X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud.qc;h=2fcab695adbd44d90e0975a44e6fa20d4b7890d3;hb=d1524439b1521ce2fcea1359c2ed7501fa5550dd;hp=aa857db1bdcd11afe9bca01f5a476889029e5c6a;hpb=9c60f9320ed9ff2c468c96e6837de9c164b15954;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index aa857db1b..2fcab695a 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -959,7 +959,7 @@ void HUD_Ammo(void) DrawAmmoItem(pos, ammo_size, 2, true, FALSE); //show rockets return; } - stat_items = getstati(STAT_ITEMS); + stat_items = getstati(STAT_ITEMS, 0, 24); if (stat_items & IT_UNLIMITED_WEAPON_AMMO) infinite_ammo = TRUE; for (i = 0; i < AMMO_COUNT; ++i) { @@ -973,7 +973,7 @@ void HUD_Ammo(void) return; // nothing to display } - stat_items = getstati(STAT_ITEMS); + stat_items = getstati(STAT_ITEMS, 0, 24); if (stat_items & IT_UNLIMITED_WEAPON_AMMO) infinite_ammo = TRUE; for (i = 0; i < AMMO_COUNT; ++i) { @@ -1082,7 +1082,7 @@ void HUD_Powerups(void) { if(!autocvar_hud_panel_powerups) return; if(spectatee_status == -1) return; - if not(getstati(STAT_ITEMS) & (IT_STRENGTH | IT_INVINCIBLE)) return; + if not(getstati(STAT_ITEMS, 0, 24) & (IT_STRENGTH | IT_INVINCIBLE)) return; if (getstati(STAT_HEALTH) <= 0) return; strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99); @@ -1519,7 +1519,7 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) // s alsoprint = (autocvar_hud_panel_notify_print || !panel_enabled); // print message to console if: notify panel disabled, or cvar to do so enabled gentle = (autocvar_cl_gentle || autocvar_cl_gentle_messages); - if ((msg == MSG_SUICIDE || msg == MSG_KILL || msg == MSG_KILL_ACTION) && gametype == GAME_CTS) // selfkill isn't interesting in CTS and only spams up the notify panel + if ((msg == MSG_SUICIDE || msg == MSG_KILL || msg == MSG_KILL_ACTION) && gametype == MAPINFO_TYPE_CTS) // selfkill isn't interesting in CTS and only spams up the notify panel return; if(msg == MSG_SUICIDE) { @@ -2672,7 +2672,7 @@ void HUD_Score(void) if(!autocvar__hud_configure) { if(!autocvar_hud_panel_score) return; - if(spectatee_status == -1 && (gametype == GAME_RACE || gametype == GAME_CTS)) return; + if(spectatee_status == -1 && (gametype == MAPINFO_TYPE_RACE || gametype == MAPINFO_TYPE_CTS)) return; } else hud_configure_active_panel = HUD_PANEL_SCORE; @@ -2860,7 +2860,7 @@ void HUD_RaceTimer (void) if(!autocvar__hud_configure) { if(!autocvar_hud_panel_racetimer) return; - if(!(gametype == GAME_RACE || gametype == GAME_CTS)) return; + if(!(gametype == MAPINFO_TYPE_RACE || gametype == MAPINFO_TYPE_CTS)) return; if(spectatee_status == -1) return; } else @@ -3012,7 +3012,7 @@ float vote_change; // "time" when vote_active changed void HUD_VoteWindow(void) { - if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE || (serverflags & SERVERFLAG_PLAYERSTATS))) + if(autocvar_cl_allow_uid2name == -1 && (gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE || (serverflags & SERVERFLAG_PLAYERSTATS))) { vote_active = 1; if (autocvar__hud_configure) @@ -3204,7 +3204,7 @@ void HUD_Mod_CTF(vector pos, vector mySize) float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed float stat_items; - stat_items = getstati(STAT_ITEMS); + stat_items = getstati(STAT_ITEMS, 0, 24); redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3; blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3; @@ -3496,7 +3496,7 @@ void HUD_Mod_Keepaway(vector pos, vector mySize) float BLINK_FREQ = 5; float kaball_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); - float stat_items = getstati(STAT_ITEMS); + float stat_items = getstati(STAT_ITEMS, 