X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud%2Fpanel%2Ftimer.qc;h=45f46b4087ad35da1c4cff70aabe9799a40463f6;hb=90b55a65862014d4147a4cc951e2c89e1139cb4e;hp=b61f3c4c177ff2b8bafa7d280167dac7b898548d;hpb=cbdb7a96d12e868b8de189ac2a93172ec7a01acb;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/hud/panel/timer.qc b/qcsrc/client/hud/panel/timer.qc index b61f3c4c1..45f46b408 100644 --- a/qcsrc/client/hud/panel/timer.qc +++ b/qcsrc/client/hud/panel/timer.qc @@ -1,4 +1,7 @@ #include "timer.qh" + +// Timer (#5) + void HUD_Timer() { if(!autocvar__hud_configure) @@ -6,7 +9,7 @@ void HUD_Timer() if(!autocvar_hud_panel_timer) return; } - HUD_Panel_UpdateCvars(); + HUD_Panel_LoadCvars(); draw_beginBoldFont(); @@ -14,7 +17,11 @@ void HUD_Timer() pos = panel_pos; mySize = panel_size; - HUD_Panel_DrawBg(1); + if (autocvar_hud_panel_timer_dynamichud) + HUD_Scale_Enable(); + else + HUD_Scale_Disable(); + HUD_Panel_DrawBg(); if(panel_bg_padding) { pos += '1 1 0' * panel_bg_padding; @@ -22,7 +29,7 @@ void HUD_Timer() } string timer; - float timelimit, elapsedTime, timeleft, minutesLeft; + float timelimit, timeleft, minutesLeft; timelimit = STAT(TIMELIMIT); @@ -43,21 +50,20 @@ void HUD_Timer() } vector timer_color; - if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit + if(intermission_time || minutesLeft >= 5 || warmup_stage || timelimit == 0) timer_color = '1 1 1'; //white else if(minutesLeft >= 1) timer_color = '1 1 0'; //yellow else timer_color = '1 0 0'; //red - if (autocvar_hud_panel_timer_increment || (!warmup_stage && timelimit == 0) || (warmup_stage && warmup_timeleft <= 0)) { - if (time < STAT(GAMESTARTTIME)) { - //while restart is still active, show 00:00 - timer = seconds_tostring(0); - } else { - elapsedTime = floor(time - STAT(GAMESTARTTIME)); - timer = seconds_tostring(elapsedTime); - } + if (intermission_time) { + timer = seconds_tostring(max(0, floor(intermission_time - STAT(GAMESTARTTIME)))); + } else if (autocvar_hud_panel_timer_increment || (!warmup_stage && timelimit == 0) || (warmup_stage && warmup_timeleft <= 0)) { + if (time < STAT(GAMESTARTTIME)) + timer = seconds_tostring(0); //while restart is still active, show 00:00 + else + timer = seconds_tostring(floor(time - STAT(GAMESTARTTIME))); } else { if(warmup_stage) timer = seconds_tostring(warmup_timeleft);