X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud%2Fhud.qc;h=bbb49199f9d727f342b5775c1456e1532b897842;hb=6442b14758edee68d85a6047b5a384c10d88cab8;hp=91770fd724ecc9b3b477ce5d279a88077e0448d0;hpb=4b8443da3448b5cf9bb3761ae25a8b1591d16d66;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/hud/hud.qc b/qcsrc/client/hud/hud.qc index 91770fd72..bbb49199f 100644 --- a/qcsrc/client/hud/hud.qc +++ b/qcsrc/client/hud/hud.qc @@ -28,48 +28,45 @@ Misc HUD functions ================== */ -vector HUD_Get_Num_Color (float hp, float maxvalue) +vector HUD_Get_Num_Color(float hp, float maxvalue, bool blink) { - float blinkingamt; + const vector COLOR100 = '0 1 0'; // green + const vector COLOR75 = '0.4 0.9 0'; // lightgreen + const vector COLOR50 = '1 1 1'; // white + const vector COLOR25 = '1 1 0.2'; // lightyellow + const vector COLOR10 = '1 0 0'; // red vector color; - if(hp >= maxvalue) { - color.x = sin(2*M_PI*time); - color.y = 1; - color.z = sin(2*M_PI*time); - } - else if(hp > maxvalue * 0.75) { - color.x = 0.4 - (hp-150)*0.02 * 0.4; //red value between 0.4 -> 0 - color.y = 0.9 + (hp-150)*0.02 * 0.1; // green value between 0.9 -> 1 - color.z = 0; - } - else if(hp > maxvalue * 0.5) { - color.x = 1 - (hp-100)*0.02 * 0.6; //red value between 1 -> 0.4 - color.y = 1 - (hp-100)*0.02 * 0.1; // green value between 1 -> 0.9 - color.z = 1 - (hp-100)*0.02; // blue value between 1 -> 0 - } - else if(hp > maxvalue * 0.25) { - color.x = 1; - color.y = 1; - color.z = 0.2 + (hp-50)*0.02 * 0.8; // blue value between 0.2 -> 1 - } - else if(hp > maxvalue * 0.1) { - color.x = 1; - color.y = (hp-20)*90/27/100; // green value between 0 -> 1 - color.z = (hp-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2 - } - else { - color.x = 1; - color.y = 0; - color.z = 0; - } - blinkingamt = (1 - hp/maxvalue/0.25); - if(blinkingamt > 0) + float hp_percent = hp / maxvalue * 100; + #define CASE_COLOR_BETWEEN(min, max) \ + if(hp_percent > min) \ + color = COLOR##min + (COLOR##max - COLOR##min) * ((hp_percent - min) / (max - min)) + + if(hp_percent > 100) color = COLOR100; + else CASE_COLOR_BETWEEN(75, 100); + else CASE_COLOR_BETWEEN(50, 75); + else CASE_COLOR_BETWEEN(25, 50); + else CASE_COLOR_BETWEEN(10, 25); + else color = COLOR10; + + #undef CASE_COLOR_BETWEEN + + if (blink) { - color.x = color.x - color.x * blinkingamt * sin(2*M_PI*time); - color.y = color.y - color.y * blinkingamt * sin(2*M_PI*time); - color.z = color.z - color.z * blinkingamt * sin(2*M_PI*time); + if(hp_percent >= 100) + { + float f = sin(2*M_PI*time); + if (color.x == 0) color.x = f; + if (color.y == 0) color.y = f; + if (color.z == 0) color.z = f; + } + else if(hp_percent < 25) + { + float f = (1 - hp_percent / 25) * sin(2*M_PI*time); + color -= color * f; + } } + return color; }