0, 24); float kaball = (stat_items/IT_KEY1) & 1; if(kaball != kaball_prevstatus) @@ -3531,7 +3531,7 @@ void HUD_Mod_NexBall(vector pos, vector mySize) { float stat_items, nb_pb_starttime, dt, p; - stat_items = getstati(STAT_ITEMS); + stat_items = getstati(STAT_ITEMS, 0, 24); nb_pb_starttime = getstatf(STAT_NB_METERSTART); if (stat_items & IT_KEY1) @@ -3583,7 +3583,7 @@ void HUD_Mod_Race(vector pos, vector mySize) // clientside personal record string rr; - if(gametype == GAME_CTS) + if(gametype == MAPINFO_TYPE_CTS) rr = CTS_RECORD; else rr = RACE_RECORD; @@ -3811,7 +3811,7 @@ void HUD_ModIcons(void) if(!autocvar__hud_configure) { if(!autocvar_hud_panel_modicons) return; - if (gametype != GAME_CTF && gametype != GAME_KEYHUNT && gametype != GAME_NEXBALL && gametype != GAME_CTS && gametype != GAME_RACE && gametype != GAME_CA && gametype != GAME_FREEZETAG && gametype != GAME_KEEPAWAY && gametype != GAME_DOMINATION) return; + if (gametype != MAPINFO_TYPE_CTF && gametype != MAPINFO_TYPE_KEYHUNT && gametype != MAPINFO_TYPE_NEXBALL && gametype != MAPINFO_TYPE_CTS && gametype != MAPINFO_TYPE_RACE && gametype != MAPINFO_TYPE_CA && gametype != MAPINFO_TYPE_FREEZETAG && gametype != MAPINFO_TYPE_KEEPAWAY && gametype != MAPINFO_TYPE_DOMINATION) return; } else hud_configure_active_panel = HUD_PANEL_MODICONS; @@ -3842,19 +3842,19 @@ void HUD_ModIcons(void) } // these MUST be ran in order to update mod_active - if(gametype == GAME_KEYHUNT) + if(gametype == MAPINFO_TYPE_KEYHUNT) HUD_Mod_KH(pos, mySize); - else if(gametype == GAME_CTF || autocvar__hud_configure) + else if(gametype == MAPINFO_TYPE_CTF || autocvar__hud_configure) HUD_Mod_CTF(pos, mySize); // forcealpha only needed for ctf icons, as only they are shown in config mode - else if(gametype == GAME_NEXBALL) + else if(gametype == MAPINFO_TYPE_NEXBALL) HUD_Mod_NexBall(pos, mySize); - else if(gametype == GAME_CTS || gametype == GAME_RACE) + else if(gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE) HUD_Mod_Race(pos, mySize); - else if(gametype == GAME_CA || gametype == GAME_FREEZETAG) + else if(gametype == MAPINFO_TYPE_CA || gametype == MAPINFO_TYPE_FREEZETAG) HUD_Mod_CA(pos, mySize); - else if(gametype == GAME_DOMINATION) + else if(gametype == MAPINFO_TYPE_DOMINATION) HUD_Mod_Dom(pos, mySize); - else if(gametype == GAME_KEEPAWAY) + else if(gametype == MAPINFO_TYPE_KEEPAWAY) HUD_Mod_Keepaway(pos, mySize); } @@ -4149,9 +4149,9 @@ void HUD_InfoMessages(void) s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey("server info", "+show_info")); drawInfoMessage(s) - if(gametype == GAME_ARENA) + if(gametype == MAPINFO_TYPE_ARENA) s = _("^1Wait for your turn to join"); - else if(gametype == GAME_LMS) + else if(gametype == MAPINFO_TYPE_LMS) { entity sk; sk = playerslots[player_localnum]; @@ -4212,7 +4212,7 @@ void HUD_InfoMessages(void) drawInfoMessage(s) } - if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) + if(teamplay && !intermission && !spectatee_status && gametype != MAPINFO_TYPE_CA && teamnagger) { float ts_min, ts_max; tm = teams.sort_next; @@ -4263,7 +4263,7 @@ void HUD_Physics(void) { if(!autocvar_hud_panel_physics) return; if(spectatee_status == -1 && (autocvar_hud_panel_physics == 1 || autocvar_hud_panel_physics == 3)) return; - if(autocvar_hud_panel_physics == 3 && !(gametype == GAME_RACE || gametype == GAME_CTS)) return; + if(autocvar_hud_panel_physics == 3 && !