X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fhook.qc;h=641d50d634fee10abbb0abacbef4d30943df4eb0;hb=aa93265b55ffca03f2394dd87e8ce8df6627ec2b;hp=c1e8383aa6daf415356034b8b2bda1bc13193e7c;hpb=3c3d7d44f47a050c65fbfe990c0042c5d85159e1;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/hook.qc b/qcsrc/client/hook.qc index c1e8383aa..641d50d63 100644 --- a/qcsrc/client/hook.qc +++ b/qcsrc/client/hook.qc @@ -1,11 +1,10 @@ .float HookType; // ENT_CLIENT_* .vector origin; .vector velocity; -.float HookSound; .float HookSilent; .float HookRange; -void Draw_CylindricLine(vector from, vector to, float thickness, string texture, float aspect, float shift, vector rgb, float alpha, float drawflag, vector vieworg) +void Draw_CylindricLine(vector from, vector to, float thickness, string texture, float aspect, float shift, vector rgb, float theAlpha, float drawflag, vector vieworg) { // I want to draw a quad... // from and to are MIDPOINTS. @@ -19,23 +18,16 @@ void Draw_CylindricLine(vector from, vector to, float thickness, string texture, // direction is perpendicular to the view normal, and perpendicular to the axis thickdir = normalize(cross(axis, vieworg - from)); -/* - print("from ", vtos(from), "\n"); - print("to ", vtos(to), "\n"); - print("org ", vtos(view_origin), "\n"); - print("dir ", vtos(thickdir), "\n"); -*/ - A = from - thickdir * (thickness / 2); B = from + thickdir * (thickness / 2); C = to + thickdir * (thickness / 2); D = to - thickdir * (thickness / 2); R_BeginPolygon(texture, drawflag); - R_PolygonVertex(A, '0 0 0' + shift * '1 0 0', rgb, alpha); - R_PolygonVertex(B, '0 1 0' + shift * '1 0 0', rgb, alpha); - R_PolygonVertex(C, '0 1 0' + (shift + length_tex) * '1 0 0', rgb, alpha); - R_PolygonVertex(D, '0 0 0' + (shift + length_tex) * '1 0 0', rgb, alpha); + R_PolygonVertex(A, '0 0 0' + shift * '1 0 0', rgb, theAlpha); + R_PolygonVertex(B, '0 1 0' + shift * '1 0 0', rgb, theAlpha); + R_PolygonVertex(C, '0 1 0' + (shift + length_tex) * '1 0 0', rgb, theAlpha); + R_PolygonVertex(D, '0 0 0' + (shift + length_tex) * '1 0 0', rgb, theAlpha); R_EndPolygon(); } @@ -57,7 +49,7 @@ void Draw_GrapplingHook_trace_callback(vector start, vector hit, vector end) void Draw_GrapplingHook() { vector a, b, atrans; - string tex, snd; + string tex; vector rgb; float t; float s; @@ -67,13 +59,13 @@ void Draw_GrapplingHook() if(self.teleport_time) if(time > self.teleport_time) { - sound (self, CHAN_PROJECTILE, "misc/null.wav", VOL_BASE, ATTN_NORM); // safeguard + sound (self, CH_SHOTS_SINGLE, "misc/null.wav", VOL_BASE, ATTN_NORM); // safeguard self.teleport_time = 0; } InterpolateOrigin_Do(); - s = cvar("cl_gunalign"); + s = autocvar_cl_gunalign; if(s != 1 && s != 2 && s != 4) s = 3; // default value --s; @@ -190,8 +182,16 @@ void Draw_GrapplingHook() { default: case ENT_CLIENT_HOOK: - setorigin(self, trace_endpos); // hook endpoint! - self.angles = vectoangles(trace_endpos - atrans); + if(vlen(trace_endpos - atrans) > 0.5) + { + setorigin(self, trace_endpos); // hook endpoint! + self.angles = vectoangles(trace_endpos - atrans); + self.drawmask = MASK_NORMAL; + } + else + { + self.drawmask = 0; + } break; case ENT_CLIENT_LGBEAM: case ENT_CLIENT_GAUNTLET: @@ -215,7 +215,7 @@ void Draw_GrapplingHook() void Remove_GrapplingHook() { - sound (self, CHAN_PROJECTILE, "misc/null.wav", VOL_BASE, ATTN_NORM); + sound (self, CH_SHOTS_SINGLE, "misc/null.wav", VOL_BASE, ATTN_NORM); } void Ent_ReadHook(float bIsNew, float type) @@ -275,10 +275,10 @@ void Ent_ReadHook(float bIsNew, float type) self.drawmask = MASK_NORMAL; break; case ENT_CLIENT_LGBEAM: - sound (self, CHAN_PROJECTILE, "weapons/lgbeam_fly.wav", VOL_BASE, ATTN_NORM); + sound (self, CH_SHOTS_SINGLE, "weapons/lgbeam_fly.wav", VOL_BASE, ATTN_NORM); break; case ENT_CLIENT_GAUNTLET: - sound (self, CHAN_PROJECTILE, "weapons/gauntletbeam_fly.wav", VOL_BASE, ATTN_NORM); + sound (self, CH_SHOTS_SINGLE, "weapons/gauntletbeam_fly.wav", VOL_BASE, ATTN_NORM); break; } }