radar; float autocvar_hud_panel_radar_foreground_alpha; @@ -289,10 +304,13 @@ vector autocvar_hud_panel_radar_maximized_size; float autocvar_hud_panel_radar_rotation; float autocvar_hud_panel_radar_scale; float autocvar_hud_panel_radar_zoommode; +float autocvar_hud_panel_radar_maximized_rotation; +float autocvar_hud_panel_radar_maximized_zoommode; float autocvar_hud_panel_score; float autocvar_hud_panel_score_rankings; float autocvar_hud_panel_timer; float autocvar_hud_panel_timer_increment; +float autocvar_hud_panel_update_interval; float autocvar_hud_panel_vote; float autocvar_hud_panel_vote_alreadyvoted_alpha; string autocvar_hud_panel_vote_bg_alpha; @@ -314,14 +332,20 @@ string autocvar_hud_panel_weapons_complainbubble_color_unavailable; float autocvar_hud_panel_weapons_complainbubble_fadetime; float autocvar_hud_panel_weapons_complainbubble_padding; float autocvar_hud_panel_weapons_complainbubble_time; -var float autocvar_hud_panel_weapons_fade = 1; float autocvar_hud_panel_weapons_label; float autocvar_hud_panel_weapons_onlyowned; float autocvar_hud_panel_weapons_timeout; float autocvar_hud_panel_weapons_timeout_effect; +float autocvar_hud_panel_weapons_timeout_fadebgmin; +float autocvar_hud_panel_weapons_timeout_fadefgmin; +var float autocvar_hud_panel_weapons_timeout_speed_in = 0.25; +var float autocvar_hud_panel_weapons_timeout_speed_out = 0.75; +//float autocvar_hud_panel_quickmenu; +float autocvar_hud_panel_quickmenu_align; float autocvar_hud_progressbar_alpha; float autocvar_hud_showbinds; float autocvar_hud_showbinds_limit; +float autocvar__hud_showbinds_reload; float autocvar_hud_shownames; float autocvar_hud_shownames_enemies; float autocvar_hud_shownames_crosshairdistance; @@ -348,6 +372,7 @@ float autocvar_r_fullbright; float autocvar_r_letterbox; float autocvar_scoreboard_accuracy; float autocvar_scoreboard_accuracy_doublerows; +float autocvar_scoreboard_accuracy_nocolors; float autocvar_scoreboard_alpha_bg; var float autocvar_scoreboard_alpha_fg = 1.0; var float autocvar_scoreboard_alpha_name = 0.9; @@ -367,17 +392,20 @@ var float autocvar_scoreboard_highlight_alpha_self = 0.25; float autocvar_scoreboard_offset_left; float autocvar_scoreboard_offset_right; float autocvar_scoreboard_offset_vertical; +float autocvar_scoreboard_respawntime_decimals; float autocvar_v_flipped; float autocvar_vid_conheight; float autocvar_vid_conwidth; float autocvar_vid_pixelheight; float autocvar_viewsize; -float autocvar_crosshair_color_by_health; float autocvar_cl_hitsound; float autocvar_cl_hitsound_antispam_time; var float autocvar_cl_eventchase_death = 1; var float autocvar_cl_eventchase_distance = 140; var float autocvar_cl_eventchase_speed = 1.3; +var vector autocvar_cl_eventchase_maxs = '12 12 8'; +var vector autocvar_cl_eventchase_mins = '-12 -12 -8'; +var vector autocvar_cl_eventchase_viewoffset = '0 0 20'; float autocvar_cl_lerpexcess; string autocvar__togglezoom; float autocvar_cl_damageeffect; @@ -396,7 +424,9 @@ float autocvar_cl_forceplayercolors; string autocvar_cl_forcemyplayermodel; float autocvar_cl_forcemyplayerskin; float autocvar_cl_forcemyplayercolors; +float autocvar__cl_color; float autocvar__cl_playerskin; string autocvar__cl_playermodel; -float autocvar_cl_precacheplayermodels; float autocvar_cl_deathglow; +float autocvar_developer_csqcentities; +float autocvar_g_jetpack_attenuation;