(gametype == MAPINFO_TYPE_RACE || gametype == MAPINFO_TYPE_CTS)) return; } else hud_configure_active_panel = HUD_PANEL_PHYSICS; @@ -4800,7 +4800,7 @@ string GetItemsTimePicture(float i) } } -void DrawItemsTimeItem(vector myPos, vector mySize, float itemcode) +void DrawItemsTimeItem(vector myPos, vector mySize, float ar, float itemcode) { float t; vector color; @@ -4828,7 +4828,7 @@ void DrawItemsTimeItem(vector myPos, vector mySize, float itemcode) if(autocvar_hud_panel_itemstime_iconalign) { numpos = myPos; - picpos = myPos + eX * 2 * mySize_y; + picpos = myPos + eX * (ar - 1) * mySize_y; } else { @@ -4836,11 +4836,24 @@ void DrawItemsTimeItem(vector myPos, vector mySize, float itemcode) picpos = myPos; } - if(t > 0 && autocvar_hud_panel_itemstime_progressbar) - HUD_Panel_DrawProgressBar(myPos + eX * autocvar_hud_panel_itemstime_progressbar_xoffset * mySize_x, mySize - eX * autocvar_hud_panel_itemstime_progressbar_xoffset * mySize_x, autocvar_hud_panel_itemstime_progressbar_name, t/autocvar_hud_panel_itemstime_maxitemstime, 0, 0, color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + if(t > 0 && autocvar_hud_panel_itemstime_progressbar) + { + vector p_pos, p_size; + if(autocvar_hud_panel_itemstime_progressbar_reduced) + { + p_pos = numpos; + p_size = eX * ((ar - 1)/ar) * mySize_x + eY * mySize_y; + } + else + { + p_pos = myPos; + p_size = mySize; + } + HUD_Panel_DrawProgressBar(p_pos, p_size, autocvar_hud_panel_itemstime_progressbar_name, t/autocvar_hud_panel_itemstime_progressbar_maxtime, 0, autocvar_hud_panel_itemstime_iconalign, color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + } - if(t > 0 && autocvar_hud_panel_itemstime_text) - drawstring_aspect(numpos, ftos(t), eX * (2/3) * mySize_x + eY * mySize_y, color, panel_fg_alpha, DRAWFLAG_NORMAL); + if(t > 0 && autocvar_hud_panel_itemstime_text) + drawstring_aspect(numpos, ftos(t), eX * ((ar - 1)/ar) * mySize_x + eY * mySize_y, color, panel_fg_alpha, DRAWFLAG_NORMAL); drawpic_aspect_skin(picpos, GetItemsTimePicture(itemcode), '1 1 0' * mySize_y, '1 1 1', panel_fg_alpha * picalpha, DRAWFLAG_NORMAL); } @@ -4902,9 +4915,9 @@ void HUD_ItemsTime(void) } float rows, columns, row, column; - const float ASPECT_RATIO = 3; + float ar = max(2, autocvar_hud_panel_itemstime_ratio) + 1; rows = mySize_y/mySize_x; - rows = bound(1, floor((sqrt(4 * ASPECT_RATIO * rows * count + rows * rows) + rows + 0.5) / 2), count); + rows = bound(1, floor((sqrt(4 * ar * rows * count + rows * rows) + rows + 0.5) / 2), count); columns = ceil(count/rows); @@ -4913,16 +4926,16 @@ void HUD_ItemsTime(void) local noref vector offset; // fteqcc sucks float newSize; - if(itemstime_size_x/itemstime_size_y > ASPECT_RATIO) + if(itemstime_size_x/itemstime_size_y > ar) { - newSize = ASPECT_RATIO * itemstime_size_y; + newSize = ar * itemstime_size_y; offset_x = itemstime_size_x - newSize; pos_x += offset_x/2; itemstime_size_x = newSize; } else { - newSize = 1/ASPECT_RATIO * itemstime_size_x; + newSize = 1/ar * itemstime_size_x; offset_y = itemstime_size_y - newSize; pos_y += offset_y/2; itemstime_size_y = newSize; @@ -4934,7 +4947,7 @@ void HUD_ItemsTime(void) if (!autocvar_hud_panel_itemstime_showspawned) if (ItemsTime_time[i] <= time) continue; - DrawItemsTimeItem(pos + eX * column * (itemstime_size_x + offset_x) + eY * row * (itemstime_size_y + offset_y), itemstime_size, i); + DrawItemsTimeItem(pos + eX * column * (itemstime_size_x + offset_x) + eY * row * (itemstime_size_y + offset_y), itemstime_size, ar, i); ++row; if(row >= rows) { @@ -4953,9 +4966,9 @@ Main HUD system void HUD_Reset (void) { // reset gametype specific icons - if(gametype == GAME_KEYHUNT) + if(gametype == MAPINFO_TYPE_KEYHUNT) HUD_Mod_KH_Reset(); - else if(gametype == GAME_CTF) + else if(gametype == MAPINFO_TYPE_CTF) HUD_Mod_CTF_Reset(); }